Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Fall Preview
  • Join our monthly RPG Club
  • GTA 6
  • Game of the Week
  • G+RLS Podcast
  • Pre-order GTA 6
  • Countdown to GTA 6
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Magic: The Gathering

How Magic: The Gathering brought fantasy-RPGs to life long before the likes of Skyrim, and Dark Souls

Features
By Matt Trask
Published 2 May 2019

We join Magic: The Gathering creator Richard Garfield to draw a hand and find out where the legacy began...

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Future Plc.)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Where would fantasy RPGs be without Magic: the Gathering? In a very different place, we imagine. It's one of the most successful trading card games in the world and has captivated millions with its storytelling potential. 

1993 was an epic year for science fiction. The X-Files premiered the first episode of its (now) 11-season run and Jurassic Park beat out ET to become the highest grossing film of all time. It was a time well before games like Skyrim and Dark Souls brought fantasy to life in video game form. It was at this time that designer Richard Garfield began his quest to revolutionise gaming, creating a new type of fantasy with Magic: The Gathering. Where modern fantasy games create expansive open worlds that live inside consoles and PCs, Garfield wanted to conjure a more analogue gaming experience.

"I loved the variety that trading cards promise – and often deliver," Garfield tells us. "I like a well-crafted game that fits in a box – but a trading card game gives you the chance to offer all the play value that game has, plus all the play value that exists in all parallel universes where you balanced things differently and made different design choices."

Latest Videos FromGamesRadar+
Watch full video here:

Ripping up the rulebook

When he created the game back in 1993, Garfield wanted to tear up the rulebook. A fan of breaking down the games he loved and modifying them to see how they played with different rules, Garfield wanted to create a game that captured a unique sense of variety for its players. And so the world’s first trading card game was born. "I think the idea that each player can choose half the cards – effectively designing half the game – was a way to share the variety and unexpected play situations that tweaking game rules gave me," says Garfield. 

Save up to 60% on SFX Magazine subscriptions

This feature first appeared in SFX Magazine. Get a monthly dose of sci-fi and fantasy delivered straight to your doorstep or your inbox by subscribing to SFX here.

Knowing that he wanted to create a game that gave players control over the narrative, Garfield set about building the first version of Magic. Like all great quests, the creation of Magic: The Gathering was a winding path in search of the game we know today. Magic drew inspiration from several games that came before, but it was one game in particular whose science fiction universe inspired more than most. Cosmic Encounter was released back in 1977 by Eon Games, and saw players battling as alien races to control small pieces of the universe. Players could make uneasy alliances in an attempt to better their chances of winning the war, using the unique abilities given to each alien race. This concept of characters with unique abilities would work its way into Magic. 

You may like
  • Bilbo Baggins holds the Arkenstone on stony steps with his hood up, clutching rope in his other hand "We've learned a lot from the fan reaction," MTG The Hobbit designers say as they battle dwarves and narrative constraints to create the most faithful adaptation yet
  • Porter McKnight sings and plays bass at an Atreyu gig Metal The Gathering: From ripping packs in a moshpit to a secret allstar metal MTG group chat, Atreyu explain why Magic is the most metal TCG
  • Chris Wilson doing air quotes with fingers Magic: The Gathering community stunned as Path of Exile creator shows one of the biggest collections

At a time when fantasy was largely being inspired by Tolkien, Garfield was looking towards history and science fiction for his new universe. "I tried to draw more from myth and folklore than, say, Tolkien or Zelazny," Garfield recalls. "With the first expansion, I read many translations of the Arabian Nights and tried to tie the flavour and mechanics into the various stories." 

Alpha Magic

One particular science fiction author’s process inspired Garfield on his quest to construct Magic: The Gathering – he saw a lot of his own approach in the works of Ringworld author Larry Niven. "When he applied his science fiction sensibility to the few fantasy stories he wrote, I really liked what happened," says Garfield. "In some sense, that is what I saw myself as doing – I was putting rules that I understood onto the idea of magic."

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"It was 120 cards and we randomly divided the cards into two 60-card decks and played the resulting decks for many evenings"

Richard Garfield

Niven would go on to inspire more than just Garfield’s creative process. An early card he called "Nevinyrral’s Disk", a reference to the novella The Magic Goes Away, found its way into the Masters Edition expansion. As he worked his way through the early development of the game, Garfield experimented with a number of different mechanics before settling on the magic of its name. "There were a few other variations for the first version of the game, including other fantasy themes such as dungeon exploration," Garfield explains. "Once I thought of using magic as the focus, I knew that was what I would go with – it felt perfect, since it has flavour and can allow anything to happen in the game universe."

