Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
The sandworm in Dune: Awakening
Survival Games Player count collapse? Roadmap? Buddy, we've got bigger problems, Dune: Awakening player decides, making it his life's goal to get the MMO's "useless" melee combat fixed
A crop of the Metroid Prime 4: Beyond key art showing Samus Aran - in her sci-fi style red and yellow power suit armor - on a purple background reaching out her hand to use purple psychic powers while statues of aliens loom in the background
Metroid Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
Arc Raiders best weapons
Third Person Shooters Arc Raiders devs had ambitions for "boss fights in that same arena of Dark Souls, Monster Hunter" but quickly realized the Arc are too unpredictable
Ghost of Yotei gameplay showing Atsu sitting on her horse between bright pink cherry blossoms, looking at a distant fortification built against a mountain
Open World Games Best open world games to play right now and completely forget real life exists
GamesRadar+ Best Games of 2025 hero image
Games The 25 Best Games of 2025
Art from Octopath Traveler 0 showing Alexia walking down some steps and examining statues
JRPGs Octopath Traveler 0 fulfils a wish I've had since the first JRPG in the series, but it also loses something that made its predecessors special
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming Best PC games: The 25 greatest PC games to play right now
Key art for Routine showing an astronaut looking at a CAT scanner with a shadowy robot figure behind them, and the moon behind them both
Survival Horror Games Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
Baldur's Gate 3 companion Shadowheart, a young woman with braided black hair and plated armor, smirking while glancing to the side
RPGs The 25 best RPGs you can (and should) play right now
Key art for Sleep Awake showing Katja using an eye serum with stark red lighting
Survival Horror Games Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
The 50 Most Iconic Video Game Characters
Games The 50 most iconic video game characters of all time
Red Dead Redemption 2
Adventure Games 25 best adventure games to get swept up in right now
Steam Deck review
Games I'm too broke to buy Donkey Kong Bananza, so if you're sharing my FOMO here are the best Steam Deck games I'm playing instead
The best Steam games to play in 2024 - Astarion from Baldur's Gate 3 looking pensive with his hand on his chin
FPS Games The 25 best Steam games to play right now
best Xbox One games
Games The best Xbox One games of all time to play now
Trending
  • Best Games of 2025
  • The Future of Total War
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  1. Games

7 things that should be awesome in video games (but rarely are)

Features
By David Houghton published 30 July 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Dino-snores

Dino-snores

Due to their limitless creative freedom in building characters and worlds, video games have an uncanny ability to make anything awesome. All kinds of things that would be rubbish, or at least fairly pedestrian, in real life, become ludicrous fun when games get hold of them. Farming, fighting, paper rounds, goats Theres seemingly nothing that games cant make cool.

Except, it seems, things that are already cool in the real world. Or real-world fiction. You see there are plenty of awesome things that, despite their massive potential, usually tend to be a bit disappointing in games, at least once they step out of the cutscenes and become actual gameplay mechanics. There are a few great exceptions for each of course, but really, this stuff deserves better.

Page 1 of 9
Page 1 of 9
Dragons

Dragons

Should be awesome because: Think a meteor killed off the dinosaurs? No. The dragons embarrassed them away. Then they just buggered off on a whim, because they were too cool to hang around. Fricking huge great lizards that breath fire, walk and fly with equal adeptness, and are far more suave and better-kempt than those snarling, stomping, feral peasant-lizards, they can often speak English too. And probably drink tea. Being a dragon in a game? It should be amazing.

But unfortunately 90% of the time theyre rubbish. Maybe its because theyre too awesome. Putting dragons up against human-type enemies is so unbalanced a fight that the lizards devastating powers feel wasted. And while combat is usually okay in the sky (if essentially a reskinned air-combat sim), on the ground a lot of devs try to evoke the beasts apocalyptic heft by making them slow and heavy. Screw that. I want a leaping, fluid, tail whipping dragon with the agile physicality of a Xenomorph and the fight skills of Bayonetta. And fire.

Notable exceptions: Panzer Dragoon (even though the dragon acts a bit more like a fighter plane), and Divinity: Dragon Commander. Because you get a dragon with a jetpack. Look, Im stretching here.

Page 2 of 9
Page 2 of 9
Mechs

Mechs

Should be awesome because: The only thing cooler than robots? Giant robots. And you know the the only thing cooler than giant robots? Giant robots that are also tanks, that you can pilot as a normal-sized person, thereby emphasising your empowerment from meaty weakling to rollicking great deathbot with a warm human heart. And rockets the size of buses. Being a gun-toting action-bastard can be fun, but being a railgun-toting, 30-foot, titanium action-bastard capable of running faster than a family car and punching buildings in half? The dream.

But unfortunately Mechs often blunder into the same problems as dragons, in that the sense of empowerment is lost through bad match-ups. When solely fighting other mechs, the sense of scale and power drops away in favour of attritional, long-range shoot-outs and lumpen movement that resonates more with the walking tank side of mechdom than the awesome, metallic Rambo factor. And when mechs appear as bonus diversions in FPS, their ability to liquefy human enemies on sight diminishes their badassery further, making them too tough to be truly cool. Little more than turret sections with limbs.

