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  1. Games
  2. Fighting Games

From the moment development started on Marvel Tokon: Fighting Souls, "the goal was to reinstate Marvel as a pillar of the fighting game community"

News
By Scott McCrae
Published 5 November 2025

Marvel Games' general manager says the team wanted to "bring out that unmistakable ArcSys identity," too

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Spider-Man, Storm, Ghost Rider, and Iron Man team up in Marvel Tokon: Fighting Souls
(Image credit: Arc System Works)
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The general manager of Marvel Games has acknowledged Marvel's place in the fighting game canon, and says Marvel Tokon: Fighting Souls was made with the goal of reinstating it as a pillar of the genre.

While Street Fighter, Smash Bros., Tekken, or Mortal Kombat is likely the series that sticks out to you when it comes to fighting games, Capcom titles based on Marvel super heroes (including Marvel Super Heroes) could be argued as one of the main pillars of the genre. While Mortal Kombat is more successful commercially, if EVO entrance numbers are anything to go by, Marvel vs Capcom is a far bigger deal to the fighting game community. And while Capcom is not at the helm, Marvel Tokon: Fighting Souls marks the return of the brand to fighting games.

Haluk Mentes, general manager of Marvel Games, spoke to Game Informer about the fighting game connection, saying that "from inception, the goal was to reinstate Marvel as a pillar of the fighting game community." And with Guilty Gear and Dragon Ball FighterZ developer Arc System Works developing it, another goal was "to do it with a unique, anime-inspired art-style and some of the best tag-team fighting mechanics out there."

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Mentes also speaks about the fairly drastic redesigns of some iconic Marvel characters in the game – with characters feeling ripped straight from a Tokusatsu show. He says that "from the get-go, we collectively started pushing the envelope in terms of design to bring out that unmistakable ArcSys identity," adding that "I particularly love how Iron Man looks in the game – super unique but instantly recognizable."

Marvel wanted the new Wolverine game to bring Logan back in "spectacular and visceral fashion," and Insomniac was "the perfect choice" after the Spider-Man games

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Scott McCrae
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Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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