Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Marathon automaton looking up
FPS Games Marathon stays competitive with Arc Raiders and hits Steam with 91% 'Very Positive' reviews: "Bungie cooked"
A close up of a blue woman Runner during the Marathon game PS5 reveal.
FPS Games Marathon's battle pass slammed as the "worst value for your money" as limits on cosmetics remind players of Destiny 2
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Key art for World of Warcraft: Midnight showing Xal'atath hovering against a dark sky
World of Warcraft World of Warcraft: Midnight review: "My devotion to this RPG world has been renewed"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Marathon assassin runner shell holding knife
FPS Games Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
Fallout 4 power armor in repair rig
Fallout The best Fallout games, ranked
Four pictures of games from our selection of the best Switch 2 games list, showing Donkey Kong, Cloud from Final Fantasy, Mario and Luigi, and three starter Pokemon.
Games The 20 best Switch 2 games to play in 2026
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Avowed new screenshot xbox series x
Games Best Xbox Series X games: The 25 greatest Xbox games to play in 2026
  1. Games
  2. Destiny 2 Shadowkeep

Destiny 2: Shadowkeep review: "Destiny Christmas has come once again"

Reviews
By Austin Wood published 18 October 2019

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: © Bungie)

GamesRadar+ Verdict

It's not quite on the level of The Taken King or Forsaken, but Shadowkeep feels like a major step forward for Destiny 2. It's a promising starting point for the game's third year, and for post-Activision Bungie. I've thoroughly enjoyed the 100-odd hours I've put into it, and I'll easily triple that play time in the months to come. I've got raid challenges to master, a dungeon to explore, Exotics to claim, Seals to earn, armor to min-max, and - hopefully - secrets to see. Destiny Christmas has come once again, and if you like Destiny 2, you'll love Shadowkeep.

$19.99 at Amazon
$19.99 at Fanatical
Check Walmart

Pros

  • +

    Rewarding endgame grinds

  • +

    Another fantastic raid

  • +

    A short but gripping campaign

Cons

  • -

    Confounding balance issues

  • -

    Occasionally awkward upgrade systems

Best picks for you
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • The best 2-player board games to try in 2026
  • The best adult board games in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Destiny 2: Shadowkeep is undeniably smaller than Forsaken, but it's every bit as impactful. Where Forsaken fixed a bunch of stuff because it had to, Shadowkeep purposefully adds to existing stuff because it can. It's not without its hangups, but it introduces several exciting systems, areas, and activities which channel the lessons Bungie learned in the past year, and which will undoubtedly shape the next year of Destiny 2 content for the better.   

Shadowkeep starts with what may be the best opening sequence in Destiny's history, if not Bungie's history. You hit the ground running with a joint assault on the Hive-infested Moon, allied Guardians behind you and countless Knights, Acolytes, and Thrall ahead of you. The ever-impeccable soundtrack swells as ally ships swoop in and enemy Shriekers spring to life. Then, in an instant, the chaos of the battlefield is silenced and you're thrown into a dark cave crawling with ethereal creatures somehow estranged from reality, and the number of questions on your mind explodes in time with the now-haunting score. Enemies of the past, from Dominus Ghaul of Destiny 2's Red War to Crota of Destiny 1, return as seemingly unkillable Nightmares, and you need to find out why.  

A single panning shot in the first mission of Shadowkeep sparked more speculation and theorycrafting than the entirety of Destiny 2's vanilla campaign. The expansion's campaign is short and ends rather abruptly – seemingly to create a foothold for seasonal story content to come – but it's exceptional. Shadowkeep cashes in on two years of slow-burning intrigue and shakes up the game's universe in a big way. There are still many questions to be answered, but it's exciting to see Destiny 2 actually asking those questions instead of inventing and instantly forgetting new plotlines. 

This is Destiny – and Bungie – firing on all cylinders, and it's exhilarating. In many ways, Shadowkeep channels the hallowed Taken King expansion from Destiny 1. Environments are cavernous and murky, enemies jump out of nowhere, the horizon is peppered with ominous spectres, and stunning orchestral music is punctuated with unnerving whines and echoes. It really is spooky, which is a refreshing change of pace after so many years of bulldozing bad guys in well-lit glory. The Moon is dark and full of Nightmares, and I'm here for it. 

