Ex PlayStation boss believes developers are tired of "doing the same thing for so long" and welcomes a new era of "AA gaming, with a wide variety of content and games" like Clair Obscur: Expedition 33

Clair Obscure Expedition 33
(Image credit: Xbox/Sandfall Interactive)

You've likely heard it once after French phenomenon Clair Obscur: Expedition 33 took over the world with baguettes and berets, or you could have heard it twice, but former Sony CEO Shawn Layden is here to tell you again: AA games are the promised land.

"I think we've plateaued on the tech, frankly," Layden says in a new GamesIndustry.biz interview. "How many of us can really tell the difference between 90 frames per second and 120 frames per second?" He wants developers to "stop chasing photorealism" and start pursuing "AA gaming, with a wide variety of content and games."

TOPICS
Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.