Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
Resident Evil The Board Game map laid out on a black table
Board Games I've been playing this board game for years, but I didn't know how much it had taught me until I played Requiem
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Pokemon Pokopia, Romeo is a Dead Man, Demon Tides, and Resident Evil Requiem
Games The best games to play in 2026, so far
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
Crimson Desert screenshot of Kliff cooking with a frying pan, with an orange On the Radar overlay
RPGs Crimson Desert is a questionable RPG but an excellent medieval life sim, and I fed Kliff bugs for 5 hours to prove it
Crimson Desert
Open World Games I played 6 hours of Crimson Desert, but it feels like I've barely scratched the surface of this RPG's open world
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Dying Light: The Beast
Survival Horror Games Dying Light: The Beast's Restored Land update puts the survival back into survival horror
Screenbound screenshot showcasing the 3D world in the background with sky and clouds and Qboy in foreground
Platforming Games I wish I were melting my brain in Screenbound right now
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
  1. Games
  2. Adventure
  3. The Sinking City

The Sinking City: we tackle the first two cases of the detective RPG that rewards keen minds and lateral thought

Features
By Oscar Taylor-Kent published 12 April 2019

Official PlayStation Magazine goes hands-on to uncover an open-world detective game sleuths need to keep an eye on

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

An image of The Sinking City
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Ukrainian developer Frogwares are most famous for their Sherlock Holmes games, which has sold more than seven million copies worldwide. Open-world mystery The Sinking City is their most ambitious project yet, with its focus on lateral thought and puzzle solving. Far from the Victorian terraces of Baker Street, the East Coast city of Oakmont, Massachusetts is windy, wet, and grim. Detective Charles Reed secures passage there after having strange visions of a submerged city and a strange, tentacled creature. During the First World War he was in the Navy, and he’s still haunted by something unfathomable he saw while serving, something he can’t quite remember. But his own troubles aren’t the only case the detective ends up taking on. Playing as Reed, you have to track down evidence from all corners of the city, linking clues with your own deductions. Here are the scraps we managed to recover from our hands-on investigation with the first two cases of the game, which took us a good few hours’ detective work.

Save up to 51% on Official PlayStation Magazine subscriptions

This feature first appeared in Official PlayStation Magazine. Get the latest PlayStation news on your doorstep early and for a better price! Subscribe to OPM here.

Entry #1: It’s Grim down south – Beginning our investigation at the port

We finally arrive in the harbour, in the city’s Grimhaven district. The Captain tells us in no uncertain terms to get off his boat, but not before we’ve grabbed our belongings, including a gun we’re sure we’ll have to use by the time we’re done with this city. A man by the name of Johannes Van Der Berg is waiting for us, our first point of contact. He points us towards Robert Throgmorton, head of one of the city’s grand families, who apparently can tell us more about these visions. Luckily he is down at the harbour on his own business anyway. He is easy to spot between the citizens who seem to be worshipping the sea, and the half-sunken piers – we overheard someone refer to him as a “crazy ape”. He certainly looks different – well-built and strong. 

  • "The Sinking City has made me feel like I'm in a strange new world"

Throgmorton’s son went missing after a deep-sea expedition went sour, and he’s been told a local fisherman had found him washed up, and brought him home, but now he’s gone missing again – our first case in the game.

You may like
  • Noah holds the rim of his diving suit and screams, bubbles spewing forth, as a tentacled monster stares at him from behind in key art for Cthulhu: The Cosmic Abyss, cropped for use as a header image Cthulhu: The Cosmic Abyss' free Steam Next Fest demo has detective investigation so detailed it threatens to unravel me
  • Pathologic 3 Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
  • Marianna is cloaked in white in The Infectious Madness of Doctor Dekker 2 After 9 years, this underrated Lovecraftian detective game is getting a sequel and a free Steam Next Fest demo

Entry #2: Dead and board – Down and out at a boarding house

Many workers live crammed together in this rickety house. Upstairs a man named Will Hammond tells us what he knows. He says he was a railworker before the flood, and has become a fisherman, like many others, to make ends meet. Next to him is a body of another boarder, face bashed in. Seeing this, our Sanity gauge plummets – we see a man hanging lifeless before our eyes, and a humanoid creature stumbling towards us, before we manage to shake off the visions. Not only do we have to make sure Reed’s Health is maintained, we have to check he doesn’t become too disturbed too quickly, as shocks, monsters, and using supernatural detective powers drain Sanity, and it’s slow to recharge.

We continue to search for clues. Concentrating on a pocket watch we found (at the cost of more Sanity), we use our Mind’s Eye ability to glimpse the past. This place was indeed where Throgmorton’s son, Albert, lay – in our vision we see him floating above the bed, shocking another lodger. At a further cost to Sanity we use Retrocognition to piece together an altercation between the two. We have to find all the ghostly recreations of the past in the area, then pin down the order in which they took place. We see Albert’s fight with the lodger spill out of the building, crashing through the wall and into the harbour.

