Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
Latest articles by Dustin Bailey

"I hope that we're not done with Wolfenstein yet": MachineGames has plans for BJ Blazkowicz in Wolfenstein 3 because the FPS devs "have always seen this as a trilogy"
By Dustin Bailey published
News "We have a story to tell"

Legendary Japanese racing game dev goes under the radar for 18 years, quietly emerges to drop the best-rated Steam racer of 2025, and gives fans 20 days to grab it at a hefty discount before the price jumps to $50
By Dustin Bailey published
News Tokyo Xtreme Racer's big comeback is almost complete

Weeks after BioShock layoffs, 2K axes employees at Civilization and XCOM developer Firaxis for "adaptability, collaboration, and creativity," which is a pretty cold way of acknowledging the reported dozens of job losses
By Dustin Bailey published
News Another round of layoffs is here

Stardew Valley creator Eric Barone voices somebody in Hollow Knight: Silksong, but he won't say who "so as not to spoil any surprises for anyone"
By Dustin Bailey published
News ConcernedApe has a new gig

Silksong launched two hours ago in the middle of the workday and it's already eclipsed Hollow Knight's all-time concurrent Steam player record
By Dustin Bailey published
News 111,873 players can't be wrong

For the first time in 4 years, there's a new Super Mario Bros speedrun world record holder: "We are now only 15 frames away from a perfect speedrun"
By Dustin Bailey published
News "This grind was absolutely grueling"

007 First Light is "not a reskin" of Hitman, IO Interactive says again, and the team brought in "amazing fresh talent" including devs with "specific driving expertise" to help build car missions
By Dustin Bailey published
News It's "about the game first," IO says

007 First Light, the Hitman dev's James Bond game, launches 2 months before GTA 6 with the Deluxe Edition as a pre-order bonus
By Dustin Bailey published
News The new James Bond game's release date is set for March

For the Hitman devs, 007: First Light felt like "coming home" because James Bond has been an "inspiration" for so long
By Dustin Bailey published
News 007: First Light "encompasses everything you would expect from the Bond experience"

Nintendo reportedly kept delaying Switch 2 because first-party devs wanted more time to perfect games like Mario Kart World and Donkey Kong Bananza
By Dustin Bailey published
News The publisher apparently wanted to give its first-party devs time to cook no matter how much it annoyed fans and third-party publishers

Outer Worlds 2 bosses "think it's funny" they've made an RPG about evil mega-corporations with Microsoft as their new owner: "It'd be ridiculous to say we don't notice that"
By Dustin Bailey published
News "Regardless of who's funding it, we're still trying to tell that same message"

An uber-rare Nintendo cartridge worth $1,000 sat in a Las Vegas retro shop for months until it sold for $12, and the store's owners aren't even mad about it: "Score! Our f*** up their gain"
By Dustin Bailey published
News "Happy this is going to a good home!"

After Ubisoft's shutdown of The Crew spawned the Stop Killing Games movement, a group of fans are finally ready to release a server emulator to keep the racer alive: "No one will ever be able to take this away from you now"
By Dustin Bailey published
News "Your local server, your local savegames, your game"

Losing Final Fantasy Tactics' source code meant The Ivalice Chronicles devs had to use any available resources to rebuild the remaster, "whether that be the retail copy of the game or the smartphone version"
By Dustin Bailey published
News "It was a little bit of a different struggle than what you might expect if you're creating a game from absolutely nothing"

Helldivers 2 creative director wishes he could make a sequel to the chaotic co-op game that launched Arrowhead, but returning to it "scares" him: "I would like to do it at some point though"
By Dustin Bailey published
News Don't expect Magicka 3D anytime soon

After Battlefield 6 beta players spent a week roasting the Netflix-style menus, dev says "we're not going to rebuild our menu from scratch" in time for launch, but "we are looking to improve"
By Dustin Bailey published
News "It's probably still going to be a little bit clunky when we launch"

Metal Gear Solid Delta replaces the original game's bikini model posters with new pictures and family photos of the same women 21 years later
By Dustin Bailey published
News Snake Eater's Easter eggs continue to surprise

"It's not just paywalled, IT'S WHALEWALLED!": Genshin Impact's new level 100 cap has players terrified of a pay-to-win endgame even as MiHoYo celebrates its own generosity
By Dustin Bailey published
News "A lot of our decisions honestly carry a splash of idealism," MiHoYo says

Ghost of Yotei has gone gold, and Sucker Punch is celebrating with 74 seconds of brutal, bloody, John Wick-worthy gun fu
By Dustin Bailey published
News "We're so excited to finally have reached this milestone"

CD Projekt said ditching game-key cards for Cyberpunk 2077 on Switch 2 was "the right thing to do," and it's apparently paid off because 75% of that version's sales were physical
By Dustin Bailey published
News Early adopters of Cyberpunk 2077 on Switch 2 are apparently hungry for physical games

You can put Dragon's Dogma 2 alongside Space Marine 2 and Helldivers 2 as a sterling example of what happens when you stop trying to make AAA games for everyone: "It’s normal if some people outside that target audience don't like the game"
By Dustin Bailey published
News "I made the game not like a Nintendo one to be liked by all the people, but for a certain type of audience"

JRPG lovers are "migrating away from Fandom" to unite the Trails and Ys communities in an independent wiki, following in the footsteps of Zelda and Silksong fans before them
By Dustin Bailey published
News Say hello to the united Falcom Wiki

As Perfect Dark gets canceled and the next Tomb Raider's development stumbles on, Crystal Dynamics lays off even more developers while blaming "evolving business conditions"
By Dustin Bailey published
News This is the third round of layoffs in two years

Unreasonably good Xbox FPS featuring Vin Diesel was so under the radar, not even the studio noticed when it got canceled: "They basically forced the publisher to restart the game"
By Dustin Bailey published
News The Chronicles of Riddick: Escape from Butcher Bay "was cancelled for two weeks, and we didn't know about it"
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