After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Weapons director Zach Cregger says his Resident Evil movie is "very Zach" and "an entirely original story" that leaves what you love about the games "in tact," except maybe Leon Kennedy: "I don't think fans of the games are gonna be bummed"
By Jordan Gerblick published
News "I'm not gonna steal Leon and put him in an original story. I think that would be presumptuous"

Elder Scrolls Online leads say Elder Scrolls 6 and Oblivion Remastered only bolster the MMO's player numbers: "We saw a lot of new and lapsed players"
By Jordan Gerblick published
News ZeniMax director Rich Lambert says "a lot" of ESO players are filling the void until Elder Scrolls 6

Rune Factory: Guardians of Azuma director says the cozy RPG series' "final form" is a game you can "keep living in forever," but "whether we can actually pull it off is a completely different story"
By Jordan Gerblick published
news "I believe that Rune Factory was originally supposed to be a fantasy world you could just keep on living in"

Borderlands 4 gets 758MB update on PC, and it's not all performance fixes: Gearbox says it "smooths out progression" and brings the first of a zillion weekly updates
By Jordan Gerblick published
News The new Borderlands 4 update "improves stability on PC"

007 First Light director says IOI "set a challenge" for itself to create "the best weapon-handling we have done to date" because, unlike Hitman, ranged combat isn't a last resort
By Jordan Gerblick published
News "Even if you try to stealth and things go wrong, you will just handle the situation slightly different"

After 23 years, I've officially beaten Super Mario Sunshine, and now I need a Switch 2 remaster to teach you youngins why the GameCube years really were a golden era for Nintendo
By Jordan Gerblick published
feature Finally beating Mario Sunshine made me pine for the days of brutally rewarding Nintendo games

Elder Scrolls MMO lead still wants to make a new game, despite the cancelation of the Blackbird project that Xbox's Phil Spencer apparently loved: "I don't think you can ride one thing into forever"
By Jordan Gerblick published
News Elder Scrolls Online lead wants it to be "that 30-year MMO" but still has ideas for other games because "if you put all your eggs in one basket, there's issues"

Blizzard confirms the Diablo 4 season 10 changes that'll be permanent, and thank Inarius, getting rid of boss invulnerability phases is one of them
By Jordan Gerblick published
News Boss farming is about to be much, much less frustrating

Dragon Quest 7 Reimagined takes the original JRPG's bloated story and cuts "subplots that have little or no direct relevance" to the main quest, but also adds "entirely new scenarios"
By Jordan Gerblick published
News Square Enix seems to know the original Dragon Quest 7 has some pacing issues

Borderlands 4 boss Randy Pitchford says "we just don't worry about the hate" online because "that's actually a different form of love" and "if someone's commenting, they're invested, man"
By Jordan Gerblick published
News "Not every game I've ever made worked"

Clair Obscur: Expedition 33 actors have also been in other hits like Baldur's Gate 3 and Final Fantasy 16, but assure "we're going to be a part of some absolute stinkers, too"
By Jordan Gerblick published
news Ben Starr and Jennifer English aren't only in amazing games

Rejected Nintendo applicant says the company doesn't need to filter out candidates by education because the very first test is so brutal almost no one gets through
By Jordan Gerblick published
news "I remember thinking: Makes sense, no need for a filter when this alone sifts out the candidates"

"Nowadays there are too many Souls games," says Phantom Blade Zero director, and you probably won't know the difference in this "kung fu action game" until you play it
By Jordan Gerblick published
News I feel that in my bones

Assassin's Creed Shadows lead admits Valhalla was a "monster game" even at the start, and became unwieldy with all the DLC piled on: "It was getting more messy"
By Jordan Gerblick published
News It was time someone said it

Final Fantasy 7 Remake director takes a hammer to difficulty discourse as the JRPG reveals ultimate god mode, says he's played games where he "gave up because of the time it takes to level up characters or traverse the game"
By Jordan Gerblick published
News With the Switch 2 and Xbox release date confirmed, Final Fantasy 7 Remake Intergrade is getting a "Streamlined Progression" setting with unlimited HP and MP, and damage "always" dialed up to 9999

BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick published
news Ex BioWare executive producer Mark Darrah spills the beans on the studio's expectations heading into launch

Final Fantasy 7 Remake gets 2026 release date on Switch 2 and Xbox with Rebirth and Part 3 to follow
By Jordan Gerblick published
News The in-development Final Fantasy 7 Remake Part 3 is confirmed for Switch 2 and Xbox

Dying Light: The Beast is launching 1 day early because Techland is super jazzed about hitting 1 million pre-orders: "We pushed ourselves to make the impossible possible"
By Jordan Gerblick published
News There's also an "exclusive new reward" for everyone who buys the DLC-turned-survival horror game ahead of launch

Slay the Spire 2's early access launch is delayed to March 2026, and the devs insist it has nothing to do with that other indie juggernaut that just came out: "On the bright side, everyone can keep busy playing Silksong during the wait"
By Jordan Gerblick published
News Mega Crit's sequel is now coming out on "a secret Thursday in March 2026"

Sony's Sucker Punch made "one joke about a Yotei six pack" and now Ghost of Yotei has a partnership with one of Japan's biggest beer brands
By Jordan Gerblick published
news The Sapporo logo even made it into the game

Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling spreads" across all players when they split up
By Jordan Gerblick published
news Mark Darrah continues his chapters-long autopsy of Anthem

Neil Druckmann says Naughty Dog is "firing on all cylinders" with new project Intergalactic: The Heretic Prophet and the reveal trailer "doesn't even scratch the surface of what this game actually is"
By Jordan Gerblick published
News "I'm so antsy to show it and talk about it"

EA finally unveils Battlefield 6's battle royale mode: testing begins this week, the shrinking ring insta-kills you, and "destruction will be everywhere"
By Jordan Gerblick published
News The "Battle Royale built on Battlefield's unique DNA" hits Battlefield Labs this week
Weekly digests, tales from the communities you love, and more