Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • RPG Club
  • Countdown to GTA 6
  • Game of the Week
  • New Games 2026
  • G+RLS Podcast
  • Best gaming tech
  • Join our RPG Club
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action

6 crap game design flaws that really should be extinct by now (but that we accept anyway)

Features
By David Houghton
Published 24 February 2011

C'mon people, are we really going to keep putting up with this crap?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Video games, when you think about it, are still pretty crap. Oh yes, we have visually stunning worlds realised down to the last tiny, billion-polygondetail. Oh yes, we have epic sweeping narratives that could make amountain cry until it turned to mud. But games still cling onto a load of tired old crap that really is unjustifiable in the modern age. And they cling onto it because we as gamers keep accepting it. We shouldn't.

Pointless old design decisions, decades past their relevence sweet-spot. Sloppy glitches in basic, core gameplay elements that really should be second-nature to create by now. Cheap, badly-executed corner-cutting that we allow to slide again and again, just because we've already seen it so many times before. Well sharpen up, people. The only way this crap is going to change if we take an objective look and call it out for the unacceptable, out-dated balls it is. So I'm starting with these six.

The lives system

Age-old video gamecliche it may be, but the concept of having a finite number of lives, whose depletion inevitably leads to the dread bastard visage of the “game over” screen, is not a true element of game design. It is a trope of basic capitalism, pure and simple. People like doing enjoyable things. And if those things are really enjoyable, they’ll pay to do them. If they’re really, really enjoyable, they’ll pay multiple times to do them again and again and again. Casinos have this knowledge nailed. Drug dealers? Absolutely all over that shit.

Latest Videos FromGamesRadar+
Watch full video here:

Back in the early days of arcades, game manufacturers worked it out too. Thus, finite attempts at a game, expandable with money, became the norm. Now though, the system serves no purpose. We’ve already spent the equivalent of 40-50 arcade credits onany game we're playing at home.Said game is probably a massive, sweeping narrative experience. Continues, thanks to hard drives, rightly, are infinite. But some games still insist on squeezing a lives quota in there too. The upshot of this extra design complexity? Bugger all, except that it causes you an extra delay in getting back into the game every fifth to tenth death. It is pointless. It has no point.

Crap 3D cameras

Super Mario 64 was how long ago? So why are we still treating the ability to see what’s going on in a 3D game as a luxurious treat? It’s not a truffle-oil massage from the sexy young queen of some exotic kingdom of opulence and excess. It’s not a fragrant cocktail blended with unicorn tears, Ambrosia and water from the fountain of eternal youth. It’s basic bloody game design and we need it bloody well sorted out right bloody now.

You may like
  • In the age of AI and layoffs, playing old games in 2026 is about more than nostalgia
  • 007 First Light screenshot of Bond pointing a gun at an off-camera enemy Zelda Breath of the Wild's most important lesson lives on in 007 First Light
  • Baldur's Gate 3 Karlach We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev

Bloody!

Uncooperative Co-op AI

Persistent NPC comrades, particularly in action games, can be great. They’re great at adding character-driven narrative to an otherwise purely action-driven scenario. They’re great at emphasising moments of tension and catharsis. They’re great at adding plausibility to games’ traditional one-man-army plots. You know what else they’re great at? Crapping up all your progress by having the tactical logistical awareness of a deaf mole trying to re-stageOperation Barbarossa.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Squad back-up is supposed to be there to back you up. All to often though, it’s simply there to train you in baby-sitting. If it isn’t forcing you to restart by getting one or more of you killed, it’s forcing you to restart by forcing you to rescue it from getting killed and then getting you killed in the process.

Here’s a crazy idea. How about if, rather than being a tertiary hindrance, co-op AI just plain isn’t there if you’re playing on your own? I know the idea is a radically new one, having only been around since Contra, but it could just work. If I'm playing on my own, it's because I want to play on my own. I don't need a crap simulation of an idiot friend who I don't even get the satisfaction of shouting at when he screws up. Or ifsaid NPCs arevital to narrative, how about making them invincible when under the command of the CPU? Alyx from Half-Life 2 manages that, so why can’t a fully-trained space marine?

