Latest articles by Edge Staff

Putting the art in martial arts: in Edge 366, discover how Sifu demonstrates Sloclap’s mastery of kung-fu action
By Edge Staff, Chris Schilling published
News “We wanted to make a really hard game where you need to improve yourself while playing”

DokeV is more than just a next-gen take on Pokemon
By Edge Staff, Chris Schilling published
Feature How Korean culture, childhood memories, anime and more inspire DokeV's gorgeous monster battler

Kitty powers: in Edge 365, find out why Stray’s feline star makes for an urban action-adventure like no other
By Edge Staff, Chris Schilling published
News “Being a cat implies that every jump is smooth and calculated – you jump your way around the city very easily.”

Tchia is GTA meets Ghibli, set on a south Pacific island
By Edge Staff, Chris Schilling published
Feature With a Last Of Us Part 2-style ukulele waiting to be plucked

Does Deathloop prove that 'immersive sim' is an outdated term?
By Edge Staff, Alex Spencer published
Feature Can Deathloop be called an immersive sim?

A new breed of superhero game: Marvel’s Midnight Suns headlines Edge 363
By Chris Schilling, Edge Staff published
news “You really have to find a corner of this universe that you can call your own.”

Marvel approached Firaxis to make Midnight Suns because of how much they liked XCOM
By Ben Tyrer, Edge Staff published
News Edge 363 reveals how Midnight Suns came about due to a mutual respect

Salt and Sacrifice is part Dark Souls, part Monster Hunter
By Edge Staff, Chris Schilling published
Feature Track down bosses and kill them for a "loot pinata" in this sequel to an indie classic

Phantom Abyss mixes tomb raiding with Apex Legends-inspired movement
By Edge Staff, Chris Schilling published
Feature "We weren't 100% sure exactly how people would behave"

Ace Attorney series could get more historical crossover games after Great Ace Attorney Chronicles
By Ali Jones, Edge Staff published
News Producer Yasuyuki Makino says "never say never" in the latest issue of Edge

Sun, sand, and soul-searching: Edge 362 explores Sable's bittersweet open-world coming-of-age story
By Edge Staff, Ali Jones published
News "You aren't a hero, so the world should continue without you."

Max Payne turns 20: Remedy Entertainment looks back on the making of its iconic action game
By Edge Staff published
Feature Here’s how Max Payne was made, from the people that were there at the time

Naraka: Bladepoint, the genre-disrupting battle royale game, leads the new issue of Edge Magazine on-sale now
By Chris Schilling, Edge Staff published
News “We think there are just too many shooters – but we’ve been lacking multiplayer fighting games”

How Fortnite and Minecraft virtual concerts kept music alive while we weren't allowed outside
By Edge Staff, Jordan Oloman published
Feature We talk to the artists, developers and organisers who helped bring music fans back together as lockdown held us apart

Meet Twin Suns, the former Halo and Hitman developers building a 'creative and unexpected' AAA action game for console and PC
By Edge Staff published
Feature The former Halo Infinite creative director and IO Interactive executive producer on their desire to walk away from established franchises

In praise of The Duke, the breakout star of Resident Evil Village
By Edge Staff published
Feature How the relentlessly cheerful merchant overcomes some ugly stereotypes to outshine even Lady Dimitrescu

Solar Ash, the new game from the studio behind Hyper Light Drifter, is Edge’s cover star this month
By Edge Staff published
News Discover how developer Heart Machine is making the leap to 3D in Edge’s exclusive interview and preview.

Is the JRPG in danger of leaning too far into its niche?
By Edge Staff published
Feature Games such as Bravely Default 2 give fans everything they want, but don't offer much in the way of surprise

Has Epic transformed character creation for good with its new MetaHuman Creator tool?
By Edge Staff published
Feature Epic Games and industry insiders discuss the new tool that will let anybody rapidly create high-quality 'virtual humans'

Dreamlike, challenging, and terrifying: Saturnalia wants to send you on a survival-horror holiday to Sardinia
By Edge Staff published
Feature Looking for another creepy village to explore? Santa Ragione has you covered

WarioWare meets Kubrick in Card Shark, a card game like no other
By Edge Staff published
Feature Card Shark is a cheat 'em up from Reigns developer Nerial

The print edition of the new Edge features a spectacular animated 3D cover
By Edge Staff published
News Lenticular printing brings Ratloop Games Canada’s Lemnis Gate to life in eye-popping detail

DJ Porter Robinson on the future of virtual concerts, from clubbing in VR Chat to browser-based live music
By Jordan Oloman, Edge Staff published
Feature Porter Robinson is bringing music into Oculus VR with the Secret Sky 2021 virtual festival
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