Entry #3: Body of evidence – Cold storage is never a good sign

“As we reach a padlocked cold storage area in the basement we get nervous.”

By continuing to use Mind’s Eye we follow echoes of the men’s shapes through the harbour, and track them to a warehouse. As we reach a padlocked cold storage area in the basement we get a little nervous. With no time for subtlety, we bash the lock open with the shovel from our rucksack using R1. Hanging there is Albert’s dead body, a gunshot wound through the head. Before we can examine it properly a strange, small, multi-handed creature leaps at us from around the corner. With our Sanity dropping perilously, we panic. With bullets a limited resource, we go back to hitting R1 to whack it until it lies still.

We’re told a little later that these things, Wylebeasts, have begun to infest parts of town since the flood, feeding on blood. Some areas of the city will be more dangerous than others, though they may hide secrets we’ll want to discover when we’re more kitted up. Going back to the body, it seems like the other lodger, Lewis, might have executed Albert as their fight escalated, as we find identifying letters near the body tying him to a speakeasy. Prohibition doesn’t seem to affect Oakmont. Wanting to be sure, we set out for the nearby bar.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Entry #4: Bar for the course – Every good ’tec loves a speakeasy

Frogware's last few detective games

The Testament of Sherlock Holmes (PS3), 2012

A leap forward for the Sherlock Holmes series (going strong since 2002), Testament felt truly designed for consoles. An original story, Holmes has to wrangle his toughest case yet, one where he is the main suspect.

Sherlock Holmes: Crimes & Punishments (PS3, PS4), 2014

Holmes and Watson take on six cases that end up all tying into a larger plot. Often the cases feature moral dilemmas, and you have to weigh up how to end each morally grey case.

Sherlock Holmes: The Devil’s Daughter (PS4), 2016

Again a larger plot takes place over a few cases, this time centering around Holmes’ daughter. A bit more action-packed, it focuses on younger incarnations of Holmes and Watson.

"Got a spare bullet, fella? I ain’t eaten in days,” a beggar asks us outside the bar. Our confusion is put to rest inside when a fortune teller informs us the dollar is meaningless in this city. “Oakmonters deal in the practical,” she says. Fair enough. If we end up unsure where to go, she might be able to point us in the right direction – for a price. We lay it on thick with the bartender, who seems to be covering for Lewis. We’re taking no nonsense after finding that body and that beast. We need to be careful with our words, as what we choose to say will affect how helpful people are to our investigation.

Convinced, he leads us to Lewis. Lewis is an Innsmouther, a member of a migrant fish-like population from the ruins of the nearby city of Innsmouth. Throgmorton called them refugees when he told us about them, claimed they were stealing jobs. Lewis is skittish, and admits what happened but says he can’t remember any of it, that something came over him when he found Albert’s body floating. Given what we saw using Mind’s Eye, we can’t help believing him.

We have to choose whether to turn him into Throgmorton, well aware of his hate towards the Innsmouthers, or to let him off and cover up for him. Believing Lewis, and feeling like he might be of help to us later, we go for the latter. Throgmorton thanks me, believing his son’s killer to be dead, and tasks us with our second case: to find out what happened to his son’s doomed expedition to investigate the nearby seabed, where a deep crack seems to have appeared.

You may like
  • Noah holds the rim of his diving suit and screams, bubbles spewing forth, as a tentacled monster stares at him from behind in key art for Cthulhu: The Cosmic Abyss, cropped for use as a header image Cthulhu: The Cosmic Abyss' free Steam Next Fest demo has detective investigation so detailed it threatens to unravel me
  • Pathologic 3 Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
  • Marianna is cloaked in white in The Infectious Madness of Doctor Dekker 2 After 9 years, this underrated Lovecraftian detective game is getting a sequel and a free Steam Next Fest demo

Entry #5: Rest in peace – A hotel, and more missions

As we leave the harbour we’re overcome by another strange vision, a giant beast sucking us up, slurping up the whole city. When we wake we’re in the Devil’s Reef Hotel. We find a message from another hotel guest pleading with us to track down some ancient tomes – when we nose around, we discover his room is that of an obsessive, but he seems to have vanished. We change clothes for something warmer (we’ll unlock more by completing cases, and via DLC), and make note of this book-hunt as a potential side-case (one of many, it seems), and gather evidence that will lead us to many corners of the city.

Before he sent us on our way, Throgmorton handed us what he knew about the case as distinct pieces of evidence, and we’re able to mark each clue where we want on the map. Using what he told us about the location of the Expedition Headquarters we find the street it’s on, mark it as a waypoint, and leave the hotel. The Sinking City is not a game that will ever simply hand you waypoints; you need to make your own deductions or sweet-talk the right people into marking your map for you (though you can at least fast travel from phone booths in each district).

