New multiplayer modes for 360's F.E.A.R. - for F.R.E.E.

A free update available through Xbox Live for horror-shooter F.E.A.R. on 360 adds two new game types to multiplayer.

"Control" and "Conquer All" are both team-based and control point scenarios and are playable in all original multiplayer maps that shipped with the game.

Says Sierra: "In Control there are 3 control points on a map. Your team gains points based on the amount of time a control point is in their possession - the more control points your team has the faster your team gains points. The team with the most points at the end of the round wins."

In Conquer All, meanwhile, "there are 5 control points on the map. If either team can hold all 5 points at one time they win. If no team can control all 5 points simultaneously then the winning team is decided by points. Teams get 10 points for each control point taken, 10 points for each enemy point neutralized and 1 point for each kill."

The update also includes other minor additions and we're told that new maps will be released during the summer, too.

June 26, 2007