Baldur's Gate 3 patch makes some of the game's hardest boss fights even harder
There's no mercy from Orin or Grym
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The debut patch for Baldur's Gate 3 has thankfully made some aspects easier, while brutally making a boss fight even harder.
Earlier today, on August 25, Baldur's Gate 3's first major patch went live on PC, in an update where the patch notes were literally too big for Steam. Having delved into the patch notes on Steam, we've ascertained that the new patch is a bit of a mixed bag of good and bad news.
Firstly, the good news. Gold bounties are now even more generous after the new patch is installed, in several containers throughout Baldur's Gate 3. Elsewhere, players' health bonus has been increased while in Explorer Mode, jumping from a +50% bonus to a +100% bonus.
Now for the bad. Unfortunately, Grym, the Protector of the Forge, now deals even more damage than before in Tactician Mode. What's more, the health points and Armor Class points for Orin the Red have also been increased, making the two bosses much harder.
Thanks to the patch, it's tougher than ever to activate the Adamantine Forge quest by defeating Grym. As if Orin the Red wasn't already imposing enough, what with literally wearing the skin of her slain foes and all, she's now built like a tank with her two buffs.
Remember that these changes will also take effect in the PS5 version of Baldur's Gate 3. Larian has ensured that the console version of the RPG, which launches on Sony's new-gen machine next month on September 6, will have patch parity with its PC counterpart, meaning all changes, good or otherwise, will be waiting for you on day one next month.
Check out our Baldur's Gate 3 Paladin guide for the very best builds and choices available for the class.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