Entry #6: Expedition impossible – Those Dagon cultists ruin everything!

Ah. The door to the Expedition Headquarters is bashed in. Clearly we weren’t the first person to think of coming here. Eels writhing in a nearby tank watch us as we pick over what documentation we can find, though the scraps on the floor prove nearly worthless. Activating Mind’s Eye we see ghostly crows pecking away at a wall. On further investigation, the wall seems to vanish, though before we can stop it our Mind’s Eye shows us more ghostly visions, this time of what appear to be cultists lugging papers down to the basement. A follower murmurs the name of the one they worship: “Dagon”. It gives us the shivers, and our Sanity plummets.

Downstairs we see another cultist – but not a vision this time, a real person with a gun. He shoots. He misses! We shoot, and we don’t. He drops to the floor. Again, the vision-crows lead us to where the papers were burnt and we find one remaining thing: a small scrap of an old newspaper advertisement recruiting for the doomed expedition.

Entry #7: Papers, please – Reed by name, read by nature

We need more information. Given the scrap we found, we reckon the Oakmont Chronicle will be a good place to start. (Again, this is something we choose to do, not something marked by some glowy waypoint. We’re told there are multiple ways to progress to the next step of the investigation.) A reporter at the paper has heard of us, and we give a quick interview, being careful which answers we choose to give. We tell her about Reed’s wartime service, and how the city’s draw for missing people across the US had led us here. We don’t mention we’re also trying to uncover the truth behind our own visions.

We search the paper’s archive – the key locations throughout the city all have their own files to check over. To get anything from archives like this we need to zero in with three facts we definitely know. In this case, we know the scrap we found was in the advertisement section, that it concerned the Grimhaven Bay district, and that it was from after the flood. With that, we find out the expedition’s organisers were recruiting at Pier 3 at the harbour. It’s an evolution of the Archive gameplay from Frogwares’ past Sherlock Holmes game, and one that seems to reward some proper detective thinking. 

We quickly swing by the police station en route to the harbour, but Captain Caleb Lyons makes it clear we’re not welcomed by the force here.

Entry #8: Smell o’ sailor – A cargo of corpses at the harbour

Wylebeasts have infested Pier 3 but we manage to take them out. It turns out they were drawn here by the dead bodies that litter the walkway and the expedition ship, the Titania. You don’t need to be a detective to realise something went wrong. It seems the sailors were seized by a madness on their return and it was a massacre. We do learn that a lone survivor, Captain Sanders, escaped, albeit with a nasty axe wound to his shoulder.

Entry #9: Dock to doc – Tracking the captain to hospital

When you have a wound that bad, you’ve got no choice but to get it treated immediately. Opening our map, we mark that clue firmly over where we know the hospital to be. Because it just makes sense. Streets out that way are flooded, but luckily zippy little boats are on hand to take us safely across. If we spend too long swimming in that water, things will get at us and our health will slowly decrease.

On arrival at the hospital the doctor gives us a pill to help with our headaches but it just makes them worse. Our Sanity gauge plummets, and we see a vision so real it actually begins to attack us, whittling down our health, before it fades away. It turns out nobody named Captain Sanders has checked in, but knowing what we do about him we’re able to deduce which of the patients is him under a false name. He refuses to tell us much on the expedition other than that the scientists never returned from the depths, and those who went looking for them came back half-mad. At our insistence, he points us in the direction of an old factory where we can secure a diving suit, and tells us where to find his ship’s log in the hospital storage. It contains the co-ordinates to The Devil’s Teeth – the spot they dove from.

Entry #10: A deeper mystery – Continuing the search below the waves

“A strange, many-tentacled thing swims by just out of sight.”

Using the map and a boat, we find the half-sunken factory and secure a diving suit. Then we head back to the harbour to take another boat out to the diving site. (Good job Reed doesn’t suffer from seasickness, eh?) Knowing Reed dived in the Navy, we try to remain confident despite the warnings. We follow lanterns and flares along the ocean floor. A strange, many-tentacled thing swims by just out of sight, then more tentacle things emerge from the seafloor, trying to get at us. Once again our Sanity plunges, before we manage to take refuge in an underwater cave.

Entry #11: Finders, weepers – Idol curiosity leads to trouble

Within the cavern we find the survivors of the expedition, babbling nonsense. They’ve been trapped down here, their diving suits all cut up. At the back of the cave is a huge statue of a creature, and some sort of plinth. It’s clearly a place of worship. Professor Hammond, who led the expedition, appears to be missing. 