Notable exceptions: Titanfall, for combining multiple scales of combat with fast, pacey mechs and a focus on close-range duels.

Page 3 of 9
Page 3 of 9
Swimming levels

Swimming levels

Should be awesome because: Stick with me on this one. We all know that water levels are almost invariably shit. But they could--and should--be great. Great games, particularly 3D ones, are all about the joy of movement and control. Theyre about exploration, mastery, and tactical dexterity in space. But generally, jumping aside, they limit us to a fairly flat plane. Water however, with its flagrant disregard for ground-based physics, should unshackle us, freeing us from such constraints so as to positively fly! (swim). They should provide a joyful, kinetic sense of explorative freedom, breaking up the standard gameflow with a temporary, plausible empowerment while at the same time furnishing a relaxing, slower-paced, ambient break.

But unfortunately They dont. Because theyre almost invariably shit.

Notable exceptions: Super Mario 64, for nailing the balance of fluidity, ambiance and control. So why Galaxy didnt get it right is a mystery.

Page 4 of 9
Page 4 of 9
Superheroes

Superheroes

Should be awesome because: The whole world-saving, girl-rescuing, crazy-ability-having, muscle-festishising power-fantasy that AAA games are built on has its roots nowhere but in the pages of early superhero comic books. Plus, games should be able to evoke a real sense of who and what those characters are, better than any other medium. Films can provide better, flashier visual representations of their powers, but only games can provide a real, kinetic sense of what its like to be those characters.

But unfortunately Its almost impossible to hold together the narrative integrity of the superhero power-fantasy in a game that inherently needs frequent lose-conditions. You either end up in a ridiculous situation where Superman gets beaten up by street thugs as he walks to an objective, or you create a boatload of tertiary, dull uses for the hero in questions powers (Hellooo, Peter Parker, balloon-saviour). Then theres the fact that games have been crafting finely-balanced, super-charged power-fantasies of their own for years, thus making proper superheroes both fairly unnecessary and even tougher to make stand out.

Notable exceptions: The Arkham series. Namely because Batman has exactly the vulnerabilities and balanced abilities that a game character needs.

Page 5 of 9
Page 5 of 9
Zombies

Zombies

Should be awesome because: Watch Night of the Living Dead. Remind yourself what zombies really mean. Theyre the unrelatable, insurmountable, ever-growing, utterly tireless march of death. They are the loss of hope. The endless siege. They are constant, pitiless threat with no respite. They are an ever-extending horizon of devastation. In games, they should provide bleak, atmospheric horror and desperate, tactical action. They should furnish some of the mediums most affectingly dark narratives. They should be a nightmare.

But unfortunately Im not saying that there arent any good zombie-based games. Of course there are. But think about how most games use zombies, as opposed to the above. Theyre usually convenient, consequence-free bullet-fodder, little more than gore-accommodating excuses for low-level AI and identikit character modelling. They pander to the most cynical reasons to use the undead in game design, rarely implemented with deep thought as to what they truly represent as a unique horror entity. But they're easy. That's why so many games have them.

Notable exceptions: The Walking Dead, for taking a human, narrative angle, and Resident Evil 4 for the sheer sense of oppression. And the cabin siege. Though the Ganados arent technically zombies. But whatever.

Page 6 of 9
Page 6 of 9
Air combat

Air combat

Should be awesome because: Theoretically, the heady duel of plane-on-plane is a dizzying, tactical ballet. A maelstrom of free-flowing, multi-directional one-upmanship than thrives on action, reaction, bigger-picture thinking and precision aim. These are the things that great multiplayer FPS is built around, so to remove the ground and replace it with total, improvisational command of space, at the speed of sound, should be a flawless fit.

But unfortunately The problem with moving through the sky at Mach 1 is that, without real-life g-force, it doesnt actually feel very fast at all. Look out of the window of any passenger plane you might find yourself on. What do you see? A large expanse of distant, static clouds and never-changing blue. Couple that sense of non-speed with the distances air battles are usually waged over and, particularly in modern-set, more realistic games, youre looking at a whole lot of time spent lining up two small dots, firing, repositioning, and repeating.

Notable exceptions: Star Fox 64s all-range levels, for keeping aerobatic combat close-range and accessible, and War Thunder for getting the arcade/realism blend juuuust right. And Afterburner Climax, of course, for just taking the shamelessly linear, explosive rollercoaster approach.

Page 7 of 9
Page 7 of 9
Sex

Sex

Should be awesome because: Stop giggling. Im not talking about sex as pure titillation (I said stop giggling). No, you see my point is that as games increasingly encroach upon the territory of the Mature Narrative Medium, sex is actually going to become a really powerful tool (Seriously, who keeps laughing?). Film, TV and literature have been using sex and sexuality as insightful, meaningful in-roads to characterisation and plot development forever. If games are going to proudly step away from the kids toy stigma--not to mention drop the well-founded reputation for juvenile sexual exploitation--they need to proudly and smartly use this stuff to take on the big boys of storytelling (Honestly, if I have to tell you one more time).