This led Garfield to create what he called "Alpha Magic", the first version of the game. "It was 120 cards and we randomly divided the cards into two 60-card decks and played the resulting decks for many evenings. It was a month or two later I had a version in which players all got their own cards." By the time the game was announced at an art show in the Wizards Of The Coast headquarters in April 1993, cards would be divided into five primary colours: white, blue, green, black and red. Each colour would, like the aliens of Cosmic Encounter, bring with it its own set of abilities and card types.

The big picture

Modern Magic: The Gathering cards are works of art in themselves. The game has seen hundreds of artists crafting huge creatures, iridescent spells and new variations of classic landscapes, but this wasn’t always the case.

You may like
  • Bilbo Baggins holds the Arkenstone on stony steps with his hood up, clutching rope in his other hand "We've learned a lot from the fan reaction," MTG The Hobbit designers say as they battle dwarves and narrative constraints to create the most faithful adaptation yet
  • Porter McKnight sings and plays bass at an Atreyu gig Metal The Gathering: From ripping packs in a moshpit to a secret allstar metal MTG group chat, Atreyu explain why Magic is the most metal TCG
  • Chris Wilson doing air quotes with fingers Magic: The Gathering community stunned as Path of Exile creator shows one of the biggest collections
Extended reading

D&D and back again: How two ex-BioWare directors are returning to their roots

The "Alpha Magic" cards were a far cry from the works of art that players use today. They were crudely designed, using pictures of Spock and Kirk in lieu of art to depict each new character within the game. The modern version of the game is famous for the painting that accompanies each card, with artists ranging from the Welsh-born John Avon to "Nevinyrral’s Disk" artist Mark Tedin bringing their own unique voices to Magic.

"Working for Magic can be overwhelming for an artist because of the art legacy," fan favourite artist Magali Villeneuve tells us, "and also because of all the breathtaking artists currently working for the game." Villeneuve has been working on the game since 2013’s Theros expansion and has gone on to paint some of the most iconic cards in the game’s recent history, including the Planeswalker "Chandra, Torch of Defiance".

With such a long history of great art, she needed a motto to help inspire her to bring something new to the growing and shifting world of Magic. "Killer artists are out there, but you’re working along with them," she explains. "Bring your own personal stone to the huge building." It’s a mantra that would require 12 Post-it notes in order to fit on the wall of her office, but it’s also one that perfectly captures the evolving history of the game.

Sprawling impact

This same ethos of diversity extends to the millions who play in everything ranging from world championships to classic "Friday Night Magic" events. The impact of the game was almost instantaneous upon its release. By 1996, the Wizards Of The Coast ranking system DCI had registered its 100,000th member, and by 2006, the world’s one millionth DCI sanctioned tournament was held in Japan. "I hoped the game would be successful, but knew it might not be," says Garfield. "I had played plenty of games that I loved that hardly anyone had ever heard of. Even when contemplating success, however, I never dreamed it would have such a large cultural impact."

Ethan Fleischer, one of the current designers taking Magic forward into the next quarter-century, reaffirms Garfield’s vision of a game that constantly reinvents itself. "It is voracious for new ideas," he says, "and it’s usually more important for us to look forward than it is to look back." 

"It’s usually more important for us to look forward than it is to look back"

Ethan Fleischer

As the game enters the next 25 years of its life, shepherded by the new generation of creatives, more expansions and cards are released every year, further diversifying the gaming experience for players. Game shops all over the world host pre- release events for new expansions, and players craft new decks to do battle with each other, using new mechanics and new characters to tell all new stories.

The storytelling potential of each new card speaks to the wider "flexible" game that Garfield set out to create. "Feldon of the Third Path", one of Fleischer’s more recent contributions to the game, is a particularly tragic example of the game’s storytelling potential. "This old man labours ceaselessly, making robot replicas of his dead wife, only to destroy them when they fail to live up to his memories of her," says Fleischer. "It’s one of the saddest stories ever expressed in trading card form."

Future expansion

With each new card created and each new game played, Magic grows and develops, becoming more diverse and, as Fleischer notes, "providing a social outlet for millions of players" around the world. "I want to keep on seeing just as many (and always more) awesome players of all ages, cultures and backgrounds, playing with people they would never have met otherwise," Villeneuve reflects. "That’s definitely Magic’s power."

