Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Pokopia
  • Arc Raiders
  • The Boys S5
  • Starfield
  • Submit your clips. Win prizes
Don't miss these
Leon frowns in the care center in Resident Evil Requiem
Resident Evil Resident Evil Requiem completion rates soar to series-high records, with 90% of Xbox players beating the game
Arc Raiders Wasp Hunter armor set with yellow leather
Third Person Shooters "Players shouldn't feel fully safe" in Arc Raiders even in friendly lobbies, lead dev says
Leon exits his Porsche into streets at night in Resident Evil Requiem
Horror Games The 10 best Resident Evil games of all time
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Resident Evil Requiem, Pragmata, Marathon, and Monster Hunter Stories 3
Games The best games to play in 2026, so far
Baby Steps
Open World Games Ignoring Valve's Half-Life lessons, Baby Steps dev says trolling players with level design is good
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
Dying Light: The Beast
Action Games The 10 best zombie games that will munch your brain
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Resident Evil 4 Remake screenshot of Leon holding a pistol
Horror Games 10 games like Resident Evil to scare you silly in 2026
Marathon Triage runner
FPS Games Yes, Marathon is hard – but that is liberating
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
The best survival horror games: a screenshot from Resident Evil 7.
Survival Horror Games The 10 best survival horror games to test your endurance skills
Leon Kennedy wears a serious expression as he looks out in Resident Evil Requiem. GamesRadar+'s On the Radar banner surrounds the image, with impact written in the top left-hand corner
Survival Horror Games Resident Evil Requiem is building two futures at once, and I have a couple guesses as to what the next remake might be
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
  1. Games
  2. Survival Horror
  3. Resident Evil

Difficulty settings need to be more than just Easy, Normal, and Hard

Features
By Anthony John Agnello published 8 February 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Capcom)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Easy Mode’s not the problem. Easy Mode, ever since it started showing up in home versions of video games like Mega Man 2 back in the 1980s, has never been unwelcome in games. Even when our favorites go out of their way to shame us (no I don’t want to wear a chicken hat, Metal Gear Solid 5) or they accidentally shame us with interruptions (no, I don’t need indestructible golden Mario, Super Mario 3D Land), the notion of a more accessible version of the game is welcome. The problem is the whole conceptual framework of the Easy Mode in the first place. Just making it harder to die while making enemies easier to kill may make finishing an action game like Devil May Cry a breeze, but it also strips out some of the necessary challenge to make the game feel alive. One of Devil May Cry’s stablemates from Capcom has a road map for making easy modes feel more potent not just with the action but the language to describe them.

Resident Evil 7 is not the game to do it. Capcom’s horror game actually goes with the oldest sort of approach. Fire up Resident Evil 7, and you’ve got two choices: Easy and Normal. Play on Easy, and the enemies will go down with markedly less damage and there will be more healing items dotted around the Baker household. Beat the game on Normal difficulty and a third option, Hardcore, opens up that limits your medical supplies, ammunition, and even the number of times you can save the game in addition to making its toothy bad guys more durable. The game is still scary; there’s no stripping away the power of its environment. The reduced threat, when combined with the psychological hurdle of calling it “Easy” mode risks diluting the game. It’s inevitable that, for some, hearing something is easy means it’s also lesser, especially when combined with an alternative called “Normal.” Anything not normal, by definition, is going to be abnormal.

Resident Evil, the remake of the 1996 original that is, came up with a novel solution to the issue. The first time you play the game, you’re given a brief questionnaire mocked up to look like a memo from the game’s STARS police squad. The game asks which you prefer: Mountain Climbing or Hiking? The former says “beyond hardship lies accomplishment” as opposed to a trip where “the destination can be reached rather comfortably” in the latter. The HD re-release from 2014 added a third option in Taking a Walk, where you can just relax, as well as slightly reworded the original two.

