
Dustin Bailey
Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
Latest articles by Dustin Bailey

Assassin's Creed Shadows update adds nightmare difficulty, an "open-world alarm" system," a potato mode for low-end PCs, and a new story quest crossing over with D&D series Critical Role
By Dustin Bailey published
News Another AC Shadows collaboration is here

Nintendo's suddenly made Switch 2 release dates for Metroid Prime 4 and Kirby Air Riders a lot easier to guess as it reveals an August launch for its Rocket League-style wheelchair basketball game
By Dustin Bailey published
News Drag x Drive has a release date, and the pieces are all falling into place

I embarrassed myself playing rhythm strategy roguelike Ratatan in front of the devs at Summer Game Fest, and I'm not alone, so the devs are already tweaking the difficulty level
By Dustin Bailey published
Interview Summer Preview 2025 | Ratatan's developers speak on evolving a cult classic with mountains of player feedback on the way

"Notoriously obtuse hardware" meant Mortal Kombat 4 has "never accurately" come to home consoles, but Legacy Kollection found a way to preserve NetherRealm's full arcade roots
By Dustin Bailey published
Interview Summer Preview 2025 | Mortal Kombat: Legacy Kollection is going above and beyond to preserve the series' arcade history

This Metroidvania-tinged old-school 2D action game is more than another Sega retro revival: it's the highlight of my Summer Game Fest
By Dustin Bailey published
Hands-on Summer Preview 2025 | Shinobi: Art of Vengeance brings the classic action series back with impeccable style

I was already excited for Marvel Cosmic Invasion after the studio's incredible retro TMNT brawler, and 30 minutes of hands-on has me even more confident that the spirit of '90s arcade gaming is alive and well
By Dustin Bailey published
Hands-on Summer Preview 2025 | Tribute Games is living up to the name with another incredible beat-em-up

"Next-generation Xbox consoles" at the heart of Microsoft's new "multi-year agreement" with AMD: "The next generation of Xbox is coming to life"
By Dustin Bailey published
Xbox isn't giving up on consoles yet

Infinitesimals is a Honey I Shrunk the Kids take on Halo with a very good jetpack, and its vibrant combat sandbox reminds me of one of the most underrated Xbox 360 cult classics
By Dustin Bailey published
Hands-on Summer Preview 2025 | I wasn't expecting to be thinking of Binary Domain during Summer Game Fest, but I'm sure not angry about it

Avowed isn't Pillars of Eternity 3, but if the third RPG ever happens director Josh Sawyer reckons it should move to a proper 3D environment "more like Baldur’s Gate 3"
By Dustin Bailey published
News "I think that a third game should be an isometric 3D with an environment more like Baldur’s Gate 3"

I played 30 minutes of the new game from the original Little Nightmares devs, and it turns out a twin-stick survival horror Metroidvania is a recipe for spooky heaven
By Dustin Bailey published
Hands-on Summer Preview 2025 | End of Abyss is a lot more than the sum of its many parts

This co-op platformer was a "boyhood dream" for the self-taught stop-motion animator now directing it, and it might just rival It Takes Two with a more earnest story and action less likely to destroy your relationships
By Dustin Bailey published
Hands-on Summer Preview 2025 | Out of Words could be Summer Game Fest's best surprise

Capcom worked with real-life Japanese temple officials to build a major temple in Onimusha: Way of the Sword and make sure it was realistic for "the time setting that the game is in"
By Dustin Bailey published
News "I'd like to think that players of Onimusha: Way of the Sword will enjoy comparing the real world location with our work in the game"

Onimusha: Way of the Sword looks like an incredible PS2 throwback in all the right ways, but with a modern feel and a swaggering protagonist I already love
By Dustin Bailey published
Preview Summer Preview 2025 | Even Capcom knows "it's been a long time coming," but the wait appears to have been worthwhile

Resident Evil Requiem's demo tops the series' scariest moments with what might be the most upsetting monster Capcom’s ever devised, and as a horror baby I'm afraid of how much I want to play it
By Dustin Bailey published
Preview Summer Preview 2025 | Capcom's behind-closed-doors demonstration of the new Resident Evil at Summer Game Fest was as impressive as it was terrifying

Resident Evil Requiem is playable in first and third-person, letting you toggle between perspectives whenever you want in the options menu
By Dustin Bailey published
News Village got the option as a post-launch addition, but Requiem will have it from the start

"It looks like Nintendo did a good job" – Sonic boss Takashi Iizuka says Mario Kart World looks more like an action game, whereas Sonic Racing: CrossWorlds "really" focuses on racing and competitive play
By Scott McCrae published
News I don't see Minecraft Steve in Mario Kart though

Ninja Gaiden Ragebound is a perfect distillation of the series' 37-year legacy and an absolute highlight of Summer Game Fest
By Dustin Bailey published
Hands-on Summer Preview 2025 | I shouldn't be surprised that the Blasphemous devs can make an incredible 2D action game, but an hour with Ragebound completely blew my expectations away

I played Sonic Racing: CrossWorlds for an hour and its chaotic item-based destruction reminded me of how fun it is to be bad at a kart racer
By Dustin Bailey published
Preview Summer Preview 2025 | Hands-on with Sonic Racing: CrossWorld's single-player grand prix mode

Aha, this is our chance: After 17 years, Persona 4 Revival brings back the stone-cold classic PS2 JRPG with a gorgeous new visual treatment that looks way more lavish than Persona 3 Reload
By Dustin Bailey published
News The Midnight Channel is back in the listings

Ninja Gaiden 4 finally makes its 13-year overdue debut this October: "We often joke that 'we’ve made something that really doesn’t feel like a modern game—it’s just too hard'"
By Dustin Bailey published
News The long-awaited action sequel finally has a release date

After 26 years, a gorgeous PS1 cult classic is being officially released in English for the first time, and one of the best fan translation groups around helped make it happen
By Dustin Bailey published
News Milano's Odd Job Collection is launching in English a quarter-century later

007 First Light is "a distinct and separate universe," says IO Interactive, despite Mads Mikkelsen's Le Chiffre coming to Hitman
By Dustin Bailey published
News "That does not imply a larger, shared thing"

2 years after getting too big to be Dying Light 2 DLC, Dying Light: The Beast finally launches this August
By Dustin Bailey published
News Dying Light: The Beast finally has its release date

Shovel Knight devs unveil the demo and release date for the Castlevania meets Zelda: Link's Awakening game I've wanted for years, and I can tell you it's every bit as good as that pedigree suggests
By Dustin Bailey published
News Summer Preview 2025 | Mina the Hollower delivers on my lofty expectations
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