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Fallout co-creator Tim Cain says "leaving some mystery" and undeveloped lore in games is important so players are keen to play follow-ups and sequels: "If you tell everything, players will want nothing"
By Scott McCrae published
News "Just leave a little mystery in there. It'll be good for you. People will like it."

The Outer Worlds 2 director's stance on AI is that "Obsidian should never outsource the things that it's amazing at," like the famed RPG dev's knack for good writing
By Kaan Serin published
News "You don't outsource the things you're good at to AI."

Kingdom Hearts writer says the series "freed me from the despair I felt at the time" as video games pushed for photorealism
By George Young published
News Long-time Final Fantasy scribe Kazushige Nojima says "I was conflicted as video game characters need to allow room for the players' imagination"

The Outer Worlds 2 lead says his RPG isn't a critique of capitalism, but Baldur's Gate 3's publishing lead isn't so sure: "Expression in video games is cooked"
By Anna Koselke published
News "...because the puppet master still holds the strings"

Fallout: New Vegas fans uncover an early build for the iconic RPG, featuring the original Mr House design and a steamy romance to go alongside it
By Scott McCrae published
News "Elongate your neck just a bit please."

Skyrim fan works his 9-5 job from within the RPG, battling bandits while tackling emails and facing dragons during PowerPoints: "Work from home became work from Whiterun"
By Anna Koselke published
News He calls it "the worst idea I've ever had"

Despite the JRPG love letter dominating award shows, Clair Obscur: Expedition 33 creative lead insists the game really was "not supposed to be big"
By Catherine Lewis published
News Before Clair Obscur's release, its devs thought "it's not going to be big, it's going to be cool"

A year since The Witcher 4's big reveal at The Game Awards, CD Projekt Red lead confirms "we won't be bringing any new content" to this year's awards show
By Anna Koselke published
News "...but we're, as always, excited to watch…"

The Outer Worlds 2 director bravely says Chrono Trigger is "the best JRPG ever and it's not even close" - and that it doesn't get enough credit for being one of the only ones where "you don't actually have to grind"
By Jordan Gerblick published
News "The pacing on it is just amazing"

The Outer Worlds 2 director doesn't want games to be "preachy," but the RPG's capitalist satire strikes a nerve "because this thing happens all the damn time, and we're just seeing it over and over on a loop"
By Dustin Bailey published
News "I'll say, to Microsoft's benefit, or to kind of put them in a good light here, they didn't ever say anything to us"
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