Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Marathon assassin runner shell holding knife
FPS Games Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
A shootout in Warframe: 1999
Games 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
Marathon screenshots
FPS Games Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him, and with the GamesRadar+ Big in 2026 branding frame
Diablo Diablo 4: Lord of Hatred gives its devs "a chance to just get really horrible, and I say that the best way possible"
Arc Raiders cover art with three raiders
Third Person Shooters "It's emboldened us to keep going": Arc Raiders dev dives deep on bigger updates and learning from players
Halo: Combat Evoled screenshot showing a grunt running away from an explosion in the sand
Games The head of Xbox Game Studios on Developer Direct reveals, multiplatform strategy, and hard lessons learned from 2025
Dispatch screenshots
Adventure Games Dispatch season 2 isn't even confirmed, but I'm wondering how it could handle the battle of the best girl
Fallout 4
Fallout I'm convinced Fallout season 2 has set the board for Fallout 5
In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone
Adventure Games I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"
Arc Raiders best weapons
Third Person Shooters "Will this blow up the server?": Arc Raiders players are so good at killing Arc that Embark eyes ways to "escalate" PvE
The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge
JRPGs The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"
Indiana Jones and the Great Circle screenshot showing Indiana looking out pensively, with GamesRadar+'s Best of 2025 logo in the top right-hand corner
Adventure Games "Stay true to your gut": Indiana Jones and the Great Circle dev on making a successful adventure for such an iconic hero
The Elder Scrolls Online seasonal content promotional images
The Elder Scrolls As an Elder Scrolls Online veteran, I'm worried its new seasonal model could kill my favorite MMORPG
  1. Games
  2. FPS
  3. Destiny
  4. Destiny 2

How Bungie made Savathun Destiny 2's best villain yet and turned seasons into gripping TV shows

Features
By Austin Wood published 24 September 2021

Bungie on The Witch Queen build-up, Year 4's success, and Year 5 comebacks: "There aren't any other live service games leaning this much into narrative"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Destiny 2 The Witch Queen
(Image credit: Bungie)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

It feels like Destiny 2 players randomly looked up from their Vaults this year and went, "Dang, the story's gotten good, hasn't it?" I certainly did. After struggling to meaningfully connect its expansions and seasons for several years, Destiny 2 has quietly (and sometimes loudly) become the best live service narrative around – a game that other live games should be studying. Destiny's always had a rich universe filled with compelling characters, but we've never seen it all arranged and presented so engagingly, let alone for a whole year. 

Not to doubt Bungie's writing chops, but how did Destiny 2's story get so good, and seemingly so quickly? After years of hearing that Destiny's brightest days are still to come, it feels like we've reached a new peak. These are the brightest days. Even so, Bungie is still looking onward and upward with plans for yet more ambitious storytelling and countless tricks for players to experience. It's turning seasons into gripping TV shows and building a caliber of villain the series has never seen, and these thus-far successful experiments will ripple out across Year 5 and beyond. 

Destiny is a TV show now 

Destiny 2 The Witch Queen

(Image credit: Bungie)

"Around the time of [Season of Arrivals] we sat down as a narrative team and had a conversation about the types of stories that we wanted to tell and how we wanted to tell them, and we saw ways to improve," explains Julia Nardin, senior narrative lead on Destiny 2. "One of those was really leaning into the serialized nature of Destiny's story and ensuring that we were telling a cohesive, serialized story across multiple seasons and expansions where all the threads connect to each other."

You may like
  • Marathon assassin runner shell holding knife Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
  • A woman in a space helmet stares at something off the screen in Arc Raiders "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
  • A shootout in Warframe: 1999 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story

"We did it a lot like a television show where we road mapped where we wanted to go and talked about the best way to get there," she continues. "We landed on this model where we'd have at least six to eight weeks of really solid narrative where there's a major beat each week, or several beats each week. Whether it's a story mission, new [voiceover], a Helm radio message, a vignette where there are characters in this space and action playing out in front of you rather than a cinematic. Just making sure that we have enough narrative content to last six to eight weeks, with a story that is self-contained with a clear beginning, middle, and end that leads to a larger narrative arc."