Using our Retrocognition once again we cast back to find out what happened, picking the correct sequence of events to piece it all together. It appears that when an artefact was taken from the plinth, it gave the team some sort of infectious madness; then Professor Hammond and the artefact were seized by what looked like the same group that raided their headquarters. With the evidence we’ve collected piling up we turn to our Mind Palace, a menu where we can piece together matching pairs of clues (again, an evolution of a mechanic from the Sherlock Holmes games). Using this we manage to deduce that this is a similar madness to the one Albert suffered, and like it did with Lewis it affects those around the victims. That leaves us with a dilemma – do we save those trapped down here and risk them spreading a madness into Oakmont, or do we leave them to die? 

It seems the main cases in the game will be filled with moral choices like this, which may have an affect on what happens to this sinking city of Oakmont further down the line. We vow to let the authorities know how the survivors can be rescued, and return to the surface to report to Throgmorton. Perhaps now he can point us in the right direction to find out more about these visions we’re suffering from. But something deeper and more sinister seems to be going on…

"We made maps of Oakmont developing through time.” – Frogwares CEO Wael Amr talks OPM through how the studio developed the titular Sinking City

CATEGORIES
PS4 Platforms PlayStation
Oscar Taylor-Kent
Oscar Taylor-Kent
Social Links Navigation
Games Editor

Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more. When not dishing out deadly combos in Ninja Gaiden 4, he's a fan of platformers, RPGs, mysteries, and narrative games. A lover of retro games as well, he's always up for a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.

Read more
Noah holds the rim of his diving suit and screams, bubbles spewing forth, as a tentacled monster stares at him from behind in key art for Cthulhu: The Cosmic Abyss, cropped for use as a header image
Adventure Games Cthulhu: The Cosmic Abyss' free Steam Next Fest demo has detective investigation so detailed it threatens to unravel me
 
 
Pathologic 3
Horror Games Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
 
 
Marianna is cloaked in white in The Infectious Madness of Doctor Dekker 2
Adventure Games After 9 years, this underrated Lovecraftian detective game is getting a sequel and a free Steam Next Fest demo
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Clue: Murder by Death screenshot
Adventure Games This detective mystery game with a survival horror twist transfixed me for 7 hours, and the killer is still at large
 
 
Artwork for Detective Instinct: Farewell, My Beloved, showing Emma - a girl with a turtleneck jumper and long hair, looking off to the side with some surprise - with the Indie Spotlight logo
Adventure Games I'm on board with this retro throwback train-set detective game, which taught me to love menu-based sleuthing
 
 
Latest in Adventure
Pixelated cow looks toward camera in Minecraft
Minecraft Mojang hired a "cow whisperer" to record new Minecraft animal noises: "The cows started to speak to him immediately"
 
 
A masked boss from the trailer for Crimson Desert, holding a knife.
Adventure Games Crimson Desert boss admits its story needs work, but it can't be fixed
 
 
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review-in-progress: "Bogged down in past drama, the joy of Chloe and rewind's return flounders"
 
 
Pokemon TCG Perfect Order Elite Trainer Box on a wooden table
Tabletop Gaming Perfect Order introduces a Pokemon card everyone will want to use, and fans are already clamoring for it
 
 
Minecraft frogs temperate
Minecraft Minecraft devs say anything is possible as they start to dip into old ideas for new updates
 
 
Posing with cotton spores in Pokemon Pokopia
Pokemon Pokemon Pokopia players turn to "broken" Minecraft tactics to make gathering one of the game's rarest materials a breeze
 
 
Latest in Features
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
 
 
The Serpent's Skin
Horror Movies The Serpent's Skin is the neon-soaked, blood-splattered queer love story I've been waiting for
 
 
Pokemon TCG Perfect Order Elite Trainer Box on a wooden table
Tabletop Gaming Perfect Order introduces a Pokemon card everyone will want to use, and fans are already clamoring for it
 
 
Cyberpunk 2077
RPGs Cyberpunk 2077 is a better role-playing game than The Witcher 3
 
 
Star Fox
Third Person Shooters Star Fox isn't just an iconic retro Nintendo shooter – it paved the road to Super Mario 64
 
 
Jujutsu Kaisen
Anime Shows Jujutsu Kaisen season 4 release date speculation, teaser, cast, and Culling Game Part 2's story
 
 
LATEST ARTICLES
  1. Horses
    1
    Steam made him "radioactive," but creator of banned game Horses wants next project to be disturbing
  2. 2
    Nintendo 64 gets a Skyrim-sized open-world game as dev busts the console's infamous fog problem
  3. 3
    Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
  4. 4
    What to watch before Maul – Shadow Lord: 15 essential Clone Wars and Star Wars Rebels episodes
  5. 5
    The Stanley Parable creator and Minecraft composer's indie studio is shutting down: "It's a particularly tough time"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...