Uncharted 4 single-player shoots and misses 60fps target, locked at 30fps

The Uncharted 4: A Thief's End single-player campaign will run at a locked 30 frames per second, co-lead designer Anthony Newman confirmed during a livestream of the Uncharted 4 E3 2015 demo. Newman said that, to make "the game we wanted to make, to make the best game possible," the framerate had to be cut to 30 - a drop from the 60 frames per second that the team was said to be "targeting" as of E3 2014.

Newman explained that cutting the framerate helped the team focus on creating intricately detailed environments full of background characters and interactive objects. "To me, a locked 30 is better than a variable 60," he told livestream host Sancho West, before clarifying that Naughty Dog is still aiming for 60fps in the game's multiplayer mode.

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