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  1. Games
  2. Co-op Games
  3. Deep Rock Galactic

A Deep Rock Galactic player became a real-life explosives miner as "a direct result" of the "silly little dwarf game," and couldn't be happier with her career

Features
By Austin Wood published 15 November 2024

Interview | "I'm going to be hopefully moving in on a driller position soon"

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Deep Rock Galactic
(Image credit: Ghost Ship Games)
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Famously wholesome co-op dwarf game Deep Rock Galactic has finally done it. The game inspired one player to become a miner, specifically an explosives miner, in real life. 

I've followed Deep Rock Galactic for years and have always wondered if this would ever actually happen, so when Bulk-Detonator – or Maddie, as she requested – shared their story with the game's Reddit community, I about fell out of my chair. This is one of the white whales of my 11-year career in game journalism, and this story did not disappoint. 

In a post, Maddie explained that Deep Rock Galactic helped dig them out of a "dead-end job that barely provided for my family" by making a career in mining, or "rock drill training / explosive mining," seem like a real, plausible thing. "Huh, wouldn't it be funny to do the video game thing IRL," he thought.

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Folks, Maddie is doing the video game thing IRL, and it sounds pretty great. 

Deep Rock Galactic is the sole reason I decided to become an explosives miner. It's the best decision I've ever made. from r/DeepRockGalactic

I am a dwarf and I'm digging a hole 

Deep Rock Galactic

(Image credit: Ghost Ship Games)

Speaking with GamesRadar+ on a video call straight from her work truck, Maddie explains that, a few years ago, she was looking for machine work after getting fed up with an unfulfilling job at a plumbing store. 

"My intention was to find some type of machine operator, maybe like crane work," she says. "And I happened across a driller trainee position. I looked up the machines themselves, they looked pretty cool, and I applied. They took me in and here I am today. I'm still technically a driller trainee, but they've needed a lot of help out on the blasting crews, and they really like me out there. I actually have different crews that fight over who gets me on the job on any given day. That was about two years ago, and I'm going to be hopefully moving in on a driller position soon." 

There's a lot of strange crossover ... granted, we don't have gunners.

Maddie

"I just came into this blind and it ended up not only being a job that has been very good for me, but I'm incredibly passionate about it," she adds. "You know, all my other jobs were just a job. This one, I was like, wow. I didn't know this whole industry existed, and now I'm absolutely in love with it." 

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Maddie's crew focuses on quarries where they might drill anywhere from 60 to 400 holes, some 5 feet to 120 feet down, which are then pumped full of a semi-liquid explosive that apparently "looks like pink frosting. Honestly, it's the same consistency too." They pipe in the boom frosting, cap the holes with stone, then trigger carefully wired detonators once the area is clear. The aim is to break down rock to make gravel which is used in things like concrete and asphalt. "We help make roads," as Maddie puts it. No jewels or precious minerals in sight, but it's an important job. 

Deep Rock Galactic

(Image credit: Ghost Ship Games)
A pizza party is in order

(Image credit: Swipe Right PR)

The hard-to-put-down Deep Rock Galactic roguelike has already killed over 36 million Dwarves, but rest assured, "management is happy with your performance"

There's always danger when you have explosives in the workplace, but Maddie says it's honestly not that dangerous since it's "all dangers that can be mitigated." Even if a truck full of their explosive somehow caught fire, for instance, it wouldn't lead to a dramatic Hollywood explosion since this stuff is "very well engineered" to only detonate under specific conditions. If anything, Maddie says the bigger danger is staying aware of your surroundings, especially the weather conditions and the rock above you. I'm reminded of Deep Rock Galactic, where getting tunnel vision and only looking down can lead to trouble. 

"You know, the more I do this job, I swear these guys over at [developer] Ghost Ship Games did some of their research with all this, this industry," Maddie responds. "There's a lot of strange crossover. I mean, even the terminology, you know, our main explosive is called bulk and, of course, one of the big [Glyphid creatures] is the Bulk Detonator. You know, the engineers, the drillers. I mean, granted, we don't have gunners. But even just small stuff, like, we do have spiders. The environment that we're in, there's little rock spiders that are crawling around. You know, they're not big, 20-ton behemoths, but." 

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Rock and stone 

Deep Rock Galactic

(Image credit: Ghost Ship Games)

How do you go from playing a cool dwarf game to blowing up rocks in giant quarries? Maddie says it made sense financially because it was basically "on-site, paid training," and another part of her couldn't get Deep Rock Galactic out of her head. "The small, little, insignificant decisions that I make seem to have some of the most positive impacts on my life," she says. 

Playing Deep Rock Galactic after a Star Citizen friend gifted it to her ended up being a significant decision. After Titanfall 2's early demise, Maddie was hungry for another game with a good grappling hook (a fellow enthusiast) and DRG kept coming up. She quickly fell in love with the game, splitting her time between all the roles based on what the crew needs, but, fittingly, with a soft spot for Driller.

Seeing these bearded little dwarves that just picked each other up and carried each other, I identified with that.

Maddie

"I make a point to buy all their DLCs now because, one, I got the game for free, but two, I think I'm upwards of like 900 hours with the game now, and I just, I don't even use half the skins, but I mean, these guys have created such an amazing community, such a great game that not only is fun, but respects your time," she says. "Even if you lose, you're still having fun. So it's like any little thing that I can do to help support these guys at Ghost Ship, I love doing it." 

"It's been nothing but good interactions with the community," she adds. "Everybody's always worried about being the new guy in a game. Oh, I'm going to bring the team down. Most Greybeards actually love having a new guy on the team, because it almost adds an extra challenge. And that ends up being the fun, showing the new guy the ropes and watching him grow. So it's almost this feedback loop in the community of: bring in the new players, build them up, show them how to play, and then they will bring in newer players." 

Deep Rock Galactic mining ore

(Image credit: Ghost Ship games)

This career shift is an extreme, amusingly direct example of how games can bleed into peoples' lives, but the underlying message is common in this medium. Games can connect and inspire people in ways that positively affect them in real life. At this point, Maddie says she wants to share this story so that "maybe it'll help one person." I also asked if she wanted to say anything to the Deep Rock Galactic players or to the folks who make the game. 

"I tell the community all the time how much I value that they helped me not only find this job, but just find an identity in myself," Maddie says. "I was kind of lost, and seeing these bearded little dwarves that just picked each other up and carried each other, I identified with that. Specifically to Ghost Ship Games, I hope they realize that they are like the shining example of how game developers should not only build a game, but interact with their community, listen to their community, and I cannot thank them enough for their silly little dwarf game.

"I am the happiest I have ever been in my life," Maddie concludes. "And everything that I have in my life right now is a direct result of getting this job, which is a result of Deep Rock Galactic. It's improved my health. It's improved my outlook. I've met so many people in my life now because I'm more outgoing. I cannot thank them enough. I really can't."


These are the best co-op games of all time – and yep, Deep Rock Galactic is on the list. 

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Austin Wood
Austin Wood
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Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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