To my knowledge, there aren't any other live service games leaning this much into narrative

Julia Nardin

"It was a conscious decision and I think over the last year we've seen ways we can continue to refine that model to make our stories even more engaging and compelling as we move forward into next year and beyond," Nardin continues. 

The ongoing Season of the Lost, which will take us into February,  is following this same model, and it's only getting better. Each week, we sit down for at least one good chat with some combination of Mara Sov, Petra Venj, Ikora, Crow, and Savathun herself, among other characters. This provides a nice, offset dose of exposition before we set out for the usual weekly reset to-do list, and it gives the game an effective and memorable way of communicating the stakes of the current arc, even as players turn their brains off to shred aliens in the new seasonal activity. Threats and motives are always clear and believable, and that's made each season easier and more exciting to follow. 

And the universe is the cutting room floor 

Destiny 2 Season of the Lost

(Image credit: Bungie)

Bungie didn't stumble upon a magic formula that suddenly solved all of Destiny's story issues. The studio has had to poke at this method for quite some time, refining its approach on two key fronts. "When you're working on a game that's primarily a first-person shooter, primarily a looter-shooter and MMO-lite, traditionally the systems used to prop up an FPS game are not necessarily cohesive with systems used for telling story," explains senior narrative designer Nikko Stevens. "That presents one challenge immediately, but I think Bungie has done a really good job over the course of the development of Destiny to invest in some of those tools that are not primarily based in shooting enemies. They're more based in being able to move the story forward or have deeper interactions with the gameplay itself." 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

One constraint here is choosing a cast who can carry the story forward. Destiny's rich universe is sometimes a burden; there are tons of characters fighting tons of battles at any given moment. How does Bungie pick and choose what and who to put on stage? The answer, Nardin tells me, is triage. 

"One of the challenges we have with the stories we're trying to tell, because we've got multiple seasons in a year and we have a very small window in which to write a season, work with the other disciplines, and create this cohesive thing, is there's not a lot of room to do all the things that we want to do," she says. 

"We triage stories and characters. It would've been amazing if we could've included Eris in Season of the Lost, but as we were writing the list of characters who would be invested in what's going on, we've got Crow in front of Mara Sov, so we need Mara Sov. We need Petra. We knew we were revealing Osiris to be Savathun, so automatically we need Ikora involved because Osiris was her mentor and she's one of the leaders of the Vanguard. We knew we needed Saint involved because Saint was Osiris' partner. It gets to a point where we can't put any more characters into a story without diluting the quality of the story we're trying to tell. Eris didn't quite make the cut, but it doesn't mean we're not interested in telling stories with Eris. It just means we're going to tell that story in a different release." 

You may like
  • Marathon assassin runner shell holding knife Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
  • A woman in a space helmet stares at something off the screen in Arc Raiders "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
  • A shootout in Warframe: 1999 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story

Destiny 2 Season of the Lost

(Image credit: Bungie)

Despite these challenges, this new model is working, and working well. As a result, Bungie's only going to push it harder in the future.  "We compared what we're doing to serialized television a lot internally and externally," Nardin says. "To my knowledge, there aren't any other live service games leaning this much into narrative and making sure every week there's something new that's progressing the story. That's working very well for us."  

"If you take away anything from this conversation, I would say we're going to be doing more of that and find new ways to do that," she affirms. "We're really happy with some of the storytelling channels we've developed over the last year. The Helm messages on the radio where people can overhear conversations they might not necessarily need to overhear have been really great for us. Characters tend to behave differently when they don't think you're listening. You get to see new sides to Zavala and Ikora. You get to see a new side to Mara Sov this season, which I think is really exciting."

Stevens echoes Nardin's thoughts, highlighting "all the teams that worked on the Helm and all these systems that have allowed us to kind of push narrative in a more forthright way." He adds: "I want to keep hammering on stuff like that... You're starting to see more character interactions in the game world, and that's something I'm really excited about, having more of that happening in the future."

