Valve kicks off Portal 2 Summer Mapping Initiative competition

Handy with a portal gun? Got a head for mind-bending puzzles? Valve is welcoming PC Portal 2 players to put their ingenuity on display during its Summer Mapping Initiative, a contest which calls on players to create their own Portal 2 levels for a chance to win Aperture Science swag and star treatment on the game's official website.

The contest allows entrants to submit one level for both its Single-Player and Co-op categories. According to the rules, creators may only use the assets provided by Valve, and each level must be doable without the aid of engine or portaling glitches. Maps must also contain both and entry and exit door, which really should a be a given.

Participants are encouraged to focus on making their levels innovative, easy on the eyes, and consistent with a chosen theme (I.e modern Aperture Science, old timey Aperture Science, destroyed Aperture Science, etc.). Valve stresses it is not simply looking for the most mind-boggling level (although complexity is listed as an asset), but one that exudes fun and is accessible to most players, writing, “Remember - making a puzzle extremely difficult does not necessarily make it better! Players of all skill levels will be playing and judging the maps, and while we all enjoy a good challenge, maps should be accessible to all players. But don't take that to mean they should be 'easy'!”

The two top creators will be rewarded with an Ultimate Portal 2 Gift Pack signed by Portal devs, a featured role on the Portal 2 website, and community spotlight honors at What, no potato battery? Weak sauce.

Full contest details can be found here.

May 25, 2011

Portal 2 authoring tools released 
Don’t just play with portals, make them

Portal 2 review
GLaDOS is back, and she thinks you look fat

Slow news day leads to Portal 2 adoption “controversy” 
Valve “just passing the buck,” says WBTV news anchor

We Recommend By ZergNet


  • EnragedTortoise1 - May 26, 2011 1:14 p.m.

    I literally just got a gaming computer. :D Great timing.
  • BadCompanyBrik - May 26, 2011 12:59 a.m.

    @D0CCON Well, anyone with a PC will be able to access it, just like any other map. Not sure if they'll make it available on console versions, I guess we may have to wait and see (or it might be somewhere in the linked source which I was too lazy to read since I don't have Portal 2 for PC anyway.
  • Imgema - May 25, 2011 11:34 p.m.

    btw, the picture in this article shows a big room with a huge screen with the aperature logo. But i haven't seen this in the whole game, neither in co-op levels...
  • D0CCON - May 25, 2011 9:20 p.m.

    Will those maps be given to everyone?
  • CAPST3R - May 25, 2011 6:57 p.m.

    But the PS3 doesn't get custom maps. That's what the customers care about. That and new content for the brilliant, but ultimately short campaign (I know most games are short, but my mind's still back in the days of the PS2). And the Turret Opera. That's just beautiful. Also, New Scientist reported recently that ReCaptcha can be bypassed by computer, so can we get rid of it now? It's got to the point where you have to search for one that's legible; honestly, it's worse than my handwriting, which is on par with a (unusually smart) spider's.
  • bamtan - May 25, 2011 6:54 p.m.

    Challenge accepted
  • mazebook - May 25, 2011 6:22 p.m.

    and they released the first part of the Soundtrack for free :)...
  • Apocalypse265 - May 25, 2011 5:24 p.m.

    AWESOME! I'm going to start designing the maps now! ReCAPTCHA: Science Curing So perfect, haha.

Showing 1-8 of 8 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.