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  4. Assassin's Creed Revelations

E3 MVG 2011 Selection: Assassin’s Creed Revelations interview

Features
By Mikel Reparaz published 17 June 2011

We pepper lead writer Darby McDevitt with questions about Ezio’s final adventure

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It’s now clear that Assassin’s Creed is likely going to be a yearly franchise for the foreseeable future – which is great for fans of its story, as it means we’ll get a resolution to the ambiguous ending of Brotherhood that much sooner. That it seems to be adaptingto a yearly schedulewithout a dramatic drop in quality is pretty significant, andAssassin's CreedRevelations not onlylooks good, but it looks good enough to merit a spot on our list of the "Most Valuable Games" at E3 2011.

Revelations, the fourth game in the series, is due out Nov. 15, and it promises to give us not just master Assassin Ezio Auditore’s final adventure, but also to focus on Desmond, who’s now trapped in the gene-mining Animus. To get an idea of what’s ahead, we chatted with Revelations’ lead writer, Darby McDevitt, and got him to answer our questions about Desmond’s fate, custom bomb-crafting and why Ezio’s been catching glimpses of Altair.

Jun 17, 2011

Article continues below
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Revelations, the fourth game in the series, is due out Nov. 15, and it promises to give us not just master Assassin Ezio Auditore’s final adventure, but also to focus on Desmond, who’s now trapped in the gene-mining Animus. To get an idea of what’s ahead, we chatted with Revelations’ lead writer, Darby McDevitt, and got him to answer our questions about Desmond’s fate, custom bomb-crafting and why Ezio’s been catching glimpses of Altair.

Jun 17, 2011

Revelations, the fourth game in the series, is due out Nov. 15, and it promises to give us not just master Assassin Ezio Auditore’s final adventure, but also to focus on Desmond, who’s now trapped in the gene-mining Animus. To get an idea of what’s ahead, we chatted with Revelations’ lead writer, Darby McDevitt, and got him to answer our questions about Desmond’s fate, custom bomb-crafting and why Ezio’s been catching glimpses of Altair.

Jun 17, 2011

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Revelations, the fourth game in the series, is due out Nov. 15, and it promises to give us not just master Assassin Ezio Auditore’s final adventure, but also to focus on Desmond, who’s now trapped in the gene-mining Animus. To get an idea of what’s ahead, we chatted with Revelations’ lead writer, Darby McDevitt, and got him to answer our questions about Desmond’s fate, custom bomb-crafting and why Ezio’s been catching glimpses of Altair.

Jun 17, 2011

CATEGORIES
PC Gaming PlayStation Xbox Platforms
Mikel Reparaz
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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