Diablo 4 bug makes a money-saving reward actually cost you way more gold
Chalk this one up to bad bargaining
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A Diablo 4 bug is making Legendary items more expensive to re-roll at vendors.
As evidenced by the clip below, the streamer in question demonstrates how a bug is ruining re-rolls for certain items. A Legendary item they're going to re-roll originally costs 7 million gold, but when they put points into the Urn of Bargaining Season Blessing, the price of re-rolling the item at the vendor suddenly jumps up to above 8 million gold.
You must know this! Found a big bug with Diablo 4 Seasonal Blessings that is costing you a lot of gold! pic.twitter.com/SesgxGYLZ6July 26, 2023
"Boys, you don't want this! You don't want this!" the streamer cries out in frustration. Honestly, we're right there with them - who wants re-rolling Legendary items to cost even more of your hard-earned gold? The Urn of Bargaining was meant to save you more gold when splashing out at vendors, and it's doing the literal opposite.
Elsewhere though, sleuthing Reddit users have managed to deduce that the bug only affects Legendary items, and not Rare-tier items. We can't work out if this is a stroke of luck - there are more Rare than Legendary items in Diablo 4 after all, but are you more likely to bother re-rolling Legendary items instead of their lowlier counterparts?
This is just the latest thing Diablo 4 players have to be displeased about after the disappointing start to Season 1 earlier this month. Players really aren't pleased about the amount of Platinum that the Battle Pass pays out, since it isn't even enough of the microtransaction currency to purchase the next Diablo 4 Battle Pass after Season 1 is said and done.
Check out our guide on how to solve the Diablo 4 Traveler's Superstition riddle for a walkthrough of the required emote.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


