interview
Latest about interview

Dawn of War 4 has its sights set on "gameplay that feels authentic to the fantasy of each faction" in Warhammer 40k
By Joe Chivers published
Exclusive Big in 2026 | Cry havoc and let slip the dogs of WAAAGH

PUBG's first spin-off is a top-down shooter shaped by Valorant, Counter-Strike, and a hardcore military MMO
By Ali Jones published
Exclusive Big in 2026 | This chicken dinner looks a little different...

Hellraiser: Revival has such sights to show you, but "most of them pretty visceral and gruesome"
By Joe Chivers published
Exclusive Big in 2026 | The first full Hellraiser video game hits next year and looks set to tear your soul apart

"We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
By Oscar Taylor-Kent published
Exclusive Big in 2026 | Tarsier Studio's Andreas Johnsson and Dave Mervik on experiencing horror with a friend for Reanimal, bringing fans across from Little Nightmares, and personal terror

These devs are basically making their own Danganronpa that began as "100% a fan game"
By Oscar Taylor-Kent published
Interview Interview | Selina Kibara, creative director of Kumitantei: Old-School Slaughter, talks going from Danganronpa fan game to original murder mystery: "I would rather make something that's derivative than something that's disingenuous"

Dosa Divas is an RPG where you solve every problem with cooking: "Everything is themed around flavor profiles, including attacks and enemy weaknesses"
By Rachel Watts published
Exclusive Big in 2026 | We pull up a chair with Outerloop's Chandana Ekanayake to chat about how the studio's upcoming cooking RPG is a fresh take on the genre.

Crimson Desert's hack and slash boss bottles "play a crucial role in shaping the game’s intensity", but there's more to the open world adventure – like fishing, cooking, and dragon-riding
By Luke Kemp published
Exclusive Big in 2026 | From MMORPG roots to an upcoming solo adventure, developer Pearl Abyss walks us through its journey

"What we wanted to depict was the figure of a young, rough-edged Musashi": Onimusha: Way of the Sword's protagonist melds a historical figure with a cinematic legend
By Luke Kemp published
Exclusive Big in 2026 | History, cinema, and dark fantasy clash – and the resulting explosion is dazzling

Former Little Nightmares devs' End of Abyss is a satisfyingly creepy blend of top-down twin-stick shooter and Metroidvania exploration
By Malindy Hetfeld published
Exclusive Big in 2026 | Section 9 Interactive studio co-founders, Marcus and Mattias Otvall, discuss the inspirations behind the horror adventure

Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
By Abbie Stone published
Exclusive Big in 2026 | Frictional Games' Thomas Grip takes me through one of my most anticipated (and most terrified of) games of 2026
Weekly digests, tales from the communities you love, and more