Article continues below
You may like
  • Grace Ashcroft looks at a computer in Resident Evil Requiem screenshot Resident Evil Requiem's "classic" difficulty forces Grace to scrounge for ink ribbons to save the game
  • Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
  • Nioh 3 stone demon with red eyes "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev

The options completely recontextualize difficulty balancing, not counterpointing what’s necessarily a right and wrong way to play, but around the way the player thinks about leisure entirely. Does getting your ass positively kicked sound like the absolute best? Mountain Climbing’s right there. Don’t want to feel exhausted at the end of an hour with the game? Hiking’s there, but it won’t coddle you on the way to the ending. Just a change in the language that surrounds the difficulty balancing does wonders in validating different approaches to the game.

(Image credit: Capcom)

Unfortunately Resident Evil HD’s solution is only a partial step, though. While the language and a variety of rebalanced options makes the game more approachable for a wider variety of players, the steps it takes to balance the game are still basic: supply amounts are shifted and the damage enemies cause is adjusted alongside how much punishment you can take. The ideal version of these modes would expand on one small tweak from the Gamecube. In all modes, some zombies will become Crimson Heads, faster, nastier versions of the undead cannibals that can hunt you through multiple rooms. You also have to set previously beaten zombies on fire, or stab them in the head, using limited items to prevent them from turning into Crimson Heads. If you choose Hiking, they won’t turn for about an hour. If you choose Mountain Climbing, they can start hassling you after as little as 30 minutes.

By varying how quickly Crimson Heads, Resident Evil’s difficulty modes reconsider the entire pace of the game and that, more than adjusting combat, should be the ultimate goal of these different modes. Applying that philosophy to Resident Evil 7 and any game could result in a more playable, welcoming game. Even role-playing games like Final Fantasy could benefit from having different options that reconsidered simply how you move through the game. I’ve argued before that Final Fantasy 12, soon to be re-released on PS4, could have a perfect alternate mode if it let you play through at a low level but with access to advanced skills and equipment, making it challenging by virtue of how quickly you can move through the world but also halving the amount of time it takes to see the game. Imagine a Metal Gear Solid 5 where you could simply play through the missions without having to constantly manage and tinker with all the soldiers and gear you’ve accumulated. Or how about a Dark Souls 3 where you didn’t lose all of your precious souls for leveling up when you died but just half?

In fact, apply this philosophy straight back into Resident Evil 7. Rather than Easy and Normal, the difficulties could be something along the lines of “Slow - I take my time in dangerous places,” “Fast - I run from fear,” and “Steady - I move with measured confidence.” When I played through Resident Evil 7 on Normal, playing through the Baker house was almost perfect. The atmosphere, exploration, and resource gathering were the essential parts, not the combat. Even though I died a fair number of times, it enhanced the experience. For me it had just the right amount of challenge to make the frightening aspects of the game come vividly alive. The game felt fast but dangerous because it encouraged caution and speed, both mechanically with gathering goods and tonally with the spooky vibes. By the time I got to the game’s final third, though, I had too many resources in a section of the game where action moved to the fore but slowed down considerably. Had the game given me options that balanced the difficulty around maintaining that fast pace throughout, it would have been perfect.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

That’s just one option, though. Capcom could take a number of different approaches to rebalancing Resident Evil 7, but their success or failure wouldn’t be based around simplifying combat but how best those new difficulties suited the game’s themes and enhanced its atmosphere. The Easy Mode problem isn’t how to make games more accessible or if they should be more accessible. The problem is what it means to make them more accessible. Is there a way to make the puzzles harder and the combat easier? Is there a way to speed up enemies? Reassessing what difficulty means, both to players and to each individual game, is the solution.

