Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Nioh 3 shogun in plate armor helmet
Action RPGs 15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Leon hold the Requiem revolver in his car and check his bullets in Resident Evil Requiem's opening
Resident Evil Resident Evil Requiem gives you its best gun first, smartly making the urge to horde magnum bullets vital for the whole game
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
Alabaster Dawn protagonist Juno lying in a white bed
Action RPGs One of the best pixel art RPGs ever made is getting a spiritual sequel, and I’ve been hooked on its Steam Next Fest demo
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Beebz and her friends pose near a huge stack of golden gears in Demon Tides
Platforming Games Demon Tides review: "Super Mario Odyssey and Wind Waker collide in this expressive 3D platformer"
Two-headed dragon spewing fire in Sword Hero
RPGs Solo dev's Kickstarter proves there's a huge appetite for open-world RPGs inspired by early '00s classics like Gothic
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
Darkhaven witch in orange and purple flames
Action RPGs Diablo creators' new action RPG feels like sampling bread by eating raw flour in rough Steam Next Fest demo
  1. Games
  2. Action RPGs

Blades of Fire review: "Following up Metroid Dread with a dark fantasy soulslike full of inventive ideas that I find delightfully infectious"

Reviews
By Abbie Stone published 20 May 2025
1 Comment Join the conversation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Aran does a jump strike at an enemy charging up an attack in Blades of Fire
(Image credit: © 505 Games)

GamesRadar+ Verdict

MercurySteam follow up the career high point of Metroid Dread with a dark fantasy soulslike full of neat ideas. Blades of Fire dares to make the case for weapon degradation being a good thing and succeeds. The fun characters, secret-stuffed level design, and terrific combat don’t hurt either. A really pleasant surprise.

Pros

  • +

    High-impact combat is hugely satisfying

  • +

    Fun tone with entertaining characters

  • +

    Weapon degradation done right

Cons

  • -

    Having to find materials to fix a weapon can be a chore

  • -

    "I'm more nervous than a ghost at an exorcism!"

  • -

    A few too many repeated fights

Best picks for you
  • I've been running games like D&D for years, and these are the best tabletop RPGs I'd recommend
  • The best adult board games in 2026
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

You might say Blades of Fire is in conversation with the genre classics it follows on from. How often do you find some incredible weapon in Dark Souls – literally made out of the backside of a cursed God – and then guiltily toss it into the depths of your inventory, never to be seen again? Did you really go through the pain in Elden Ring of removing all your upgrades from your favorite sword, putting them back on another weapon, only to find out it wasn't for you? Sorry, soulslikes, but It's just too big an ask for me to throw away my star murder toy and start over whenever I find another.

Blades of Fire finally solves these problems by being the type of brutal parent that'd literally snap my toys in two – perhaps less 'in conversation' than a stern talking to. Every weapon you forge here will break sooner or later, and I can see this being the most controversial it's been in a game since The Legend of Zelda: Breath of the Wild. But this tough love was exactly what I needed. Breaking my weapons broke me out of my combat comfort zone. I couldn't even tell you what it feels like to swing a claymore in Dark Souls, whereas in Blades of Fire I've had to learn to fight with claymores, sabers, polearms, axes, daggers, spears, oh my!

A giant being gazes down at Aran with blazing eyes in Blades of Fire saying "You are now the bearer of the Sacred Hammer"

(Image credit: 505 Games)
Fast facts

Developer: MercurySteam
Publisher: 505 Games
Platform(s): PC, PS5, Xbox Series X/S
Release date: May 22, 2025

You're Aran De Lira, a blacksmith living in isolation in the woods who one day gets a visit from an old friend. Unfortunately, that old friend immediately gets his throat slit. So Aran goes on a quest of revenge against the tyrannical queen who's to blame for this, as well as the generally miserable state of this brutal fantasy world.

Ah, but it doesn't stay miserable for long, and Blades of Fire's first pleasant surprise is the upbeat tone that blossoms shortly after that initial, er, throat-slitting. Aran is joined on his quest by Adso, a pacifist type steadily putting together a bestiary of everything that's repeatedly smacking you in the face. Aran takes a shine to Adso immediately and their friendly dynamic is hugely refreshing in what too often is gaming's most grimdark genre.

There's still darkness aplenty. The game is practically drowning in blood, you face creatures that are pure nightmare-fuel, and I'd hate to meet the interior designer who thought chandeliers would be improved by looking like they have human fingers. But there's a pulpiness to the tone, a joy of adventuring, that's delightfully infectious. Adso will tell Aran about how he's drawn pictures of the enemy you're fighting, while it's still very much trying to kill you. "That's great lad!" says Aran, desperately trying to stop his face getting sliced off "I'll take a look when I get a minute!"

Creature discomforts

Aran looks ahead at a lush forest in Blades of Fire

(Image credit: 505 Games)

"Far more inspired are the creatures you meet."