Who is Savathun?  

Destiny 2 The Witch Queen

(Image credit: Bungie)

The Season of the Lost is the final bit of red carpet for all this, and Savathun is smack in the middle of it. The Hive god of deception, the unseen hand, the sister of the war god Xivu Arath and the fallen god Oryx. Savathun is The Witch Queen's witch queen. She's the big bad raising an army of Hive Guardians. Or at least, she will be. Just a few weeks ago, she was Osiris, lurking right under our noses. Right now, she's a statue that poses no immediate harm. In fact, she's been positioned as a tenuous ally this season. But Bungie didn't make a whole expansion about fighting Savathun for no reason, right? Nor did it needlessly release a trailer for the Witch Queen literally hours before the Season of the Lost began and Savathun casually walked up whispering yet more pretty assurances.  

"Obviously we knew people were going to see The Witch Queen trailer before they jumped into Season of the Lost, right?" says Stevens. "So, one, we want Savathun to be front and center. You're gonna meet her immediately. There's no reason to hold her back, and especially after Season of the Splicer, we wanted players to be in a position where, you know, Osiris was pretty sus at the end of that season. We wanted players to look at that and go into Season 15 thinking, 'Oh man, we need to do something about Osiris.' We bought into that immediately." 

"We knew that we wanted to give the player face time with her," Nardin says of Savathun's abrupt appearance. "We have these conversations with her every week. We really wanted the player to form a personal relationship with Savathun over the course of the year. That allows the player to emotionally invest in something or in someone, and that automatically raises the stakes for the expansion. We want people to go into that with mixed feelings, and not feel 100% sure that what they're doing is the right thing." 

Destiny 2 The Witch Queen

(Image credit: Bungie)

"Because she's always been such a secretive and deceptive character, it's hard to pin down exactly who she is, especially if you're not somebody who reads into a lot of the lore books or if you haven't been playing the game a long time," says Stevens. "We wanted to make sure players had a really good idea of who she was."  

We've never seen this kind of setup for a big villain in Destiny 2 before. As Nardin puts it, Destiny "has a habit of introducing the antagonist in the expansion they're defeated in, and that's not super satisfying from a narrative perspective." Destiny 2's 2020 expansion, Beyond Light, hammered this home by hastily writing off its villain Eramis after a brief campaign. After so much build-up, so much lore, grimoire and mystique, it would be sorely disappointing to see Savathun yanked off-stage just as quickly. 

We want people to go into that with mixed feelings, and not feel 100% sure that what they're doing is the right thing.

Julia Nardin

Thankfully this, too, is changing with The Witch Queen. Nardin says Bungie is actively working to build more enduring and diverse villains, partly to prove that "not all the members of the alien races are bad just like not all the people who inhabit the city are good." But more to the point, she says Savathun will have more staying power than previous baddies. 

"There's definitely a conscious effort there," Nardin confirms. "It's why we didn't kill Caiatl there in Season of the Chosen either… We've seen a lot of conversations about Savathun like 'Can we trust her? Is she telling the truth?' and there is this divide in the community, which is what we wanted," Nardin observes. "'Oh, she's not what she thought, maybe we should trust her' versus 'You guys are falling for it! She's the queen of deception!' We kind of structured the entire spine of the last year and change around that."  

Stevens adds that "all these characters that believe they're moving forward by their own motivations are somewhat influenced by the Witch Queen," and I can't shake the feeling that he's talking about our Guardians too. 

We don't talk about that 

Destiny 2 The Witch Queen

(Image credit: Bungie)

Just as Destiny 2: Year 4 has become much more than Beyond Light, Year 5 will be more than just The Witch Queen. Savathun's presence and actions will be formative, but Bungie has plenty more in store as Destiny 2 builds toward the release of Lightfall and The Final Shape in 2023 and 2024, which will cap off the series' long-running Light and Darkness saga. 

