Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
Horizon Hunters Gathering
Action Games Horizon's co-op game may be a shameless Monster Hunter-like, but it's enough to get me excited about a new PlayStation live service for once
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
No Law key art with Big in 2026 wrapper
RPGs No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review in progress: "Bungie has created my favorite multiplayer shooter in years"
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
Arc Raiders cover art with three raiders
Third Person Shooters "It's emboldened us to keep going": Arc Raiders dev dives deep on bigger updates and learning from players
Arc Raiders screenshot of player running from a Leaper robot
Third Person Shooters Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"
Marathon screenshots
FPS Games Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Escape from Tarkov review
FPS Games "We never planned the game to be for everyone": How Escape from Tarkov pioneered a new era of FPS
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
Arc Raiders Cold Snap event
Third Person Shooters PvP is the reason Arc Raiders works – love it or hate it, even Embark's design lead says it "adds the spice"
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
  1. Games
  2. Action
  3. Outriders

Outriders is a smart looter shooter for people who may not have time for a looter shooter

Features
By Austin Wood published 25 August 2020

Hands-on with People Can Fly's cross-gen co-op shooter

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: People Can Fly)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Two kinds of people are going to play Outriders, the upcoming cross-gen, co-op looter shooter from People Can Fly, and the studio is preparing for both of them. Some people are like me, seasoned looters of shooters who will obsess over the best skill combinations and gear. Others will treat it as a traditional campaign-led shooter that they can play with friends and which happens to have loot in it. We've yet to see a shooter like this that can totally satisfy both parties, but based on my hands-on demo with the game and a chat with the studio, Outriders has done a pretty good job of meeting them in the middle. Not by going wide and offering something for everyone, but by zeroing in on a specific experience that you can approach in different ways.

My demo opens with a linear mission that plays like a shooting gallery on a sparse mountainside, which is exactly what I need to come to grips with the combat. Outriders is a third-person cover-based shooter, and I'm a Technomancer, the fourth and final class of Altered. A glance at my skill tree shows that I specialize in crowd control, turrets, and burst damage abilities like a missile barrage. I can freeze enemies in place and make them more vulnerable to weapon damage, set up a perimeter of turrets, blow groups apart with strategically placed AoE attacks, support my teammates with well-timed buffs, and I… I have a lot of skills, don't I?

(Image credit: Square Enix)

Immediately, the variety and structure of the skill tree in Outriders gets my looter shooter lizard brain going. People Can Fly says it looked to Diablo games for inspiration, but the skill tree reminds me more of Path of Exile at first blush, at least in the way it's built (it's way smaller, don't worry). There are three branches, and as you invest in a branch, you get access to stronger and more unique skills. Several skill nodes let you choose between offensive and defensive abilities, and there are connections between the branches further along. I invest in the middle branch to build up my crowd control toolkit, then jump to the second half of the top branch to splash in some burst damage. Thankfully, I can reallocate my skill points whenever I want. All of this makes it easy to experiment with and combine different branches, and it means I don't have to spend a lot of points on skills that I don't want just to unlock better ones. 

You may like
  • A woman in a space helmet stares at something off the screen in Arc Raiders "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
  • Horizon Hunters Gathering Horizon's co-op game may be a shameless Monster Hunter-like, but it's enough to get me excited about a new PlayStation live service for once
  • Highguard screenshots I love Highguard's 2Fort-style sieges – when they actually happen

The Technomancer experience 

(Image credit: Square Enix)

I decide to embrace the engineering side of the Technomancer and invest heavily in turrets, freezes, and debuffs. I can equip three abilities, each with their own cooldown. I've got an acid turret on a short cooldown, an ice turret on a longer cooldown, and a massive AoE that freezes everything around me. By investing in turret health and cooldown reduction, I'm able to keep my turrets up pretty much all the time. I throw in the big freeze because I figure I'm going to want an "oh crap" button in case enemies break through my turrets, and everything I freeze is also weakened, so it fits the saboteur vibe I've got going on. 

