Sony Press Conference Lowdown

Next up was the PlayStation Network, which President of Worldwide Studios Phil Harrison came out to show off. He showcased only five of the 80+ games purportedly in development, butthe first was a bombshell. Called Echochrome, it featured stark, black lines on white background graphics, and a fantastic premise. The levels are basically MC Escher drawings, jumbles of beams, stairs, and manholes floating in space. A stick man walks along the beam, intent upon getting from one place to another, and you help him along by rotating the entire level, which alters the geometry.

In other words, if there's a gap in his path, but you rotate the level so that the gap is obscured from your view by a pole, he can walk past it safely. And if there's a hole, but you've rotated the world so that a lower beam appears to be below the hole, he'll fall through and land on it. It's tough to explain, but it's brilliant and creative and unlike anything else we've seen, so check it out immediately.

Moving on to more expected fare, Wipeout HD gives the anti-gravity racing series full-blown high def visuals, and looks hot. Pain seems blackly captivating and both Warhawk and SOCOM: US Navy SEALS Confrontation seem ample, if not groundbreaking. Finally, Phil reminded the crowd of the connectivity of Sony's hardware - you can literally take a photo with your cell phone, have it sent to the wall of your house in Home, then upload it to your MySpace-style web page. And after a quick bout of online Motorstorm, he handed the floor back to Tretton.

Above: Warhawk will soonbring you fiery deathfrom the heavens

There's been plenty of talk about the PS3 losing exclusives, but Ubisoft'sHaze looks plenty hot, though the trailer didn't do its druggy gameplay justice. AndUnreal Tournament III is now exclusive to PS3... this year. PS3 owners should be happy to have it certainly, but we have to think someone at Unreal parent company Epic was brilliant enough to get Sony to pay them even a single dollar to keep the 360 version out ofHalo 3's way.

Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.