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42 comments

  • Travia220 - July 16, 2012 7:17 a.m.

    Lower Processor speed does not equate to less power.. /shrug. I'm hoping that was a sarcastic remark on Gamesradars part..
  • FoxdenRacing - July 16, 2012 8:26 a.m.

    More than likely...especially since memory and video capabilities are typically the bottlenecks in a modern console. You can get a lot out of a 3-core 3-ghz processor [X360]...a lot more than you can get out of 512mb of memory.
  • WooddieBone - July 16, 2012 9:10 a.m.

    I agree. When they design a console why do they save money on the cheapest possible parts like memory. This generation consoles could be NASA space simulators if only they had a gigabyte or two of memory Well that is exaggerated but I think you get what im trying to say. Even 7 years ago I wouldn't mind spending 20-30 bucks more for a gig of RAM. Consoles could do with 2GBs of ram what a PC does with 8. Because PC software never goes beyond the point that consoles can go, and that is pretty much slowing down the whole industry. If next-game consoles will be powerhouses (not PS3 powerhouses cuz that is not even near the meaning of the word) then PC can go lot farther with software too. Well I kinda fuck up my post with too much text but what i'm trying to say is: PUT MORE MEMORY IN NEXT-GENERATION CONSOLES.
  • FoxdenRacing - July 16, 2012 10:24 a.m.

    Consoles have always been a tightrope...what can they get without being so high priced that the customers just say 'Screw it, I'll get a PC instead'. Nowadays we laugh at 512mb, but back then it was good enough. You're absolutely right though...the specialized software of a console means you can get away with much thinner specs; the original PS had a whopping 33mhz of CPU, in an era where your average Pentium was over 100mhz. PS2 was 300mhz give or take, in an era where PCs were pushing the gigahertz barrier. Meanwhile, the X360's processor was a powerhouse even among computers. A triple core at 3.2ghz...in 2005...was unheard of. AMD's flagship could hit that speed (Intel's fell a bit short, at 3.0), but was only 2 cores. Back when the X360 hit, half a gig of GDDR3 [a low-power, high-speed memory spec] is the kind of thing you found on $500 video cards...personally, I wonder if they would've been better off with a lot more memory at a lower latency.

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