Borderlands 4 has the "biggest world" Gearbox has ever made, and it's as seamless as it can be thanks to the power of "technical bulls***" that allows for "less borders, more lands"

Borderlands 4
(Image credit: 2K)

It sounds like Borderlands 4 truly may end up being "better" than Borderlands 3, as Gearbox CEO Randy Pitchford previously said – or at the least, a whole lot bigger.

Speaking in a new interview with Rolling Stone, Pitchford explains how developers wanted to "free ourselves" of any constraints and make the world of Borderlands 4 as seamless as possible – and how modern technology allows for them to do just that and more in the looter shooter. "The key for us is really tapping into what the hardware technology enables in terms of moving data around," he describes.

Pitchford chimes in with the devs' philosophy while producing the new Borderlands game: "Let's not limit the player." Instead, Gearbox hopes to do the opposite – and that's why their mantra, which Pitchford says creative director Graeme Timmins came up with, makes so much sense – to have "less borders, more lands." It's a clever play on the Borderlands title, so here's hoping it rings true come the fourth game's release on September 12.

Thankfully, there's not long left to wait now until players get their hands on the new Borderlands installment – September is only a couple of months away, after all.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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