Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games
  2. Action
  3. Evolve

Evolve's Goliath used to be a crab? 6 things you didn't know about the monster

Features
By Hollander Cooper published 21 May 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Making a monster

Making a monster

In Evolve, you can choose to either play as the hunter or the hunted. Actually, that's not entirely true--it doesn't matter if you're on the team with the four "hunters," or if you're playing as one of the game's giant monsters they're fighting against. On either team you're always the hunter, and you're always the hunted.

But for as interesting as the different human "hunters" are, it's really the monsters that are the spotlight of Evolve. So far only one has been revealed: the giant, hulking Goliath. He can blow fire, throw rocks, and leap across the map like he doesn't give a damn. As I played Goliath, laying waste to the worthless humans (that were sitting a few feet away from me), I started to wonder what went into the making of this sucker? Why did he do the things he did? We reached out to Turtle Rock, and found out that the road to Goliath was much crazier than anyone could have predicted.

Page 1 of 8
Page 1 of 8
He was made as a cross between King Kong and Godzilla

He was made as a cross between King Kong and Godzilla

Phil Robb, Art Director at developer Turtle Rock, said that Goliath is Evolve's most straightforward monster (which, obviously, gets me pretty excited to see what the others might be). As for this one, though, Robb explained that the team approached making him the baseline, and building his abilities around that. "He does the kind of stuff you expect a 25 foot tall monster to do," he explained. "Ultimately Goliath is a cross between King Kong and Godzilla. He's somewhat reptilian, likes a good brawl, and breathes fire like Godzilla."

His abilities all tie into this King Kong meets Godzilla concept, too. "He also has awesome mobility, being able to leap long distances and scale cliffs and buildings like Kong. He also shares Kong's love of throwing big ass rocks at you and then smashing you with big meaty fists." If that happened in the Peter Jackson King Kong movie I don't remember it, but there's a good chance I slept through that 3-hour stretch of the movie.

Page 2 of 8
Page 2 of 8
You were originally going to control him in first-person

You were originally going to control him in first-person

Evolve is one of the few games that the two teams not only control totally different characters, but have totally different gameplay styles. The hunters are basically just playing Left 4 Dead, with first-person controls and all the bells and whistles you expect from a modern FPS. Being the monster, on the other hand, is like playing a third-person adventure game, but it wasn't always this way.

Robb explained that Goliath was also going to be played in first person. While cool, this created a bunch of issues. "In first person, the monster player could never tell when they had a harpoon in the back and where damage was coming from. It made for a pretty frustrating experience." One major issue is the size of the character: when you're that big, even moving fast feels like you're trudging through molasses. "Moving to third person for the monsters fixed these problems," Robb said. "And, as a bonus, allows us to see the awesome monster models the team spent so much time creating."

Page 3 of 8
Page 3 of 8
There's no in-game explanation for the origin of Goliath

There's no in-game explanation for the origin of Goliath

Don't go into Evolve expecting to wander around irradiated ruins, attempting to decipher the origin of the monster while Bryan Cranston cries and his son fails to emote. If you want that, you'll need to watch Breaking Bad and the next Avengers movie--Evolve won't scratch that oddly specific itch. According to Robb, no one knows where the monsters like Goliath came from, and the game won't divulge that information.

"Goliath is the first monster the hunters encounter on Shear, he's a savage and aggressive brute, but possesses a malign intelligence and cunning that catches everyone by surprise," Robb said. However, "From a fictional standpoint, the origin of the monsters is a mystery. No one knows where they came from or what their motivations are. The colonists were more or less able to cope with the wildlife of Shear, but when the Goliath shows up things escalate to a whole new level."

Page 4 of 8
Page 4 of 8
Goliath was once named Scorpid, and he was a giant crab monster

Goliath was once named Scorpid, and he was a giant crab monster

Eventually, Goliath became the lovechild of King Kong and Godzilla, but at one point he was much more crustacean. His name was Scorpid, and he was a giant enemy crab. He had the same abilities as Goliath does (fire breathing, jumping, throwing rocks) but he was, yeah, a big crab. "As time went on and the look of our monsters started to develop and solidify, old Scorpid just wasn't cutting it," Robb explained.

"Visually, the Scorpid was very busy and didn't read very well in the engine. As a piece of art it was cool as hell, but as a game asset it was a bit of a mess." That makes sense, and I could see why they decided to scrap the big ol' crab in favor of something more classic.