Grind me into a fine powder  

(Image credit: Bungie)

Of course, it's only after the campaign that the real game starts. The measure of any Destiny expansion is how long it keeps you hungrily logging in, and Shadowkeep will keep me occupied for a long while. Through meaty activities, actionable goals, and robust character customization, it delivers one of the best endgame grinds yet. It started out a bit threadbare because, more so than previous expansions, Shadowkeep was designed to roll out over several weeks and months. But after three weeks of updates, I'm drowning in things to do – and there's more content still to come, including the hotly anticipated dungeon and a few Exotic quests.

The Hive Lectern obtained in the campaign is also at the heart one of Shadowkeep's most enjoyable grinds. You can purchase and complete Essence quests at the Lectern to obtain specific pieces of gear from the Moon loot pool, including a full - and extremely cool - armor set and multiple weapons. You have to complete short, mission-like Nightmare Hunts to unlock some Essences, but once you have them, you can repeat them as much as you'd like. 

Essences are fairly easy to acquire and complete, so they're a great way to acquire specific weapons and rolls. It's very similar to the Black Armory Forge bounties in the Year 2 Annual Pass, but Essences are much shorter, there's more of them, and their rewards are generally better. My new Tranquility sniper rifle is probably my favorite sniper ever, not just because it sounds like god slamming a garage door, but because I finally got the perk roll I wanted after a few Essences. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

(Image credit: Bungie)

Essences aren't the only direct path to loot, either. The new Vex Offensive horde mode has four weapon-specific bounties which let you chase your ideal roll. The activity itself also showers you in loot, with at least four Legendary drops every 15-minute run. Shooting heaps of Vex is fun in a very Menagerie kind of way - just turn your brain off, shoot the mans, and get gear. Lizard brain satisfaction is a go. You can even double-dip with some Essences since Vex Offensive counts as a Moon activity. Mmmm. Grindy. 

There's an entire Seal attached to Vex Offensive, and I'm looking forward to chasing it. It's a cathartic and rewarding experience, which is just what I need in between Shadowkeep's more challenging pinnacle activities: Nightfall: The Ordeal Strikes and the Garden of Salvation raid (and, soon, the dungeon, which I cannot wait to explore). Outside of limited-time events like Iron Banner, these activities are the only ones that can drop gear above 950 Power, so in terms of quality, they have the best loot around. They're also the hardest activities, especially Nightfall: The Ordeal. 

The cream of the endgame crop  

(Image credit: Bungie)

The Garden of Salvation raid is fantastic, don't get me wrong. It comes with stunning weapons and armor, its bosses are inventive and feel distinct from previous raids, and it has some of the best vistas and music to ever grace a video game. Raids like King's Fall and Vault of Glass will always have a special place in my heart for the sheer impression they made, but one thing newer raids like Garden of Salvation do way better is creating a throughline for encounters. It deftly layers mechanics through multiple encounters, then tests you on everything you've learned during the final boss. This makes for a more cohesive, flavorful experience, and I've always enjoyed bosses that feel like final exams. 

I'm in no way disappointed with the raid, but I'm utterly smitten with Nightfall: The Ordeal Strikes. For the past two years, Nightfalls have been humdrum weekly chores that spit out one Legendary a pop. The new, max-Power Nightfalls are harder than the raid thanks to brutal modifiers and Power caps, and they have a unique loot pool which makes them essential for upgrading armor. I'm actively looking forward to grinding Master Nightfalls for hours on end to stock up on materials. They feel like proper challenges again, and it's so nice to have them back. 

Nightfalls are hard, in part, thanks to the new Champion enemy type. These enemies have special abilities reminiscent of the elites in Diablo 3, and they bring some welcome variety to fights, from Nightfalls to the raid to Nightmare Hunts. Unstoppable enemies rampage uncontrollably, Barrier enemies can put up a barrier that lets them heal to full, and Overload enemies are sitting somewhere between the two. To kill Champions, you need precise coordination or - to make things much more manageable - special mods acquired through mods on the new seasonal Artifacts, which adds another wrinkle to customization. 

Build a better Guardian 

(Image credit: Bungie)

Artifacts are one of several ways that Destiny 2 has quietly shifted toward the Battle Pass models seen in games like Fortnite and Apex Legends. It's clear Bungie wants to deliver seasons of sustained content rather than big expansions followed by huge droughts, which feels like a healthy direction for now. On top of spacing out Shadowkeep's updates, it's doing this through a literal Season Pass which unlocks activities and provides extra loot as players level up throughout the season (the Season Pass for the Season of the Undying is included with Shadowkeep). Artifacts follow a similar approach. They level up as you earn XP, and provide small but significant Power bonuses as well as special armor mods which will only be available this season. 