Forests, deserts, icy areas, and castles have been done to death, even if they are particularly pretty here. Far more inspired are the creatures you meet in them. There's the master forger who lives in a giant flying ant. A purple ogre 'king' who seems nice enough, but would almost definitely like to eat you. As for what you're fighting, there's the usual soldiers in armor, sure. But there's also little enemies who use their swords as pogo sticks to bounce out of reach of your attacks.

Significantly less adorable are the warriors who slit their own throats and in the process somehow turn themselves into lethal spinning Crash Bandicoot-types in their final bloody moments. There's a gleefully nasty imagination at work here that makes you want to keep playing just to see what the game will throw at you next. How did something so full of bizarre ideas end up with a title as woefully generic as Blades of Fire?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Blood splatters everywhere as Aran is set upon by fishy enemies in Blades of Fire

(Image credit: 505 Games)

Kill a set amount of an enemy and you'll be able to craft the weapon they've been using against you. It's a great incentive to properly engage with combat. A cave full of morlocks that are instant death if you let the lights go out is absolutely horrifying. But the trident forge scroll I got for knuckling down and slaying sixty of them was well worth it.

Forging is an elaborate process, complete with loving cutscenes of the process that even Monster Hunter Wilds fans might consider over the top. You have to choose what wood and steel you use, affecting things like durability, stamina cost, and the all important damage output. There's no shields here, but use the right material and you'll be able to block a few blows with your weapon. And tempting as it is to use all your rarest ingredients to make a ferocious monster-slayer, that could really screw you over when it comes time to repair it.

King Tok, a big, round purple troll greets Aran and Adso in Blades of Fire

(Image credit: 505 Games)

I imagine some of you read that last paragraph and decided there and then that you'll never play Blades of Fire. A pity, because weapon degradation is just the most obviously frustrating of the many clever ways it gets you to experiment with a wide range of weaponry. The game's UI makes it crystal clear whether an enemy is weak to your chosen weapon, will block a lot of its damage, or if you might as well be hitting it with a wet newspaper.

Sometimes I'd stubbornly try to brute-force my way through with a couple of weapons I'd grown overly fond of. But there's far more satisfaction to be had here when you take the time to engage with weapon-forging properly. It can slow the pace when you have to make yet another trip to the forge, or go on a tedious backtrack for crafting materials. But finally forging the right tool for the job and then introducing said tool to the correct monster's face usually made it all worth it.

Crushing it

The overgrown and mossy boss King Ashkhanar jumps at Aran in Blades of Fire

(Image credit: 505 Games)

"It's a really rewarding combat system to get to grips with."

It certainly helps that nearly every weapon is a joy to use, smacking foes with a hugely satisfying screen-shaking wallop, or slicing bits off them and watching their blood spray everywhere. Choosing which direction you attack from is far more important here than in the average soulslike, as is whether you swing your sword or thrust it. Tapping dodge once will move Aran, but you'll have to double tap for a dodge roll. That roll is more evasive, but also eats up time you could've spent on a counter-attack if only you'd been a bit braver. Despite blocking being a highly-limited last resort, parrying is still immensely rewarding, though I'd expect no less from the studio that taught Samus Aran how to parry in Metroid Dread. It's a really rewarding combat system to get to grips with.

And then there are the heavy attacks. Oh, the heavy attacks! Executing them is where Blades of Fire starts to feel like consistently winning the lottery. Landing these killer blows feels tremendous, and watching a massive chunk of a boss' health bar plummet is basically why we play video games.

These attacks can be interrupted, and some of the heftier weapons take longer to wind up their heavy attack than Valve is taking with Half Life 3. But when the impact is as oh-so-sweet as this, it's worth it. Besides, all the swiftest weapons have heavy attacks too. Landing several charged strikes with a pair of axes while a gigantic troll fails to get even a single hit on me feels incredible. That's another weapon I wouldn't have bothered trying if my tool of choice hadn't broken on me and forced my hand. Now I use my beloved axes all the time.

Half human half monster, this villain in Blades of Fire says "You give me the spear, and I'll spare the young ones"

(Image credit: 505 Games)

There's no levelling up, so combat is rewarded with enemies dropping crafting materials. Exploration is incentivised with hidden health upgrades, stamina upgrades, more crafting options for your weaponry, etc. All helpful stuff, and it doesn't hurt that scavenging every inch of Blades of Fires' maps for secrets is a treat.

You don't make a couple of Metroid games for Nintendo without learning a thing or two about Metroidvania design, and MercurySteam prove once again highly accomplished at keeping secrets. They're constantly rewarding you for paying attention and thinking outside the box. Fall damage is a little ruthless, considering several discoveries involve guiding Aran off a ledge, but death is only punished with dropping your held weapon wherever you died anyway, and you can go pick it up whenever you like (it actually makes for quite a handy, if slightly ghoulish, waypoint marker).

The story's a fairly standard revenge tale, but entertainingly told with fun characters and a series of gloriously shit-eating villains worthy of the best Yakuza games. Aran and Adso make for a great double act, too, though I did start to grate with Adso's repeated lines after a while. I should be dreading shimmying across a narrow ledge because of the deadly drop below, not because Adso is about to repeat the same 'hilarious' quip yet again.

