The actual biggest game of October, the Shovel Knight devs' Zelda-like Mina the Hollower, gets delayed as devs say it's "so close to being done"
"We're playing it from start to finish every day"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The September Silksong Stampede has come and gone, but indies are still trying to escape a crowded October – though this time, it seems the delay is completely unrelated to the stacked release calendar. Yacht Club Games is delaying its upcoming tribute to Castlevania and Game Boy Zelda, Mina the Hollower, for an unspecified (but seemingly not very long) bit of extra work.
"This week, our team made a tough decision: we decided to delay Mina the Hollower," the devs say in their announcement, appropriately titled Delay Extravaganza II: The Tail Continues. "The entire crew has been working tirelessly day and night to finish development for release on Oct 31st, but we''re just not quite there yet. This isn't a major delay, it's just a stretch of time to apply some final polish and balancing to make the game truly shine."
"We don't want to announce another release date until it's submitted to platforms, so please hang tight as we reach the finish line," Yacht Club says. The studio apologizes to fans in the message, but adds that "we will not waver on our commitment to quality." To that end, they're working on "finalizing design, art, and sound," "overall game balancing," "implementing localization," and, er, "eating cheese." Well, at least the studio's sense of humor is intact.
Yacht Club is best known for the Shovel Knight series, and Mina the Hollower is a similar tribute to classics of consoles gone by – though this one is a top-down action-adventure with some serious aesthetic similarities to classic Game Boy Zelda titles like Link's Awakening. Add a bit of Castlevania-style Gothic horror and varied subweapons, and Mina has looked like a promising follow-up from the start.
The fact that Mina the Hollower had such an impressive Steam Next Fest demo certainly helps, and as someone who holds the game's inspirations among my most formative gaming memories, it's been my most anticipated indie for ages. I guess I can still hold out a bit longer.
"The game is so close to being done," the devs say. "We're playing it from start to finish every day." Soon, the rest of us will be, too.
Here are the upcoming indie games you need to know about.
Weekly digests, tales from the communities you love, and more

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