I love what Artifacts have done for build-crafting, but at the same time, I wish they were more flexible. Champion mods like Anti-Barrier Rounds and Unstoppable Melee create interesting decisions that affect your choice of weapon and subclass as well as your play style, and they definitely pay off in endgame content. But Anti-Barrier rounds, for example, are only available for auto rifles, hand cannons, and submachine guns. Likewise, only Arc and Void subclasses received Artifact ability mods. This limits your choices when creating endgame builds, which runs counter to what Artifacts seem to be about. I'm sure different weapons will receive special mods next season, and we'll also likely see a focus on Solar abilities, so seasons theoretically balance each other out. But there's a difference between encouraging alternative play styles and straight-up mandating choices, and some Artifact mods veer disappointingly close to the latter. 

PvP in Shadowkeep

(Image credit: Bungie)

The Crucible had huge balance issues even before Shadowkeep, and the addition of Armor 2.0 and Artifact mods only compounded them. Several Supers, Exotics, and weapons are still obscenely overpowered, and the reintroduction of skill-based matchmaking has turned some playlists into a slog. That said, the new maps are nice, Iron Banner is much better this season, and Competitive is downright bearable thanks to the solos playlist. Ultimately, my opinion of the Crucible remains unchanged: there is some fun and much frustration to be had in Destiny 2 PvP, but the average person should not play Destiny 2 for the PvP.  

Artifact mods also tie into another of Shadowkeep's standout features: Armor 2.0, Destiny 2's reworked armor system which gives players more stats to adjust and reusable mods to play with. Armor 2.0 is more successful than Artifacts in its goal to promote build diversity, and it's a definite improvement over the old system. After a few weeks of faction turn-ins and pinnacle loot, I've managed to build up a respectable stockpile of armor mods, and I definitely feel like I have more control over my loadout than I did in Year 2. To my relief, it hasn't taken that long to get to the point where I don't miss any of my 1.0 armor, as I'm starting to check off staples like Scavenger mods and Ashes to Assets. New mods like Ammo Finders are great, too. 

I've been focusing on Recovery (health regen), Discipline (grenade cooldown), and Intellect (Super cooldown) in my sets, and it's nice to have access to that degree of specialization. Exotics like Contraverse Hold, Monte Carlo, Ophidia Spathe, Nezarec's Sin, and plenty of others have been given a second wind thanks to the granularity of Armor 2.0. Synergies are stronger, so making a set feels more like putting a flavorful build together rather than assembling armor that happens to have the perks you need. Together with new Exotics and Artifact mods, there's a lot of room for powerful and interesting combinations, and my ability to make sets like these while maintaining the look that I want has also improved tremendously thanks to the new pseudo-transmog ornaments. Everyone knows Destiny 2 is really just an excuse to play dress-up with space wizards, and Armor 2.0 upped its fashion game big time. 

Always room to grow  

(Image credit: Bungie)

As an added bonus, now that mods are valuable unlocks instead of disposable bonuses, obtaining new mods is more exciting. Likewise, chasing specific mods is actually worthwhile. I received an Enhanced Nightmare Breaker mod from one of the higher-level Nightmare Hunts, and that tells me I can get Enhanced versions of the other Nightmare mods too. I finished my weekly Nightmare Hunts ages ago, but you'd better believe I'll keep grinding them until I get those mods. In the same vein, I played way more Iron Banner than I normally would simply because the turn-in packages have a good chance of dropping Enhanced mods. 

The option to grind updated versions of old mods like the faction-specific ones (Taken Armaments, etc.) that come from raids and other Year 2 activities has also revitalized old content. This gives Shadowkeep a veritable second endgame: once you finish all the new stuff, you can replay the old stuff to get Armor 2.0 versions of your favorite Year 2 armor and mods. This isn't as exciting as new content, obviously, but there's no doubt it'll keep me going for a few dozen hours. I'll take any excuse to revisit old raids, and now that Shattered Throne is available every week, I'll happily run through it for a chance at well-rolled armor. 

