Death Stranding 2 has a "completely hidden mechanic" that lets you fire lethal rounds, meaning voidouts are now inevitable

Death Stranding 2 PS5 screenshot
(Image credit: Kojima Productions)

Death Stranding 2 has made it way harder to kill people than the original game now that guns shoot non-lethal rounds, but players have discovered a "hidden mechanic" that allows you to use lethal rounds on your guns.

Spoilers to a storyline featuring a minor character in Death Stranding 2 follow.

Death Stranding's world actively discourages killing. If a dead body is left too long, it can trigger a voidout, which has the capacity to completely level cities off the map. In the first game, you would need to take these bodies to a designated furnace to burn them, which has been made easier in Death Stranding 2, as certain outposts have their own furnaces… but it's extremely hard to actually kill anyone in the first place due to weapons shooting non-lethal rounds.

Once you deliver the Pizza Misanga item to the Pizza Chef, you discover that ghost mechs have invaded his outpost, and you'll gain access to his Pizza-Do Karate skills. Presumably, this means it was actually the enemy factions that shared the secret to lethal weapons with Sam, based on the previous SSS notice. But now, if you have an insatiable bloodlust, you can kill enemies in Death Stranding 2, if you please; just remember to dispose of the bodies properly, otherwise you'll be dealing with huge craters in the map.

If you're still not sold, check out our Death Stranding 2 review, or feel free to check out our guide to Death Stranding 2's ending explained.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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