Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
View
Trending
  • Summer Game Fest
  • New games for 2025
  • Upcoming Switch 2 games
  • Switch 2 stock

Recommended reading

Blue Prince tips
Puzzle Games 10 Blue Prince tips to start exploring the mansion
InZOI Starter Guide
Simulation Games How to get started in InZOI
Atomfall tips
Survival Games 10 Atomfall tips to help you escape the quarantine zone
Dune Awakening tips
Survival Games 10 Dune Awakening tips and tricks we wish we'd know earlier
inZOI Character Studio trailer screenshot showing a young woman with ginger-y hair and a light baseball cap smiling to the side
Simulation Games If you can't get enough of killing Sims in The Sims 4, iNZOI offers "16 different types of deaths" to inflict upon your poor unsuspecting Zois
Baldur's Gate 3
Baldur's Gate From zombie tieflings to a 1-in-64 million ending, Baldur's Gate 3 sleuths are still digging deep to find the content Larian never wanted you to see
Indiana Jones and the Great Circle
Action Games 10 Indiana Jones and the Great Circle tips and tricks we wish we knew before playing
  1. Gaming

9 ways your life is one big video game

Features
By Maxwell McGee published 27 November 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Art imitates life

Art imitates life

Play enough video games, and you start to see parallels with everyday life. I know, I know, most people don't go around fighting magical monsters or embarking on interstellar adventures (but those that do must have a lot of fun). Most people work a job, have a family, and basically do their best at getting by.

These two categories may seem none too similar, but if you peek behind the curtain and examine how both video games and the game of life are designed, you'll find they actually share a lot in common. As a matter of fact, the similarities start right from the moment our life begins

Page 1 of 11
Page 1 of 11
Your childhood is one long, unskippable tutorial

Your childhood is one long, unskippable tutorial

From the moment you're born, you're trapped in this long, plodding tutorial where you mostly just sit and watch other people do things. And it's so boring. You're unable to control anything, and it takes years before you're even allowed to move around. What's worse: no one ever seems to remember much of their childhood, so what's the point?

And then there's all the stuff that isn't even covered in this tutorial. For example, we learn how to talk to other people - great - but what are you supposed to say when your boyfriend or girlfriend wants to split up? It's like one of those fighting game tutorials where it teaches you how to perform a move without bothering to talk about why that move is important or when you'd want to use it. We learn the action, but we don't always get the proper context.

Page 2 of 11
Page 2 of 11
You have to pick your class right at the start

You have to pick your class right at the start

Consider Dragon Age: Inquisition: before you have a real understanding of how the game plays or what any of the classes do, you're forced to make a choice: warrior, rogue, or mage. How am I supposed to know which one I want? I just started!

Real life is much the same way. As soon as we get out of the tutorial, we're expected to pick a class and start leveling up. Sure, we get some descriptions about what a doctor or a police officer or a chef is supposed to do, but they're vague at best. We could also postpone this decision until later, but this is discouraged because when you do finally make a choice there will be a TON of other characters playing the same class at a WAY higher level.

Page 3 of 11
Page 3 of 11
Instead of grinding monsters, you grind jobs

Instead of grinding monsters, you grind jobs

Grinding is a key part of most role-playing games. If you want to advance in the game and be adequately prepared for the challenges that lie ahead, you have to do some grinding. But while video game heroes get to fight vicious monsters and ruthless bandits, we get stuck with flipping burgers, sending e-mails, or sitting through boring meetings.

These certainly aren't the most fun parts of the game - especially if you're over-leveled - but they're important since they gradually improve our skills. Or, at the very least, provide us with the currency needed to unlock the good stuff. Because, as it turns out

Page 4 of 11
Page 4 of 11
All the cosmetics and fun extras are paid DLC

All the cosmetics and fun extras are paid DLC

Ugh, seriously!? If I want to change out of my boring, default clothes and into, say, an Elvis Presley costume, I have to PAY MONEY? And it doesn't stop there, the developers in both cases will nickel and dime you at every opportunity. Sunglasses? New hairstyle? Fancy suit? All of those cost money, and all they do is make you look a little different.

Of course, you could just ignore most of the cosmetic stuff if you want. Some of the other players won't like this, but whatever. What's really bad is that whole sections of the game are locked behind these paywalls. Want to play the exciting theme park stage, or access the brain surgeon subclass? Yep, that'll cost you too.