To round things out, I strap on an assault rifle that synergizes with my acid and a sniper rifle that works with all the freezing I'm dishing out. Icicles make for easy headshots, after all. As the crowds of bad guys get denser, I find myself leaning more and more on my assault rifle because dealing damage with it also heals me. Each class of Altered has its own way of healing, and all of them encourage aggressive play, which I like because cover-based shooters run the risk of getting bogged down behind walls. This healing system means you can't really play passively.

(Image credit: Square Enix)

It feels pretty good to pop heads with my sniper, but my assault rifle has way more recoil than I'm used to, especially for a PC shooter, so I have to be more careful with my bursts. For the record, I played Outriders through Parsec by essentially borrowing a remote PC, so I did encounter some minor latency issues that made it difficult to evaluate the game's gunplay. At best, it felt like I was half a second behind the rest of the universe, and during bad lag spikes, it was like playing with three sheets of plastic wrap over my monitor. That's not a point against the game itself, but it did make it difficult to get an accurate feel for some things. 

That said, I can say a few things with certainty. One, the cover system felt a little clunky. I got hung up on pillars and walls often enough that I came to prefer moving around more than taking cover, though some enemies made this difficult. And two, the guns in Outriders feel a lot like the guns in The Division 2, which is to say they feel… fine. Actually firing them isn't terribly exciting in a tactile way, but the destruction they cause is satisfying. My benchmark for looter shooter gunplay is always Destiny 2, which isn't a totally fair comparison because first-person shooters can give guns more personality. People Can Fly's work on the Gears of War series is probably a more useful reference, and I'd say the guns are about on par with the ones in those games in terms of impact. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Gear that matters 

(Image credit: People Can Fly)

Of course, as an Altered, you do more than just shoot guys. Most abilities in the game have fairly short cooldowns, so you can regularly weave them into combat to spice things up. I liked the flavor of using turrets, but I think I'll go for more active, damage-dealing abilities the next time I play Outriders, because they can add a lot to engagements. And as I learned the hard way after getting pummeled by some heavies in a wide-open mission straight out of Battlefield, hard-hitting abilities are also a necessity for armored targets. These feel like textbook bullet sponges at first, but as I learned in my post-demo interview, they're designed to force you to manage abilities effectively. A single powerful cooldown will deal with most of them even on higher difficulties. I missed the first time around by going full turrets, but I do like this system. Your gear is split between weapon and ability power, and this not only gives Outriders two ways to balance enemies, it also gives you more to consider when building your character.  

Outriders is also a looter shooter, after all, and the depth of its gear really elevates its combat. My demo account was loaded with Epic-grade gear which has two modifiers apiece, and these modifiers can do way more than just increase your damage by some percentage. I found a pair of boots that turn my acid turret into a second freeze turret, and a chest piece that adds a freeze effect to that missile barrage I mentioned. I also got some legs that changed my dodge roll into an honest-to-god teleport but with lightning. These are fun, genuinely game-changing modifiers that I could build my entire character around. 

It's at this point that the crafting system in Outriders – which I'd initially found a bit off-putting because me and multiple in-game currencies get along like sharks and seal pups (and I'm the seal pup) – starts to make sense. For once, I'm glad a game has crafting, because I want to add these cool modifiers to other gear. And I can, as lead game designer Piotr Nowakowski explains. 

You may like
  • A woman in a space helmet stares at something off the screen in Arc Raiders "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
  • Horizon Hunters Gathering Horizon's co-op game may be a shameless Monster Hunter-like, but it's enough to get me excited about a new PlayStation live service for once
  • Highguard screenshots I love Highguard's 2Fort-style sieges – when they actually happen

An optional deep end 

(Image credit: Square Enix)

"The restrictions are simple: when you have two mods on an item, you can exchange one of them," Nowakowski says. "You're still looking for an item that has a mod that fits you, and the second one you can replace through crafting. You also can't swap weapons between weapons and armor. And you're looking for items because when you scrap them, you receive that mod and learn it, so then you can use it on another item. So there are restrictions, but still a lot of combinations with slots and how you use them."