For one, Nardin says we haven't seen the last of Caiatl, the surprising Cabal ally introduced in Season of the Chosen. Mithrax and Saint-14 will likewise take center stage again. Calus, Destiny 2's first raid boss and Caiatl's father, is also "out there waiting, doing something, we're not really sure, but we're really excited to continue to do things with him." And Stevens reckons players haven't yet realized just how important Xivu Arath is and will be. 

To close things out, I asked about the newly reintroduced sidearm Spoiler Alert. The flavor text on this gun reads: "Someone is going to die." The last time we saw this thing was in the Warmind DLC which preceded Forsaken and the death of Cayde-6. It can't be a coincidence that it's back now, right?

"It's not a coincidence," Stevens says. "That's all I'll say." 

CATEGORIES
PC Gaming Xbox Series X Xbox One PS5 PS4 Platforms Xbox PlayStation
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Marathon assassin runner shell holding knife
FPS Games Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
 
 
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
A shootout in Warframe: 1999
Games 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
 
 
Marathon screenshots
FPS Games Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks
 
 
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
 
 
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him, and with the GamesRadar+ Big in 2026 branding frame
Diablo Diablo 4: Lord of Hatred gives its devs "a chance to just get really horrible, and I say that the best way possible"
 
 
Latest in Destiny
Destiny 2 Renegades trailer with Warlock holding blue lightsaber
Destiny Destiny 2's Star Wars-themed expansion pulls in series-low Steam numbers while fans debate if Renegades is "pretty great" or a "$10 season disguised as a $30 Campaign"
 
 
Destiny 2 Renegades trailer screenshot of aged Drifter
Destiny Destiny 2 game director says "we don't want to be a dead live game" as Renegades arrives at a low for the MMO, admits "relatively few [new] people come" in and Edge of Fate pivot "didn't work"
 
 
Destiny 2 Star Wars outfits
Destiny Bungie and Star Wars owner hashed out the tone of new Destiny 2 expansion Renegades together, realized it can't "feel like a side quest": "What’s the bad version of this?"
 
 
Destiny 2 The Edge of Fate reveal
Destiny As Destiny 2 faces dwindling player counts, MIA roadmap, and another scrapped in-game currency, Sony admits the MMO has not met expectations following $3.6bn Bungie acquisition
 
 
Destiny 2 Renegades trailer with Warlock holding blue lightsaber
Destiny Remembering its MMO has an expansion out soon, Bungie addresses Destiny 2's missing roadmap as player counts hit a new low on Steam
 
 
Destiny 2
Destiny Bungie is once again "doing what we can to rebuild some trust" as it amputates Destiny 2's latest terrible currency and gives the MMO a pretty generous replacement
 
 
Latest in Features
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
A man sits astride a wolf mount on top of a mountain in Crimson Desert, which isn't on Game Pass.
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
 
 
The Elder Scrolls Oblivion Remastered screenshot with 'Future of Starfield' branding
RPGs How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
 
 
Mina the Hollower key art cropped to just show Mina
Action RPGs I already know Mina the Hollower is going to ruin my life
 
 
Peter Parker as Man-Spider in Spider-Man: The Animated Series
Marvel Movies Is the Spider-Man: Brand New Day trailer hiding Peter Parker's transformation into Man-Spider? The comics explained
 
 
LATEST ARTICLES
  1. A woman in an underwater suit receiving a danger warning during the trailer for Subnautica 2.
    1
    Reinstated Subnautica 2 leader says Krafton's release date reveal is "further damaging the game"
  2. 2
    An accessory brand has created a PlayStation dock cover for the Switch 2 that I never knew I needed
  3. 3
    Three great new Prime Video shows to binge this weekend, including Invincible season 4
  4. 4
    Crimson Desert devs fix missing pre-order bonuses, instruct Steam players to "restart your game" to find them
  5. 5
    Asus says forget RAMageddon, offers an RTX 5060 gaming PC with 16GB of DDR5 for a "normal" price

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...