Fire-bomb Grenade
Explodes on impact spreading flames around the area. Has a burning effect that is good against flood more than covenant and can spread.
Submitted By: bloodyjames
Floating Base
Entry Location:
In Forge
First Get a friend then get one of you to hold a crate and the other one to hold a teleporter (upside down) and drop the teleporter on the crate then the person hold the crate must drop it and delete it now put the a crate or something on there (preferably those purple ailen boxes,crates, or a gravlift) and bazamo! a floating base.
Side notes:some times after you let go of the crate it will stay there after you let go of it just jump on it and it will fall and make sure you're using receiver teleporters.
Submitted By: The Glitcher
Allied Unlimited Ammo
Entry Location:
Any mission
In any mission, if you find a heavy weapon or sniper you're not going to use, give it to one of your allies. They will then have unlimited ammo with it. This is really useful when driving a vehicle and your passenger has a spartan laser/fuel rod gun/rocket launcher.
Also, do not give allies gravity hammers. You can't give human allies swords, but if you give a Covenant ally a sword they can use it.
Submitted By: GamesRadars powergamer
Scarab Take Down
Entry Location:
Mission 7: The Coveneat
On Mission 7, The Covenant, you encounter two Scarabs. Also, you are given hornets. An Easy way to take them out is to fly behind the scarab. Then, where the core is, a wall is blocking it. Above the wall, there is a button. Shoot at the button until the wall drops, and then you can just take out the core and fly away. You may want to take out the legs before you fly behind them.
Submitted By: Eagle2401
Weapon Descriptions
Assault rifle- Very handy weapon to fight all enemies with, but not vehicles. This weapon is great for both covenant and flood and is available all through the game.
Pistol/Magnum- A very powerful dual-wielding gun that has high firing power. The new pistol no longer has a small zoom and has very little bullets. But great for taking out both covenant and flood.
SMG- Just as powerful as in Halo 2. I think it has been upgraded to have higher firing power and has a recoil. Great for taking out both covenant and flood but can be tricky to find. Dual wielded.
Battle rifle- A powerful burst-firing rifle that has high damage and high accuracy. Better for taking out covenant than flood. Great for sniping.
Shotgun- Low ranged but powerful weapon. Can hold small amount of ammunition but can fire in mid-reloading. Great against both covenant and flood but far more efficient verses flood.
Sniper rifle- An extremely long-ranged rifle that can fire 4 shots in one round. Is the main weapon for sniping and usually takes 2 shots to kill in the torso.
Rocket launcher- An extremely high damage weapon that is good for taking out powerful opponents and vehicles. Also useful against groups of enemies. Has a splashed damage so be careful, can be hazardous to yourself as well...
Spartan laser- The most powerful weapon of the game but requires a long charged wait. Good for killing vehicles and powerful enemies. Vital to kill the Monitor.
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Plasma rifle- A powerful weapon that is great against flood. Can dual-wield but will over-heat if fired for too long.
Plasma pistol- One shot of a fully powered shot can take out all of your shield. A powerful but tricky weapon to use. Can be dual-wielded. Handy because of its high range and high attack speed. Is better against covenant.
Brute spiker- A brute weapon that is commonly used through out the game. Has a medium-sized clip and can be dual-wielded. Is more powerful against covenant.
Needler- Can no longer be dual-wielded but is much more powerful. Can now explode with 4 needles. Good against a group and powerful opponents.
Carbine- A covenant version of a battle rifle. Is very handy for sniping and close combat. Fires single shots and has an average round. Commonly used by Jackals.
Brute shot- A less powerful splash weapon that is handy for taking out crowds or vehicles. Has a high range and is very common throughout the game.
Beam rifle- A covenant sniper-rifle. Needs no clips but cannot be fired repeatedly due to overheating. Has high range and is powerful against brutes.
Energy sword- A melee weapon that is extremely powerful against one opponent. Usually a one-hit KO. Great against both covenant and flood. Has a small rush towards target before striking.
Gravity hammer- A rare and powerful melee weapon. Is only used by extremely powerful brutes. Can take out crowds and can push opponents away. Has a tiny rush when attacking.
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Frag grenade- Is a powerful and dangerous grenade that has the highest kill-radius. Has a bounce that can make killing opponents tricky.
Plasma grenade- Is a weaker grenade that can stick to opponents and detonate killing those around it. Sticks only on opponents.
Spike grenade- A less powerful but lethal version of a plasma grenade. When detonating is send spikes shooting in all directions. Can stick to BOTH opponents and vehicles.
[Unknown name]- Explodes on impact spreading flames around the area. Has a burning effect that is good against flood more than covenant but can
spread.
Submitted By: Diablo
Free Auto Turret
Entry Location:
Sierra 117
In the mission in which you need to find the downed Pelican, you will see that there is a huge river to the right. You can actually jump into this water without drowning (be careful, snipers are on the other side of the river). Hug the left side of the platform and keep walking underwater and eventually you will find a human detached turret underwater!
Submitted By: DoubleCheeseBurger
Skull Effects
GOLD SKULLS
IRON - Restarts mission from last checkpoint when you die in co-op, restarts the whole mission in single player.
BLACK EYE - Shields are only recharged by melee attack kills, you can achieve overshields by doing this as well.
TOUGH LUCK - Enemies always berserk, always dive, but never flee.
CATCH - Enemies have unlimited grenades
FOG - No motion sensor
FAMINE - Ammo picked up or received is greatly reduced.
THUNDERSTORM- All enemies will become their highest rank, ex. grunts will become ultra grunts
TILT- Enemy Armour will become much more difficult to rid of.
MYTHIC- Enemies have double the health and armor usually given.
SILVER SKULLS
BLIND - HUD and first person arm disappear
GRUNT BIRTHDAY PARTY - When you headshot a grunt, confetti will explode from its head, with the excitement of children.
COWBELL - Explosive force is increased
I WOULD HAVE BEEN YOUR DADDY - Dialouge is changed
Submitted By: Thatguy93
Jump Often
As a general rule in multiplayer shooters, when you're being shot at, jump around! It'll make you harder to hit. If you aren't under attack, stay low and try not to give your position away.
Dome of Death
Activate a bubble shield, then put a nail grenade inside to create a dome of death.
Submitted By: Josh Burt