Fracture revealed

What’s your idea of the perfect handheld weapon? A gun? A bazooka? A glowing laser blade? Yeah, that’s all pretty good; but the minds at publisher LucasArts and developer Day 1 Studios (they made the MechAssault games for Xbox) think they may have found something even better for Fracture, their new third-person shooter due mid-2008 for PS3 and 360 – how about a mountain?

Okay, not exactly a mountain, but not far from it. In Fracture, you play Mason Briggs, a futuristic soldier whose grenades can literally terraform the very battleground beneath your feet. Need cover? Toss a tectonic grenade and watch as a small hill erupts right before your eyes. See a small chunk of masonry missing in the wall of the enemy stronghold? Drop a subsonic grenade and ten seconds later, you can waltz right in through the underground tunnel that appears.

Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.