(Image credit: Bungie)

That being said, Armor 2.0 feels like a work-in-progress. I'm not totally sold on the elemental affinity system that determines which armor can use which mods, as it can feel arbitrary and weirdly limiting at times. If I want to use a scout rifle and a shotgun, for instance, I won't be able to use Scout Rifle Loader and Shotgun Loader mods on the same pair of gloves. Scout Rifle Loader is a Void mod while Shotgun Loader is an Arc mod, and armor can only use mods from one type of element. So I'd need to use Scout Rifle Loader and the generic (and less efficient) Large Weapon Loader mod, which would limit my other mod choices. This is especially annoying for neutral mods like Ashes to Assets, which is only available on Solar class items, and mods for the new Finisher moves, which need all the help they can get as they're easy to ignore.  

I get that Bungie wants to diversify the armor pool and present players with more decisions to make while gearing up, but the affinity system strikes me as convoluted. It's already difficult to get armor with the stats you want, but now you also have to worry about getting the correct element. And with how expensive it is to upgrade armor - with no good sources of Enhancement Cores available - I want to be confident in my set. Elemental affinities also make finding specific mods a chore because it's easy to lose track of what mods go on what armor piece and for which element. Fortunately, Bungie says that a new Collections page showing all the mods you've unlocked will be added in the future, and it can't come soon enough.
 

Destiny 2: Shadowkeep: Price Comparison
Destiny 2: Shadowkeep Pack -...
Amazon
$19.99
View
bundle
Destiny 2: Shadowkeep
Fanatical
$19.99
View
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Key art for World of Warcraft: Midnight showing Xal'atath hovering against a dark sky
World of Warcraft: Midnight review: "My devotion to this RPG world has been renewed"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
 
 
Monster Hunter Wilds heavy lancer gasps at the sky
Monster Hunter Wilds is on my GOTY list for a reason, but after a messy year I just want Capcom to wipe the slate clean with Master Rank DLC
 
 
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
 
 
Avowed
"RPGs can be divisive": Obsidian chats all things Avowed – how it overcame the Skyrim comparisons, why there's no Baldur's Gate 3-style romance, and what's next for the 2025 gem
 
 
Latest in Games
Mass Effect
"F***ing Colonel Shepard dies in Mass Effect 3, and that makes us the Worst Company in America," former EA exec laments
 
 
a ditto human sitting on some logs with pikachu and pichu
Pokopia's unhinged dialogue is tempting me away from Animal Crossing: "It's a pretty nice butt, don't you think?"
 
 
A lady looks shocked.
55-year industry vet made the first CRPG, got laid off, went bankrupt, but "I don't care": "Business does not love you"
 
 
Dragon Quest 11
Dragon Quest creator says English is "a simple language," so "the flavor tends to get lost" when translating games
 
 
Resident Evil Requiem
Resident Evil Requiem is too scary for series veteran Hideki Kamiya, who argues Capcom "should make a 'non-scary' mode"
 
 
Yoshi and the Mysterious Boook screenshot of Yoshi smiling with eyes closed
The next big Switch 2 exclusive, Yoshi and the Mysterious Book, gets a May release date out of nowhere
 
 
Latest in Reviews
Asus ROG Azoth 96 HE gaming keyboard on a wooden desk
The Asus ROG Azoth 96 HE has returned to take the magnetic crown, but that price tag is going to be a problem
 
 
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Iñaki Godoy as Monkey D. Luffy Emily Rudd as Nami and Jacob Romero as Usopp standing on the deck of the Merry in One Piece season 2
One Piece season 2 review: "It's hard to imagine a better version of One Piece in live action"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
LATEST ARTICLES
  1. Bill Skarsgård as Pennywise in the It: Welcome to Derry finale
    1
    It: Welcome to Derry season 2 is definitely in the works, as showrunner promises to "deliver something that is greater" than season 1
  2. 2
    14 years later, former EA exec is still mad about getting the "Worst Company in America" award over BP and Bank of America just because "f***ing Colonel Shepard dies in Mass Effect 3"
  3. 3
    55-year games industry vet helped make the first CRPG, got laid off, went bankrupt, but said "I don't care" as long as he got to keep crafting games: "A business does not love you back, unless you are a business person"
  4. 4
    I thought nothing could replace Animal Crossing for my nightly cozy vibes, but Pokopia's delightfully unhinged dialogue is very tempting: "It's a pretty nice butt, don't you think? So shiny!"
  5. 5
    The Asus ROG Azoth 96 HE has returned to take the magnetic crown, but that price tag is going to be a problem

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...