
Jordan Gerblick
After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Elden Ring, Baldur's Gate 3, and Clair Obscur: Expedition 33 actor Jennifer English says she's appeared in "sh*t games," too - but they're not on her CV, so good luck finding them
By Jordan Gerblick published
news It's not all Shadowhearts and Latennas for Jennifer English

The internet bullied Blizzard into reversing an Overwatch 2 change 72 hours after it released, but the studio says it's "still invested in creating new and unique features"
By Jordan Gerblick published
News Mirror matchups are back in Stadium after a massive backlash to removing them

Bloober dev says Cronos: The New Dawn is a "treat" with Resident Evil-style action and, screw it, cats as the team moves past Silent Hill 2: "No more James Sunderland, running around the place with his wooden plank"
By Jordan Gerblick published
News "What do you want? What do you like? Someone said cats? Okay, let's do cats"

Hideo Kojima only plays "maybe one game a year" because "games take a lot of time" and "what's happening outside the game world is more important to me to incorporate into my game"
By Jordan Gerblick published
news The Death Stranding 2 director says "young people are playing games a lot, and that's good," but they should also try "to feel art or see art and then digest it themselves and create new games"

Resident Evil 7 was "possibly too scary" and "some people couldn't handle it," says director Koshi Nakanishi, and that's why Resident Evil 9 has a third-person mode to "make it slightly easier to deal with"
By Jordan Gerblick published
News "I want to make sure that people enjoy this game"

After 14 years in development and $860 million racked up in crowdfunding, Star Citizen director hopes single-player spin-off Squadron 42 will be "an event almost as important" as GTA 6
By Jordan Gerblick published
News "Apart from GTA 6, it's probably the most important AAA-budget game"

Oh good, Resident Evil Requiem director says "there are similarities" to the scariest scene in Resident Evil history, but on "another level" of "claustrophobic, unarmed" tension
By Jordan Gerblick published
News Capcom wanted to add "something fresh" to Resident Evil 9 instead of "copying and pasting over House Beneviento"

Marvel's Spider-Man officially has its first working multiplayer mod, and it's probably the closest thing we've got to Insomniac's canceled Great Web project
By Jordan Gerblick published
news Unfortunately it's locked behind a Patreon

Bloodlines 2 publisher says it's "making adjustments ahead of launch" in response to "feedback about the Lasombra and Toreador" clans being locked behind paid DLC
By Jordan Gerblick published
News More info is coming "as soon as possible," says Paradox

Return to Silent Hill's first teaser trailer shows Silent Hill 2's James Sunderland confronting Pyramid Head in live-action glory, or terror, depending on how you look at it
By Jordan Gerblick published
News The first official Return to Silent Hill teaser trailer is here, and it looks like a whole different vibe from the game

Silent Hill f director says, alright, you got your Silent Hill 2 remake, which was "basically for the classic fans," but moving forward things are going to look different: "Future titles will probably carry their own flavour"
By Jordan Gerblick published
News "Instead of being too adverse to new experiences in Silent Hill games, it seems like a reality that players should come to terms with"

Path of Exile 2's first free weekend lets you check out everything the ARPG has to offer for the low, low price of nothing
By Jordan Gerblick published
News Path of Exile 2 is free for everyone for the launch of The Third Edict update

The beautiful, sad cyberpunk game I've had my eye on for 4 years has sad, less beautiful news: it's delayed again, this time to spring 2026 - "It's no secret that it's taken longer than we initially thought"
By Jordan Gerblick published
news Replaced has replaced its 2025 release date with a later one

World of Warcraft takes home decorating in MMOs like Final Fantasy 14 and adds the freedom of The Sims 4 building to it, letting you "resize and rotate stuff" using 3D software made to look more "WoW-like"
By Jordan Gerblick published
News World of Warcraft's in-depth home decorator originally looked "too much like a software," so Blizzard "changed the art to feel like magic"

Hideo Kojima says he's already written a concept for Death Stranding 3, but he wants someone else to make it
By Jordan Gerblick published
News "I hope that someone will create it for me"

World of Warcraft design lead says the upcoming housing feature is a "challenge" for performance and accessibility because it's not "anything like existing zones and the kinds of content that we've had before"
By Jordan Gerblick published
News Blizzard wants to make WoW housing both deep and accessible

Marvel Rivals now lets you pet Jeff the Shark in an apparent attempt to make him look cute and not like the big dopey menace he'll be for the rest of his dumb life
By Jordan Gerblick published
News Marvel Rivals' first duo emote lets you cuddle with Jeff the Shark, as if that's a thing we all wanted to do

Ubisoft brings back one of its best ideas: The Division 2 Survivors mode in the works, promising "updated take" on survival extraction with "clear communication and community involvement"
By Jordan Gerblick published
news "The Division 2: Survivors is as much your baby as it is ours"

Resident Evil Requiem monsters will throw furniture at you, which isn't even scary, it's rude
By Jordan Gerblick published
News Resident Evil 9 takes jump scares to a whole new level

After 9 years, Escape From Tarkov finally, actually has a 1.0 release date, and it's only a few months away
By Jordan Gerblick published
News Escape From Tarkov dev Battlestate Games has confirmed a November 1.0 release date

As Stardew Valley fans reel from the farming sim juggernaut's Infinity Nikki crossover, Eric Barone says "I never receive any money from these collabs" and "I've only done them because I was a fan of the other games"
By Jordan Gerblick published
news ConcernedApe is a man of the people

Former Witcher 3 devs behind The Blood of Dawnwalker want the vampire RPG to set "a new standard" for the genre with a "hybrid" combat system influenced by Batman: Arkham Asylum, For Honor, and Kingdom Come: Deliverance
By Jordan Gerblick published
News One combat system was too hard and the other wasn't immersive enough, so Rebel Wolves combined the two

21 years later, remake of beloved JRPG classic Trails in the Sky gets first playable demo – it's 5-7 hours long, and fans say it's a certified banger: "Oh my god it's phenomenal"
By Jordan Gerblick published
news Explore Trails in the Sky 1st Chapter's prologue in its entirety on PC and PS5, with a Switch version due out later
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