Or alternatively, you know, maybe you could just test the code a lot and make sure that it actually works...?

You may like
  • In the age of AI and layoffs, playing old games in 2026 is about more than nostalgia
  • 007 First Light screenshot of Bond pointing a gun at an off-camera enemy Zelda Breath of the Wild's most important lesson lives on in 007 First Light
  • Baldur's Gate 3 Karlach We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev

Pointless old design decisions, decades past their relevence sweet-spot. Sloppy glitches in basic, core gameplay elements that really should be second-nature to create by now. Cheap, badly-executed corner-cutting that we allow to slide again and again, just because we've already seen it so many times before. Well sharpen up, people. The only way this crap is going to change if we take an objective look and call it out for the unacceptable, out-dated balls it is. So I'm starting with these six.

The lives system

Age-old video gamecliche it may be, but the concept of having a finite number of lives, whose depletion inevitably leads to the dread bastard visage of the “game over” screen, is not a true element of game design. It is a trope of basic capitalism, pure and simple. People like doing enjoyable things. And if those things are really enjoyable, they’ll pay to do them. If they’re really, really enjoyable, they’ll pay multiple times to do them again and again and again. Casinos have this knowledge nailed. Drug dealers? Absolutely all over that shit.

Back in the early days of arcades, game manufacturers worked it out too. Thus, finite attempts at a game, expandable with money, became the norm. Now though, the system serves no purpose. We’ve already spent the equivalent of 40-50 arcade credits onany game we're playing at home.Said game is probably a massive, sweeping narrative experience. Continues, thanks to hard drives, rightly, are infinite. But some games still insist on squeezing a lives quota in there too. The upshot of this extra design complexity? Bugger all, except that it causes you an extra delay in getting back into the game every fifth to tenth death. It is pointless. It has no point.

Crap 3D cameras

Super Mario 64 was how long ago? So why are we still treating the ability to see what’s going on in a 3D game as a luxurious treat? It’s not a truffle-oil massage from the sexy young queen of some exotic kingdom of opulence and excess. It’s not a fragrant cocktail blended with unicorn tears, Ambrosia and water from the fountain of eternal youth. It’s basic bloody game design and we need it bloody well sorted out right bloody now.

Bloody!

Uncooperative Co-op AI

Persistent NPC comrades, particularly in action games, can be great. They’re great at adding character-driven narrative to an otherwise purely action-driven scenario. They’re great at emphasising moments of tension and catharsis. They’re great at adding plausibility to games’ traditional one-man-army plots. You know what else they’re great at? Crapping up all your progress by having the tactical logistical awareness of a deaf mole trying to re-stageOperation Barbarossa.

Squad back-up is supposed to be there to back you up. All to often though, it’s simply there to train you in baby-sitting. If it isn’t forcing you to restart by getting one or more of you killed, it’s forcing you to restart by forcing you to rescue it from getting killed and then getting you killed in the process.

Here’s a crazy idea. How about if, rather than being a tertiary hindrance, co-op AI just plain isn’t there if you’re playing on your own? I know the idea is a radically new one, having only been around since Contra, but it could just work. If I'm playing on my own, it's because I want to play on my own. I don't need a crap simulation of an idiot friend who I don't even get the satisfaction of shouting at when he screws up. Or ifsaid NPCs arevital to narrative, how about making them invincible when under the command of the CPU? Alyx from Half-Life 2 manages that, so why can’t a fully-trained space marine?

Or alternatively, you know, maybe you could just test the code a lot and make sure that it actually works...?

