Fans say Starfield's rocks are the "best they've ever seen"

The player-character in Starfield looks upon a snowy mountain, with a distant planet and its rings visible in the sky
(Image credit: Bethesda Softworks)

We're still a couple of months away from being able to play Starfield for ourselves, but that won't stop fans from gleaning as much information as possible from what we've seen so far.

We got our biggest look at the game during Xbox's bespoke Starfield Direct showcase last month. We learnt a lot about it, from its extensive character creation system to what's included with the Premium Edition, and we also got to see gameplay footage. Within those short snippets and clips, the environments in Starfield were inevitably visible. It seems fans were paying close attention, as some are already praising the game's scenery and, in particular, the rocks scattered across the various Starfield Planets you can explore.

I Love Rocks, and Starfield has the best rocks ive ever seen. from r/Starfield

At time of writing, the top post this week on Starfield's subreddit is titled "I love rocks, and Starfield has the best rocks I've ever seen". The original poster compiles 20 screenshots of different rocks spotted within the footage, displaying the large variety we can expect in the game.

Some users say they're interested in the geological processes which could have caused these rocks to form, wanting to get deep into hard sci-fi and scientific accuracy. Others are excited to explore the different Starfield star systems and discover the different environments Bethesda has designed. One even notes that they're a geologist in real life, making them even more excited for their trip to the stars.

Luckily for OP and other rock enthusiasts, a geology Starfield skill has been spotted within the menus though it's not clear what perks it will give you.

Want to catch up on everything we know about Starfield so far? Check out our Starfield guides list to get up to date. 

Freelance contributor

I'm a freelance writer and started my career in summer 2022. After studying Physics and Music at university and a short stint in software development, I made the jump to games journalism on Eurogamer's work experience programme. Since then, I've also written for Rock Paper Shotgun and Esports Illustrated. I'll give any game a go so long as it's not online, and you'll find me playing a range of things, from Elden Ring to Butterfly Soup. I have a soft spot for indies aiming to diversify representation in the industry.