Hytale is "coming together at last" according to dev, who says 60 playtesters have just given the Minecraft-inspired game their stamp of approval: "Long way to go but momentum is key"
Sandbox game Hytale was only surviving until now, bruised badly by cancellation and studio closure before it recently got back in the warm hands of its creators at Hypixel. According to CEO Simon Collins-Laflamme, even this new chapter of existence has sometimes been difficult for Hytale – but things seem to finally be happier after a successful round of playtests this week.
While, not long ago, Collins-Laflamme said "the game is not good enough" to release in Early Access yet, he seems to be in better spirits about the Minecraft-like now. He says in a November 25 post on Twitter, "Over 60 people play-tested Hytale yesterday and gave us great feedback and bug reports! Things are doing well!"
"There are ongoing tests the whole week and we should have some hardware min spec estimate later this week," Collins-Laflamme continues. "We also did a 15-player SMP with the dev team in the morning, it was nice to see things coming together at last!"
While Hytale hasn't been wholly reborn, this is still a promising change for a game whose 10 years in development have often been muddied by setbacks. Acknowledging this, creator Collins-Laflamme continues to say there's still a "long way to go, but momentum is key."
"We are doing large-scale server tests later this week, and some PvP!" the dev continues to say. Hypixel will also soon release a new blog post regarding Hytale's Creative Mode, along with raw gameplay footage, and "a bunch of screenshots" from playtesters.
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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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