Emergency Mayhem
Protecting the streets ain't a priority here
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One of the more GTA -ish ones we%26rsquo;ve heard about involves driving critically ill patients to the hospital. Each bump or jolt brings them one step closer to their early demise, as represented by a little heart icon that coughs and splutters when you drive badly.
The three emergency services are completely separate, so you don%26rsquo;t ever get to swap between vehicles in the middle of a mission. Instead, you continue racing around in one particular type of transport until you either run out of time or complete enough missions to earn some sort of upgrade.
Weekly digests, tales from the communities you love, and more