But unfortunately Games writing just isnt treating sex maturely at the moment. At best, even if used tastefully, its more of a tick-box for maturity rather than something that really adds any in a meaningful sense. Generally used in the same way that vapid, blockbuster cinema does--ie. as a disposable script-filler and cheap way of upping the emotional odds--at best its just there. And at worst, when visual explicitness and inadequate graphical fidelity smash headlong into each other, its a bona fide living nightmare of dead-eyed zombie-humping.

Notable exceptions: Er

Page 8 of 9
Page 8 of 9
Son, I am disappoint

Son, I am disappoint

So that's my list of things that games should be doing better. But what about you? Do you think I've got any wrong? Do you bloody love water levels in all their forms? Are there any other awesome things you think that games aren't doing justice to? And if so, how should they fix them? Let me know in the comments.

And while you're here, why not have a look at (and ideally a read of) some of our related features? The absolute worst water levels would be a good bet, as would our list of The worst superhero games of all time.

Page 9 of 9
Page 9 of 9
David Houghton
David Houghton
Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
Read more
The Outer Worlds
Fallout co-creator Tim Cain explains the biggest RPG sins, including annoying NPCs, bad exposition, and those terrible escort missions: "'This escort quest will be fun.' They'd be wrong."
 
 
A screenshot from Clair Obscur: Expedition 33 showing Maelle fighting an enemy.
Clair Obscur: Expedition 33 writer warns against a classic game hangup: "deus ex machina" power creep that makes you wonder "why didn't they just do this from the beginning"
 
 
Mass Effect Legendary Edition screenshot of femme Shep outside the normandy space ship
25 Best sci-fi games to travel into the future with
 
 
Grand Theft Auto 5
Behind the scenes GTA 5 camera work reveals Rockstar's trickery, featuring transforming NPCs, random T-poses, and a half-built plane
 
 
Fallout
Fallout co-creator Tim Cain says today's games could learn a lot from '80s games: "They add too many things thinking more of those things make the game better, when really what they do is dilute the game"
 
 
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
Best PC games: The 25 greatest PC games to play right now
 
 
Latest in Games
Clair Obscur: Expedition 33 Gustave winces
Fallout and The Elder Scrolls boss Todd Howard's GOTY pick just so happens to be the current game of the year frontrunner Clair Obscur: Expedition 33
 
 
FC 26
FC 26 Joga Bonito promo and Lucas Paqueta SBC guide
 
 
Assassin's Creed Shadows
Assassin's Creed Shadows associate director has a hot tip for the next Ubisoft studio taking on the franchise: "Pay more attention to parkour as its own pillar"
 
 
Arc Raiders best weapons
Arc Raiders devs had ambitions for "boss fights in that same arena of Dark Souls, Monster Hunter" but quickly realized the Arc are too unpredictable
 
 
Slay the Spire 2
Slay the Spire 2 devs literally flipped a coin to decide between a new game or a sequel to their genre-defining roguelike deckbuilder: "The rest is history"
 
 
GTA 6
We got a Rockstar doormat before GTA 6: Rockstar drops new merch for GTA, Red Dead Redemption, and Bully ahead of the holidays
 
 
Latest in Features
Big Preview Total War hub image featuring Warhammer 3 characters
Explore the future of Total War in the GamesRadar+ Big Preview
 
 
Crucial DDR5 Pro facing the camera on a stand, showing the small Crucial branding
Crucial could have been the brand to help consumers with RAM and storage costs, not make them worse
 
 
Dust Bunny
Bryan Fuller's Dust Bunny is a weird and wonderful tale with one important lesson: "Believe children"
 
 
Pokemon Phantasmal Flames Charizard X Ex Ultra Premium Collection box laid out at an angle
Pokemon TCG Phantasmal Flames introduces a couple of tournament-winning cards you need in your deck
 
 
Hand using the Nintendo Switch 2 Joy-Con controller in its mouse setting
Here's how to use mouse controls on Metroid Prime 4, and how to make them even better
 
 
Matt Mercer smiling and Brennan Lee Mulligan talking, with a white line dividing them
I've watched 1000+ hours of D&D podcasts, here's what Critical Role 4 should learn from Dimension 20 and new DM Brennan Lee Mulligan
 
 
  1. Art from Octopath Traveler 0 showing the hero being haunted by the images of those who burned his hometown, with ghostly images of the three surrounding an image of a town on fire behind him as he walks forward
    1
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  2. 2
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  3. 3
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  4. 4
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  5. 5
    Marvel Cosmic Invasion review: "Excellent '90s-tinged superhero brawling across a punchy campaign falls just short of arcade bliss"
  1. Freddy Fazbear in Five Nights at Freddy's 2
    1
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  2. 2
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  3. 3
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  4. 4
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  5. 5
    Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
  1. Noah Schnapp as Will Byers and Jamie Campbell Bower as Vecna in Stranger Things season 5
    1
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  2. 2
    Pluribus season 1 review: "Easily one of the year's best dramas"
  3. 3
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  4. 4
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  5. 5
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...