Page 5 of 11
Page 5 of 11
We have to deal with enemies all the time

We have to deal with enemies all the time

Defeating enemies is just as much a part of real life as the daily grind. Some enemies can be swatted down without much thought, other you have to run away from. Some you have to train yourself to defeat, while others are so massive you have no idea how you'll ever beat them.

What's nice about video games, however, is that your enemies are pretty clearly labeled. That giant crab monster with the huge claws? Yeah, there's no mistaking it wants to kill you. But in real life, enemies can take many forms. Sometimes they can hide in the shadows and strike without warning, or take on the appearance of friends. This can get really confusing.

Page 6 of 11
Page 6 of 11
Victory requires strong party members

Victory requires strong party members

Thankfully, if you play your cards right you won't be facing these enemies alone. Every big video game hero - from Mario to Master Chief - has a group of loyal allies at their side to help them out along the way. They can't win the game all by themselves, and neither can we.

Having a strong and diverse group of party members can help cover areas where you're not proficient, and by working together you can accomplish things none of you could do by yourself. Some can even open up alternate routes through the game that help you circumvent those pesky paywalls. Others still can open up romance options, which is a whole other beast because

Page 7 of 11
Page 7 of 11
The dating sim sections are WAY too complicated

The dating sim sections are WAY too complicated

And the worst part is: they're hardly covered in the tutorial, if at all. Successfully navigating a video game relationship typically leads to a big reward for your hero: love, companionship, or simply carnal pleasure. Sometimes it's the ENTIRE objective of the game. So why is something like this not better explained in the tutorial?

Oh, sure, we get the 'birds and the bees' talk, and see what the "ideal" family looks like on television. But dates, dating, and the thousands of problems that can spring up therein? Those are all trial and error, and one wrong move could spell certain failure.

Page 8 of 11
Page 8 of 11
Food makes you feel better

Food makes you feel better

If there's one universal truth that video games and real life share in common, it's a love of food. Even food that should be absolutely disgusting. There's that pizza lying on the ground in TMNT, or that roasted chicken lying on the ground in Final Fight; who's leaving all this food on the floor? Eating this stuff should probably kill you - or at least make you feel ill - but instead it heals you.

Real food does make us feel better in a variety of ways, whether because of its nutritious content or because it's just so freaking good. You can't deny the restorative properties of a half-pint of ice cream. It may not have all the complex vitamins and whatnot of a mixed greens salad or whatever, but it does feed the soul.

Page 9 of 11
Page 9 of 11
There's perma-death...

There's perma-death...

This is a rough design choice. If you make a serious mistake, or simply run out of time, then the game is over. Forever. There are no do-overs, no restarts, and the possibility of post-game content is... debatable. This adds an immense amount of weight to every decision you make, further complicating that class selection process we talked about a few slides back. Hope you liked the one you picked, because choosing another may not be a possibility.

On the flip side, this added weight can make your achievements that much more impactful, both for yourself and in the eyes in others. Dedicating your life to something - be it a spouse, a hobby, or a scientific pursuit - isn't just some arbitrary expenditure of time. It's the ultimate choice, the thing you chose to spend your most precious resource: time. That's like deep, man.

Page 10 of 11
Page 10 of 11
Life goes on

Life goes on

All right, enough with the naval gazing. Were there any similarities between real life and video games that I missed? If so, you know what to do: leave a comment in the comments section below. And good luck winning the ultimate game of life!

For more great GamesRadar+ content, take a look at Gaming's most ludicrous moral choices and 18 games banned across the world, and why they got the ax.