Say no more

A ghostly spirit gestures at a ritualistic statue in Blades of Fire saying "Behold Mishina, founder of this beloved Necropolis" as Aran looks on

(Image credit: 505 Games)

That's a mild irritant compared to one area which is almost ruined by a ghost who insists on coming along for the journey. "I'm more nervous than a ghost at an exorcism!" he exclaims. "I'm more nervous than a ghost at an exorcism!" he repeats a few minutes later. "I'm more nervous than a gho–" Oh good god shut up! Didn't we pass some sort of law against repeated NPC barks years ago?

He earns a full two paragraphs of whinging in this review because he's one of the game's very few tonal missteps. Otherwise, I love how the tone jumps effortlessly between gory Game of Thrones nastiness one second, and Indiana-Jones-esque excitement of being on an adventure the next. The cute little skeleton lad that you escort in one chapter is a particular highlight, especially because that bony boy is thankfully missing a larynx.

"A great adventure that'll make you want to try every weapon."

I started Blades of Fire skeptical that a dark fantasy soulslike had anything new to show me. But not since Sekiro snatched away my shield and made me learn to parry has one of these games so successfully forced me to entertain a different playstyle. It's got the Metroidvania chops of their Nintendo Switch high-point Metroid Dread, the fantasy-horror imagination of their Castlevania: Lords of Shadow games, and a fantastic combat system that smashes them both. A great adventure that'll make you want to try every weapon it hits you with. Outstanding.


Disclaimer

Blades of Fire was reviewed on PS5, with a code provided by the publisher

Check out our new games of 2025 list for what to play next!

CATEGORIES
PS5 PC Gaming Xbox Series X Platforms PlayStation Xbox
Abbie Stone
Abbie Stone
Social Links Navigation
Freelance Writer

As well as GamesRadar+, Abbie has contributed to PC Gamer, Edge, and several dearly departed games magazines currently enjoying their new lives in Print Heaven. When she’s not boring people to tears with her endless ranting about how Tetris 99 is better than Tetris Effect, she’s losing thousands of hours to roguelike deckbuilders when she should be writing.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
A close-up of Styx looking up from under his hood in darkness, one eye glowing amber, and the other light blue
Styx: Blades of Greed review: "What if Metal Gear Solid 5 went goblin mode? This fantasy open-world stealther delights"
 
 
MIO: Memories in Orbit screenshot showing a little, nimble robot called Mio meeting a larger machine. The GamesRadar+ Indie Spotlight logo can be seen in the top right-hand corner of the image.
I was ready to take a break from Metroidvanias after Silksong, but this beautiful indie rekindled my obsession
 
 
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
 
 
A low shot of Romeo slashing downward with a huge glowing sword in Romeo is a Dead Man
Romeo is a Dead Man review: "Suda51's bloodiest, sharpest spectacle since No More Heroes"
 
 
Monster Hunter Wilds heavy lancer gasps at the sky
Monster Hunter Wilds is on my GOTY list for a reason, but after a messy year I just want Capcom to wipe the slate clean with Master Rank DLC
 
 
Elden Ring Nightreign
Elden Ring Nightreign was a bold yet flawed Soulslike experiment, but I think it could shape the industry's future
 
 
Latest in Action RPGs
Ghostwire Tokyo
Resident Evil director Shinji Mikami has been working on a new AAA action RPG for at least 1 year, and no one noticed
 
 
Up close shot of a character from Echoes of Aincrad
New Bandai Namco Sword Art Online action RPG is "not a Soulslike," dev says, but it's still "very easy to die"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
Nioh 3 shogun in plate armor helmet
15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
 
 
Diablo 4 The Butcher
For the first time in Diablo history, the Butcher will be a playable character in Diablo 4's new Season of Slaughter
 
 
Nioh 3 character holding shining jade medallion
"Nioh 3 is a great game but it's not perfect," devs say in refreshing show just weeks after the acclaimed RPG's release
 
 
Latest in Reviews
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Iñaki Godoy as Monkey D. Luffy Emily Rudd as Nami and Jacob Romero as Usopp standing on the deck of the Merry in One Piece season 2
One Piece season 2 review: "It's hard to imagine a better version of One Piece in live action"
 
 
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
 
 
Lego Eevee on a wooden table in front of shelves filled with board games
I'm calling it now, I think Lego Eevee is the best of the Pokemon sets
 
 
LATEST ARTICLES
  1. Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
    1
    These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
  2. 2
    Pokemon fan artist alleges new Palworld clone Pickmon "stole one of my designs"
  3. 3
    Mortal Kombat 2 star joins in with Street Fighter movie beef after Game Awards dig because he "loves a good rivalry"
  4. 4
    Project Hail Mary review: "Large scale sci-fi with tons of heart"
  5. 5
    My favorite budget Switch 2 headset just got a makeover for Mario Day, and it's pretty super

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...