Elden Ring rated again, this time in Australia

Elden Ring
(Image credit: Bandai Namco)

Update - October 13: Elden Ring has now popped up on the Australian classification board with an MA 15+ rating. 

Australia's rating was listed earlier today, October 13. As expected, Elden Ring's mature rating is comparable to what it received in Korea earlier this month. The Australian board's rating mentions themes and violence with "strong impact" but notes a lack of any language, drug use, nudity, and sex. Interestingly, it also specifies "strong fantasy themes" whereas the three Dark Souls games were rated for "horror themes," which is likely a reflection of the more distinct high fantasy vibe of The Lands Between. To the surprise of no one, Bloodborne is also in the horror themes club. 

The rating was posted today on the board's official site, and spotted on Twitter by Mordecai. There aren't many surprises in the listing itself, which attributes its 18+ rating to Elden Ring's frequent depictions of realistic violence. Sekiro, Dark Souls 3, Bloodborne, and other FromSoftware projects have all received the same rating, so if you were able to stomach their gory monster battles, you should be able to rip and tear your way through Elden Ring as well.

Given the fact that we already knew Elden Ring is set to arrive on PC, PS4, PS5, Xbox One, and Xbox Series X on January 21, 2022, this isn't a big leak or anything. However, if FromSoftware was far enough along to submit a copy of the game to the Korean ratings board, it's a good sign that no further delays are in store - and further corroboration of the developer's statement that Elden Ring is in "the final stages of development."

Diehard fans of the Souls games have nearly paced a hole in the rug since Elden Ring was first announced at E3 2019, but the studio also hopes it will "broaden the fanbase" that Dark Souls built by giving players more options to approach its trademark demanding action.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.