Skyrim PS3 patch out today, comes to 360 and PC this Wednesday

If you were unfortunate enough to try the dazzling wonderful game Elder Scrolls V: Skyrim on a PlayStation 3, you have our pity. As we’ve detailed elsewhere, after a certain number of hours of Skyrim on the PS3, many players have hit game breaking bugs, including some laughably slow framerate. At last there seems to be light at the end of this glitchy tunnel, as Bethesda today released a patch for download in the North America and Europe that might finally address these issues for Sony-based players.

On the official blog Bethesda detailed the fixes and the PS3’s “occasional performance issues resulting from long term play” was at the top of the list. Other fixes including errant corpses and overly-friendly dragons also made the list, all of which will hopefully not be an issue after this, as we all know Bethesda games are perfect after the first patch. Sarcasm aside, at least it was nice to see Bethesda push live the PS3 patch early, perhaps in recognition of just how widespread the issues are. The 360 and PC iterations of the patch should smooth over some of the problems on those systems when it hits this Wednesday.

Have you installed the update yet, and if so have you noticed any improvements? Looking at comments online, the results seem mixed.


  • lemur - November 29, 2011 3:43 p.m.

    @morbiusdog The same thing happened to me. I thought the game was runnig alright but with the patch things see to be going smoother than before.
  • bo_sletten - November 29, 2011 8:38 a.m.

    Worked fine before. Now the game freezes every couple of minutes! Damn it all!
  • Darkshine34 - November 29, 2011 6:20 a.m.

    I hope this fixes the constant crashing and 'purple objects' glitch on PC.
  • morbiusdog - November 29, 2011 12:17 a.m.

    I didnt think that i was experiencing any framerate problems but after downloading the patch, the game does seem to be running quite a bit quicker! Maybe it's just me but my character now seems to move as fast when running normally as he was when sprinting before the patch. I wasn't getting a stuttering frame rate but i must have been getting a certain amout of slowdown along with the occasional brief freeze or screen tear but these seem to have gone as well. P.S I never realised until now that Henry Gilbert was a 360/PC fanboy but this article certainly makes him sound like one!
  • Trg564 - November 28, 2011 11:42 p.m.

    Mines been mostly fine after the first patch until I killed some dragon with a weird name. Then, it's invisible corpse came back to life, flew a really long way and tried to torch me half an hour later when I left a cave. At least they're committed when it comes to wiping out everyone.
  • Ravenbom - November 28, 2011 10:45 p.m.

    I almost don't want it since I haven't had any problems on the PC.
  • OD-Apache - November 28, 2011 6:45 p.m.

    I got it with Gamefly for PS3, just trying it out. Never played an Elder Scrolls game before, and now that I know it's a fun game I'll definitely get it for my PC. I will say this though; it's been almost a year since I really spent this much time on the console, and I was really able to notice things like texture popping (even my armor in 3rd person or my sword in 1st person would flicker), sometimes even the texture would simply disappear and everything would turn into a flickering brown, or blue after 3 hours playing of playing the game in one sitting. Hell, the game even freezes for a few seconds when auto saving. It doesn't diminish the game much, and I'm not comparing PC to PS3; that would be stupid. But the game really shows the PS3's age if you're looking for it. And it's not just Skyrim; I can't really think of the last time I didn't see texture popping in a game. It's pretty mundane, but it's just one of those things that kinda make me think about how in the next 2-3 years these "next gen" consoles will be obsolete...I don't know where I'm going with this, haha, but all I'm trying to say is that I think we can all tell that we pretty much plateaued in terms of how pretty our consoles can make our game look. Just imagine playing Elder Scrolls VI on the PS4 or whatever, with Skyrim's scope and The Witcher 2's good looks. THAT is what I'm excited to see, and it doesn't seem to be too far off.
  • Boomer1992 - November 28, 2011 6:37 p.m.

    Does anyone know if the 360 patch will also cut down on the save memory? The frame rate seems to slow as hours tack on because of saves and I want to know if the patch with the PS3 will be similiar to the 360 in this way.
  • EHyundai - November 28, 2011 6:30 p.m.

    The ps3 works fine. it saved my 60 hour save file. I noticed it went from 16 mb to 9.
  • Redeater - November 28, 2011 6:22 p.m.

    Aside from a flying mammoth and a floating tree I haven't seen any bugs. Also...with that floating tree, do you realize they actually rendered the roots for the trees? how crazy is that??
  • MonkeyTheDwarf - November 28, 2011 6:16 p.m.

    It's mostly working fine for me now except dragons are broken... they are flying backwards and can't attack or land...
  • The_King_of_Nothing - November 28, 2011 5:16 p.m.

    Well, of course it comes out on my overnight work day of the month. I can't wait to see how well it works tomorrow night though. I was just starting to see some of the effects, but was still able to use the temporary fixes to help it out. sgh341 has me really excited with his testimony.
  • sgh341 - November 28, 2011 5:05 p.m.

    I loaded up my PS3 Skyrim today, and while I had previously been experiencing SEVERE frame rate issues, today it was utterly flawless. My save file even shrank quite a bit! I'd been ready to rally an angry mob against Bethesda, but now Skyrim is working without a hitch :D
  • jordanorgeron - November 28, 2011 11:14 p.m.

    Man i was thinking of petitioning 4 free downloadable content just 1 lol cause it was so bad but meh im just glad it seems fixed as far as i know.
  • Shinn - November 28, 2011 4:53 p.m.

    Coming to pc Wednesday? Uh oh, what are they planning to break this time?

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