The MGS Online update is rolling out as we speak for MGS 5, adding the directly competitive multiplayer modes to The Phantom Pain. However, the more asymmetrical FOB modes - where you invade and pillage other player's Mother Bases - are also getting an upgrade, along with a few other bits and pieces.
There are some new weapons for example, which you can see up there. They seem to recommended as things you can give your troops to help with FOB base protection. You can also now develop night vision goggles to help your guys patrol at night or see through smoke.
There's also now a new type of FOB mission called 'Event FOBs' where you can invade other people's bases without any risk of a revenge counter invasion. Which obviously sucks if you're on the receiving end and is probably why the game is adding actual insurance you can pay for with real money. Here's how that works:
FOB insurance service begins!
Your FOBs are always at risk of coming under attack. Now, you can rest easy with FOB insurance (paid service). If you sign up for insurance, then during the insurance period you will be compensated for any materials and staff lost due to rival infiltrations. * Staff/materials stolen by the rival will in fact remain on your base, and an identical amount of staff/materials will be handed over to the rival instead.* MB Coins are purchased with real money, but free MB Coins are also distributed periodically as login bonuses, etc.* The following are not covered by FOB insurance:
・Staff/items that are not fully your property, such as abducted staff being held in your Brig (FOB)
・Wounded staff (staff lost due to death or extraction will be compensated)
・Staff used by you to deploy in defense of the FOB (neither death nor extraction will be compensated)
There are also a few other additions (full details here):
・You can now get all the way through a FOB infiltration without alerting the rival player
・MB coins can now be used to reduce FOB construction time (wasn't this already a thing?)
・You can have more GMP and materials.
・You can now auto assign/prioritising security teams.
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