Page 11 of 11
Page 11 of 11
Maxwell McGee
Maxwell McGee
Maxwell grew up on a sleepy creekbank deep in the South. His love for video games has taken him all the way to the West Coast and beyond.
See more Gaming Features
Read more
Blue Prince tips
10 Blue Prince tips to start exploring the mansion
InZOI Starter Guide
How to get started in InZOI
Atomfall tips
10 Atomfall tips to help you escape the quarantine zone
Dune Awakening tips
10 Dune Awakening tips and tricks we wish we'd know earlier
inZOI Character Studio trailer screenshot showing a young woman with ginger-y hair and a light baseball cap smiling to the side
If you can't get enough of killing Sims in The Sims 4, iNZOI offers "16 different types of deaths" to inflict upon your poor unsuspecting Zois
Baldur's Gate 3
From zombie tieflings to a 1-in-64 million ending, Baldur's Gate 3 sleuths are still digging deep to find the content Larian never wanted you to see
Latest in Gaming
Playseat Challenge X set up on a carpet
Playseat Challenge X review: "An excellent option for living room racers"
Dreams
Holiday Long Read: Edge magazine in conversation with Dreams developer Media Molecule
The latest cover of Edge, which features Star Wars: Outlaws
Star Wars: Outlaws will be all about “what ‘open world’ means to the player”
Visceral's Star Wars game: What we knew before it was canceled
Atomic Heart
Atomic Heart review: "A messy game with big ideas that are in desperate need of refinement"
Forspoken screenshot
Forspoken review: "An exceptionally middling experience"
Latest in Features
A monster in Wuchang Fallen Feathers pounces on the main character against a giant moon and misty sky
Wuchang: Fallen Feathers is the hardcore Soulslike you'd get if you tried to turn Sekiro into Chinese Dark Souls 3, and that devotion to FromSoftware is exactly why I like it
Out of Words
This co-op platformer was a "boyhood dream" for the self-taught stop-motion animator now directing it, and it might just rival It Takes Two with a more earnest story and action less likely to destroy your relationships
A Towa screenshot shows a character performing a bright orange attack in a green field at dusk
Bandai Namco's first-ever roguelike is an entertaining, direct descendent of Hades with anime girls, but I wish it really was "unlike any roguelike" the way its devs promised me
Dakota Johnson as Lucy and Pedro Pascal as Harry in Celine Song's Materialists
Marvel stars' A24 rom-com Materialists has great reviews, but many are repeating the 'elevated horror' mistake of the 2010s – and we need to dump it before it's too late
Indiana Jones and the Great Circle screenshot of Indiana
Indiana Jones and the Great Circle has quickly become one of favorite adventure games of all-time, and the DLC promises to give me exactly what I want - more of it
The Outer Worlds 2 screenshot of the Spectrum Dance Saber being used against an enemy
The Outer Worlds 2 is fixing the first RPG's biggest weakness by improving guns "in every way", and the sci-fi nerd in me is already screaming about the Shrink Ray
  1. Jan sadly presses a hand on a screen that says 'deceased' in The Alters
    1
    The Alters review: "More tactile and story-heavy than the Frostpunk dev's earlier games, but the fight for survival is just as fierce"
  2. 2
    Splitgate 2 review: "A slick and enjoyable free-to-play FPS, but a disappointing sequel"
  3. 3
    Date Everything review: "A masterclass in character design full of wonderful faces I love meeting, but juggling so many means sacrificing depth"
  4. 4
    Deltarune review: "This Undertale successor is an unapologetically weird RPG epic, where each chapter is a new canvas that doesn't have to conform to any rigid rules, style, or logic"
  5. 5
    Tom Clancy's Rainbow Six Siege X review: "Bigger, better, and more user friendly than it's ever been – it's the perfect time to dive in"
  1. The Yautja in Dan Trachtenberg's animated movie Predator: Killer of Killers
    1
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  2. 2
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  3. 3
    Karate Kid: Legends review: "Better than Karate Kid (2010), nothing on Karate Kid (1984)"
  4. 4
    Mission: Impossible – The Final Reckoning review: "Wraps up this spy franchise in spectacular style with Tom Cruise in peak condition, even if its villain lacks terror"
  5. 5
    Final Destination Bloodlines Review: "Meticulous murderous mayhem"
  1. Alexander Devrient as Colonel Ibrahim, Ruth Madeley as Shirley, Jemma Redgrave as Kate Lethbridge Stewart, Varada Sethu as Belinda, Ncuti Gatwa as the Doctor, Millie Gibson as Ruby, Bonnie Langford as Mel, Susan Twist as Susan Triad, and Yasmin Finney as Rose Noble in Doctor Who: 'The Reality War.'
    1
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  2. 2
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision
  3. 3
    Rick and Morty season 8 review: "Largely plays it too safe after years of crossing boundaries"
  4. 4
    Doctor Who season 2, episode 6 spoiler review: 'The Interstellar Song Contest' is "a blast and sets the stage for a thrilling season finale"
  5. 5
    Doctor Who season 2, episode 5 spoiler review: 'The Story & The Engine' is "one of the most original and ambitious episodes this show has produced in years"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...