Page 5 of 8
Page 5 of 8
The transformation from crab to reptile wasn't instant

The transformation from crab to reptile wasn't instant

So there's a meeting at Turtle Rock and someone says "the crab isn't working" and they decide to go with an ape/lizard and the next day there's Goliath, right? Wrong. The transition was more gradual. Robb explained that it was a multi-step process to turn Scorpid into Goliath. "We started working in the brutish gorilla like stance, while still keeping some of the armor plating of Scorpid. We moved away from the multi-eyed crab-like head, to a more anthropomorphic face, with a mouth and two eyes."

But they didn't stop there. "The animators really wanted to make his face more expressive, so we gave him a mouth with lips that could pull back and bare teeth. We replaced the crab-claws with fists so it looked like he could climb and grab up chunks of rock and throw them." To top it off, they gave him reptilian skin and changed his name. "Scorpid didn't fit anymore, so we started calling him Goliath and that's the name that stuck."

Page 6 of 8
Page 6 of 8
He changed color several times during development

He changed color several times during development

As Goliath morphed and changed on his way to the giant grey lizard he ended up as, his color pallet was swapped around as well. The original version, as you might guess, was a crab-like pinkish brown. That eventually went away in favor of an albino monster with red accents, which evolved into the Goliath that exists today.

So, why did they land on the one they went with? "In the end we decided to go with a cool dark grey to help him hide in the shadows and make him look more menacing," Robb said. But don't worry--some of those other colors might be available anyway. One of the pre-order bonuses for Evolve nets you a sweet red and black skin.

Page 7 of 8
Page 7 of 8
Evolutionary

Evolutionary

There's still plenty that we don't know about Evolve, but getting a glimpse into the making of the monster definitely provides some well-appreciated context. Now, we need to find out the same information about every single hunter, all of the other monsters, and all of the wildlife of Evolve. That should get us plenty prepared for the game when it comes out later this year.

And if you're interested in more, check out 10 origin stories you didn't know you wanted and 22 things you didn't know about Sonic the Hedgehog.

Page 8 of 8
Page 8 of 8
CATEGORIES
PC Gaming PlayStation PS4 Xbox Xbox One Platforms
Hollander Cooper
Hollander Cooper
Social Links Navigation

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Action
GTA 6
Delaying GTA 6 is the "smartest thing" to do, Elder Scrolls 6 lead says, because fans want a game to "meet expectations"
 
 
The Legend of Zelda: Breath of the Wild artwork of Link looking over his shoulder as he stands on a hilltop overlooking Hyrule
Nintendo wants a Zelda: BotW and TotK support studio to take a "central role" on a "unique title in the series"
 
 
Silksong
Hollow Knight: Silksong gets first expansion, as the original Metroidvania heads to Nintendo Switch 2
 
 
007 First Light
007: First Light is "not a role-playing game" because it's James Bond's story
 
 
A shot from below as Lara Croft leaps across a chasm in Tomb Raider: Legacy of Atlantis
Tomb Raider: Legacy of Atlantis leads say it’s essential to adjust the original’s difficulty for "modern player tastes"
 
 
Lara Croft holding two guns while smiling during the teaser for Tomb Raider: Catalyst.
Tomb Raider: Catalyst is Crystal Dynamics' "largest" Lara Croft game yet, and there's "no homework" required to jump in
 
 
Latest in Features
Solo Leveling
2025 was anime's biggest year yet – and may have provided the blueprint for a decade of domination
 
 
Timothée Chalamet as Marty Supreme, holding a ping pong paddle and pointing
Timothée Chalamet on dreaming big and his “vastly different” roles in Marty Supreme and Dune: Part 3
 
 
GamesRadar's best of 2025 series featuring Blue Prince
Blue Prince is a "true hybrid" of video and boardgame genius, and its creator thought it'd be "niche of niche"
 
 
Fallout season 2
Fallout season 2 Easter eggs and cameos: All the nods to New Vegas that you might have missed
 
 
Best sports games of 2025, including College Football 26
From College Football 26 to WWE 2K25 via Rematch, the best sports games of 2025 kept us playing
 
 
Amanda Christine as Ronnie in It: Welcome to Derry episode 7
It: Welcome to Derry features the scariest scene of the year, and Pennywise is only part of the horrors
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Power Armor in Fallout season 2
    1
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  2. 2
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  3. 3
    Pluribus season 1 review: "Easily one of the year's best dramas"
  4. 4
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  5. 5
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...