CATEGORIES
PC Gaming Xbox One PlayStation Nintendo Switch PS4 Platforms Xbox Nintendo
PRODUCTS
Resident Evil Resident Evil Zero (HD) Resident Evil 7
Anthony John Agnello
Anthony John Agnello
Social Links Navigation
I've been playing games since I turned four in 1986, been writing about them since 1987, and writing about them professionally since 2008. My wife and I live in New York City. Chrono Trigger is my favorite game ever made, Hum's Downward is Heavenward is my favorite album, and I regularly find myself singing "You Won't See Me" by The Beatles in awkward situations.
Read more
Grace Ashcroft looks at a computer in Resident Evil Requiem screenshot
Resident Evil Resident Evil Requiem's "classic" difficulty forces Grace to scrounge for ink ribbons to save the game
 
 
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
 
 
Nioh 3 stone demon with red eyes
Action RPGs "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev
 
 
Nioh 3 shogun in plate armor helmet
Action RPGs 15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
 
 
Fallout New Vegas screenshot showing a sniper looking over the wasteland from the jaws of a dinosaur statue
Fallout Fallout New Vegas director says he would let players set “difficulty options however they like”
 
 
Resident Evil Requiem
Resident Evil Resident Evil Requiem is too scary for series veteran Hideki Kamiya, who argues Capcom "should make a 'non-scary' mode"
 
 
Latest in Resident Evil
Leon frowns in the care center in Resident Evil Requiem
Resident Evil Resident Evil Requiem completion rates soar to series-high records, with 90% of Xbox players beating the game
 
 
Uncharted screenshot showing Nathan Drake handing from a falling train track in the snowy mountains
Resident Evil Uncharted 2 dev says the truck chase "was taken directly from Resident Evil 5"
 
 
Dr Gideon adjusts his helmet and goggles in Resident Evil Requiem
Resident Evil Resident Evil Requiem dataminers find an unused form for villain Victor Gideon
 
 
Resident Evil 4
Resident Evil The clip of Resident Evil 2's Ada Wong actor teasing the characters return originated from a Cameo
 
 
Resident Evil HD's Jill Valentine
Resident Evil OG Resident Evil trilogy and Breath of Fire 4 finally come to Steam, but Capcom's retroactive DRM isn't going down well
 
 
Zayne rests his head on his fist
Resident Evil Resident Evil's Leon and Ada have a son, fans decide, and he's in Love and Deepspace
 
 
Latest in Features
Homelander (Anthony Starr) saluting
Superhero Shows What is V-One in The Boys season 5, how is it different from Compound V, and which Supes have V-One in their blood?
 
 
Taki watching a comet streak over the sky in Tokyo during Your Name
Anime Movies 10 years on, Your Name remains a legendary anime love story that may never be eclipsed
 
 
The Sims 4 burglar
The Sims The Sims 4's microtransaction Marketplace has officially shown me the door after 24 years of Simming
 
 
Antony Starr as Homelander in The Boys season 5 episode 3
Superhero Shows Why didn't Homelander kill [redacted] in The Boys season 5 episode 3? And how that decision could come back to haunt him
 
 
The Boys
Superhero Shows The Boys season 5, episode 3 recap: Easter eggs, cameos, and deaths
 
 
A screenshot of Isabelle doing the daily announcements on an Island in Animal Crossing: New Horizons
Simulation Games As Animal Crossing turns 25, I love how Pokemon Pokopia and Tomodachi build on its cozy life sim legacy
 
 
LATEST ARTICLES
  1. Official Hori marketing image of the Animal Crossing: New Horizons Quilted Medium Pouch for Nintendo Switch 2 - Celeste and the Starry Night.
    1
    Hori has unveiled a new batch of Animal Crossing Switch 2 accessories that are so cute, I feel starry-eyed
  2. 2
    Arc Raiders studio contacted by crime scientist "intrigued by how players are interacting"
  3. 3
    After becoming a surprise horror hit, Nicolas Cage is making a new standalone Longlegs movie
  4. 4
    InZoi boss isn't fazed by "a few hundred thousand returns" as the 1.0 launch looms
  5. 5
    New Overwatch hero Sierra's "instant kill" ult slammed as OP by players, even if she's mid otherwise

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...