As for Garfield, he says he still plays Magic irregularly while helping out on upcoming sets over 25 years on from its creation. "When I play I like to play whatever colours are the current underdogs. I like finding the hidden gems and making them work, at least a little bit." Magic: The Gathering itself is anything but an underdog, and even in the world of consoles and virtual reality, an analogue trading card game is still as important as ever.

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
Matt Trask
Matt Trask
Read more
Bilbo Baggins holds the Arkenstone on stony steps with his hood up, clutching rope in his other hand
Tabletop Gaming "We've learned a lot from the fan reaction," MTG The Hobbit designers say as they battle dwarves and narrative constraints to create the most faithful adaptation yet
 
 
Porter McKnight sings and plays bass at an Atreyu gig
Tabletop Gaming Metal The Gathering: From ripping packs in a moshpit to a secret allstar metal MTG group chat, Atreyu explain why Magic is the most metal TCG
 
 
Chris Wilson doing air quotes with fingers
Tabletop Gaming Magic: The Gathering community stunned as Path of Exile creator shows one of the biggest collections
 
 
MTG Final Fantasy Starter Kit on a wooden surface, against a white wall
Tabletop Gaming MTG head designer Mark Rosewater says fans must adapt or "walk away" if they don't like Universes Beyond
 
 
Two people hold Magic: The Gathering cards, seated opposite each other on a table
Tabletop Gaming MTG Harry Potter set is "very unlikely" according to Magic: The Gathering head designer
 
 
Magic the Gathering Final Fantasy XIV Y'shtola commander card artwork
Tabletop Gaming Magic: The Gathering swiftly learns the power of Final Fantasy 14 thanks to a mommy cat lady
 
 
Latest in Games
Switch 2 with Donkey Kong Bananza art on screen on wood pattern table next to accessories.
Games After $300 million tariff refunds, Nintendo offers a Customer Appreciation Sale instead of cash back
 
 
Replay round up
Games Replay Round Up #6
 
 
GTA 6
Grand Theft Auto GTA 6 extended reveal caused a surge in PS5 and Xbox Series X sales, analysts say
 
 
Godzilla marches through a city in Kaiju Alpha.
Action Games Kaiju Alpha codes (September 2026) and how to redeem them for Exp and Cells
 
 
Star Wars Zero Company
Strategy Games Big Star Wars Zero Company update fixes about 60 issues and helps low-spec fans improve framerates
 
 
Final Fantasy 14 Beastmaster
Final Fantasy Final Fantasy 14's Beastmaster has fans experiencing the MMO as Pokemon trainers, and they love it
 
 
Latest in Features
Metroid Ravenous gameplay screenshot captured on Nintendo Switch 2
Metroid Metroid Ravenous: Everything we know so far about the new 2D Metroid game
 
 
The Blood of Dawnwalker screenshot showing protagonist Coen looking up, his mouth covered in blood
Action RPGs I love The Blood of Dawnwalker's Duelist mode, but playing on the hardest difficulty is forcing me into vampire vigilantism
 
 
Exterminauts screenshots
Third Person Shooters Exterminauts looks like No Man's Sky but plays like Helldivers 2, and I crushed it at Gamescom 2026
 
 
Valheim 1.0
Survival Games Valheim's 1.0 launch proves its scope for epic journeys is still unbeatable
 
 
Cid, his pilot goggles lifted beneath his blonde hair, in Final Fantasy 7 Revelation, rubs his gloved hands together
Final Fantasy Final Fantasy 7 Revelation masterfully blends nostalgia and new in an exciting and overwhelming package
 
 
Noa, in a white bonnet, in 1666: Amsterdam
Stealth Games This historical body-hopper is made by Assassin's Creed's creator, but it has more in common with Hitman
 
 
LATEST ARTICLES
  1. The latest and greatest gaming clips from you, the GamesRadar+ community
    1
    Replay Round Up #6 - the latest weird gaming clips and fails
  2. 2
    Marvel's Wolverine review: "Missing that crucial X-Factor"
  3. 3
    Final Fantasy 14's Beastmaster has fans experiencing the MMO as Pokemon trainers for the first time in its 16 years, and they love it so much they "wish it was a standard job"
  4. 4
    Big Star Wars Zero Company update fixes about 60 issues and tells low-spec players "adjusting a specific video setting can help improve your overall framerates"
  5. 5
    Lego Downtown Abbey set revealed with a stately 4,711 pieces and 13 minifigures

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...