I'm looking forward to mixing and matching my favorite modifiers because they honestly feel like a second skill tree, but this is by no means required. If you just want to play through Outriders and use new gear as you acquire it through the campaign, you can. Crafting is there for people who want to maximize their builds and raise their World Tier – basically a blanket difficulty level that you can increase by strengthening your character and playing well – but it won't be for everyone. Likewise, you won't need to do every side mission to advance the campaign. 

We will see what people want to do. I think we have a lot of content for both groups.

Bartosz Kmita

"We have different audiences," creative director Bartosz Kmita says. "I can imagine there will be a big group that will not even pay attention to the loot. They will play only for the story and for the adventure, and they will treat it more as an RPG. They'd like to know more about the story and the world, and when they satisfy that, they will probably stop playing … We're not necessarily encouraging this because we hope that people will try and dig into the systems and the discoveries. We think it's super awesome and is the bread and butter of our game, but we understand that there are some people who are only there for the adventure. 

"But we know there is a second group that is more about the loot aspect, more about the items, looking for character builds and challenges. This group, you're right, probably a lot of them will play this like a Borderlands. But we know there's a kind of player who will play these games for hundreds and hundreds of hours just to raise parameters by 1%. We know that is more for the hardcore group, so this is not a super huge audience. But there will be these kinds of players. Of course, I dream about this holy grail of player who will merge these two things together. That's my little hope. We will see what people want to do. I think we have a lot of content for both groups." 

(Image credit: Square Enix)

I was attracted to Outriders because of what it's not. It's not a game as a service designed to be played, updated, and monetized for years. It doesn't have PvP, which means it can go hog-wild with cool abilities (like lightning teleports), and it's not even pretending to be MMO-adjacent. After Destiny, Anthem, and The Division, I'm extremely open to a game like that. Even without all that baggage, Outriders is still a looter shooter with fascinating abilities and guns that are fun to use. Likewise, Kmita says that even without service-style monetization, People Can Fly won't just "abandon the game after it's out." And after trying the game, even with the remote play difficulties, I am interested in giving it a proper playthrough. It feels like a grittier, third-person, three-player Borderlands, and that's right up my alley. 

CATEGORIES
PC Gaming Xbox Series X Xbox One PS5 PS4 Platforms Xbox PlayStation
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
Horizon Hunters Gathering
Action Games Horizon's co-op game may be a shameless Monster Hunter-like, but it's enough to get me excited about a new PlayStation live service for once
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
 
 
No Law key art with Big in 2026 wrapper
RPGs No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
 
 
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review in progress: "Bungie has created my favorite multiplayer shooter in years"
 
 
Latest in Action
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows features "will make their way to other games," franchise lead says
 
 
GTA 6
Grand Theft Auto Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
 
 
Death Stranding 2 PS5 screenshot
Action Games Death Stranding 2's PC player peak is better than both versions of the original game combined
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Breath of the Wild star didn't know what game she was trying for, nor that it was the title role
 
 
GTA 6 Lucia
Grand Theft Auto Crimson Desert could challenge GTA 6 for Game of the Year, claims GTA 5 dev – but only if Rockstar "drop the ball"
 
 
Lara Croft holding two guns while smiling during the teaser for Tomb Raider: Catalyst.
Tomb Raider Crystal Dynamics is still "fully committed" to Tomb Raider despite going through its 4th set of layoffs in under a year
 
 
Latest in Features
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
A man sits astride a wolf mount on top of a mountain in Crimson Desert, which isn't on Game Pass.
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
 
 
The Elder Scrolls Oblivion Remastered screenshot with 'Future of Starfield' branding
RPGs How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
 
 
LATEST ARTICLES
  1. Shrek
    1
    3 new to Netflix movies I recommend you watch this weekend (March 21 - March 22)
  2. 2
    "My dream game": After 7 hours, Palworld publishing lead delivers his Crimson Desert verdict: "This game is made for me"
  3. 3
    "The biggest time save in nearly a decade of Pokemon speedrunning" has been discovered in FireRed
  4. 4
    Marathon's Cryo Archive is locked to weekends partly because you're going to "lose a lot of gear"
  5. 5
    Arc Raiders devs tortured each other during playtests, juicing Arc into Elden Ring bosses

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...