  • 1
  • 2

Current page: Page 1

Next Page Page 2
CATEGORIES
Nintendo PlayStation Xbox Platforms
PRODUCTS
Metal Gear Solid 4: Guns of the Patriots Halo: Reach Super Mario Galaxy 2
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Games In the age of AI and layoffs, playing old games in 2026 is about more than nostalgia
 
 
007 First Light screenshot of Bond pointing a gun at an off-camera enemy
Action Games Zelda Breath of the Wild's most important lesson lives on in 007 First Light
 
 
Baldur's Gate 3 Karlach
Games We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev
 
 
Neil Druckmann interview screenshot
Games Does anyone actually want new consoles?
 
 
Jason appears with a messy mullet and facial hair in GTA 6 Ultimate Edition
Grand Theft Auto I'm glad GTA 6's pre-order bonuses and Ultimate Edition add-ons aren't breaking the game
 
 
A mime from Clair Obscur wearing sunglasses
Games Games like Clair Obscur: Expedition 33, Peak will help the industry escape its "fear," say experts
 
 
Latest in Action
GTA 6
Grand Theft Auto Ahead of GTA 6, Rockstar ramps up GTA Online roleplay as nopixel V prepares exclusive Closed Beta
 
 
GTA 6
Grand Theft Auto GTA 6 isn't too expensive for superfans, as 90% opt for the pricier $100 copy according to analysts
 
 
GTA 6 promo image of a woman in a dark nightclub holding a toothpick with olives on it to her lips, a martini glass in the other hand
Grand Theft Auto The women of Grand Theft Auto: How film noir shaped (and limited) Rockstar's female characters
 
 
Gears of War: E-Day screenshot shows Marcus holding a bottle, smiling.
Gears of War OG Gears of War lead says "wallbouncing in Gears" is like his cult classic platformer helping turn fans into furries
 
 
GTA 6
Grand Theft Auto GTA 6 fans don't "go around buying nerdy niche" games, indie dev says
 
 
God of War Ragnarok
God of War God of War has lasted so long because devs "actually respect the fans," says Kratos actor Christopher Judge
 
 
Latest in Features
Hell Let Loose: Vietnam screenshot of a soldier aiming a gun towards a tank; another soldier can be seen nearby it
FPS Games Hell Let Loose: Vietnam director says games need "friction" to thrive, and this shooter is proof
 
 
GTA 6 promo image of a woman in a dark nightclub holding a toothpick with olives on it to her lips, a martini glass in the other hand
Grand Theft Auto The women of Grand Theft Auto: How film noir shaped (and limited) Rockstar's female characters
 
 
Two PSPs positioned in front of physical game cases on a wooden desk
Retro The PSP is the ultimate physical media EDC in 2026, change my mind
 
 
A sorcerer character in Baldur's Gate 3 looking to the left and smiling
Baldur's Gate Playing Baldur's Gate 3 with no weapons at all forced me to progress my story in a very specific way
 
 
Beast of Reincarnation screenshots
Action Games Beast of Reincarnation is a Pokémon-inspired soulslike without the cruelty of Dark Souls
 
 
Wolverine fights red ninja in the streets, with the orange GamesRadar Big Preview frame
Action Games Marvel's Wolverine will make sure squeamish players never have to see blood and gore: "We don't want to surprise anyone"
 
 
LATEST ARTICLES
  1. The first trailer for VisionQuest is finally here
    1
    VisionQuest trailer teases a trip into Vision's glitchy mind, and a human Ultron
  2. 2
    Kingdom Hearts anime series in the works at Disney Plus that will tell an "original" story
  3. 3
    The Simpsons: Hit & Run "is coming back in some form," says Matt Groening, but it looks like he wasn't supposed to
  4. 4
    Lanterns creator says realism was "totally the goal" for the gritty new superhero drama because they're "trying to tell a real story"
  5. 5
    D23 2026 live coverage – All the Marvel and Star Wars announcements from the Disney Entertainment Showcase as it happens

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...