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  1. Games
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Dungeons & Dragons is getting a third-person, AAA, open-world RPG

News
By Austin Wood published 4 March 2021

Where in the D&D franchise it takes place is anyone's guess

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Dungeons & Dragons
(Image credit: Wizards of the Coast)
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Developer Hidden Path is working on a full-fat, open-world Dungeons & Dragons video game. 

The studio announced its latest project on Twitter by way of updated job listings. It's been hiring for the project for some time, but as recently as February, it only teased a fantasy RPG, never specifying that it's working within D&D. The newly updated teaser reads: "We are in development on a AAA, third-person, open-world fantasy RPG that will be taking place inside the Dungeons & Dragons franchise."

You may know Hidden Path from its contributions to Counter-Strike: Global Offensive and the HD edition of Age of Empires 2, or perhaps original games like the well-regarded tower defense series Defense Grid. Nearest we can tell, the studio's clearest work of conventional high fantasy is Witchblood, a VR platformer with some medieval and magic undertones, so this D&D project will be relatively new ground for the studio itself (individual creators notwithstanding).

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I say high fantasy since D&D typically conjures visions of elves and dwarves and, well, dragons, but the franchise is home to an enormous range of creatures and themes. For now, we only know that Hidden Path's game takes place somewhere "inside the Dungeons & Dragons franchise," so it could explore any number of more specific settings. 

That's also pretty much all we know for now. The job listings for the project are deliberately vague, and the studio hasn't said anything else about the game publicly. When we know more, you'll know more. For now, revel in the knowledge that there's more D&D-flavored RPG goodness on the way. 

Speaking of promising fantasy RPGs, have a gander at Avowed, a new Obsidian game set in the world of Pillars of Eternity.

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CATEGORIES
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Austin Wood
Austin Wood
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Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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