Remember Me mnesist memory, focus boost, and sat patch locations guide

Episode 5: Headshot

Focus Boost 9: After you pass the billboard and the encounter of the leapers and the skinner, go forward to the end of the passage and climb the scaffolding to find this on the left side.

Memory 25: When you pass through the hairdressers out to the large open area, move the elevator up and then cross the center of the room. Once on the far side, go to the right to find this on the ground there.

Focus Boost 10: Once you climb to the top of the large elevator area, there will be a few drones as you go to the right. Behind the last one, there will be a door that you can open to get past it. Inside will be the boost on the ground.

SAT Patch 16: After you get outside to the flooded city, you will have a chat with Edge where he calls you his scalpel. Jump down to the red pipe below and then to the left to the balcony there to get the patch.

Focus Boost 11: Once you deal with the leapers on the solar panel, you will need to hop across balconies to the left. Once you get between two buildings, climb the white bricks at the end and climb to the right over the wall to find this there.

SAT Patch 17: When you reach a woman who yells at you “why did you do this?” and an orange door with a bunch of valet’s in front of it to the right, climb up the red pipe to the left of it and go to the left. Climb up into the open window and this will be on a table.

Memory 26: When you go through the orange door and pass the drones, you will encounter an Elite guard. Take him out and then enter the room to the right with the glass doors. Go all the way to the right side to find this on the counter.

Memory 27: When you are getting chase by Captain Trace in his VTOL, near the beginning of the chase you will run over a white roof that has the left side shot out. Immediately after that, you’ll need to jump to a ledge across which will also fall. When that one falls, go down with it and the memory will be behind you when you land.

SAT Patch 18: When you have taken Trace's memories, climb up the pipes behind the brick walls you were hiding behind and jump over to the far left ledges to find this on the roof there.

Memory 28: When you exit the office of the "Bits: Babes in the Shell", you will go down a hallway lined with pink valets. Take the left hallway and this will be on the ground as soon as you go through the door.

Memory 29: When you enter the building after the Bits office, make a left to enter a large white room with two valet robots. One will be cleaning on the right side and the memory will be right beside it.

Memory 30: When you have entered the Memorize HQ using the code 2058 from Capt. Trace, go past the drones at the far end and enter the room in the center where the inactive elevator is. The memory will be on the ground there.

Episode 6: Rotten Core

Focus Boost 12: When you climb up to the belongings boxes that you can move to the left, move them until you reach Nilin’s belongings box after you get the Pick from Bad’s, and the focus boost will be in a drawer on it.

Memory 31: After you have receive the Pick-Socket, open the door across from the window pane and then shoot through the glass to open the door to the left side. Enter the large room and go to the far right to the narrow server room and find the memory at the back wall.

SAT Patch 19: Now that you have the Pick-Socket, return to where you climbed the belonging boxes on the bottom floor and enter the Maintenance Room there. On the table will be the patch.

Memory 32: After you face off against the large group of enemies in the cellblock and receive the camo ability, use the pick on the door beside the emergency ladder and enter the room there. The memory will be on the table along the window.

SAT Patch 20: When you are chasing Bad’s cell, you’ll need to drop down between platforms to hit the Cell Dispatch System switch. When you do, turn directly around and look for the small opening along the left wall. Walk through to find the patch on the ground.

Focus Boost 13: Once you use the third Remembrane, located at the Memory Deletion Room, power up the Pick from the Memory Extractor and then head down the hall to the door across from the Memory Deletion Room entrance. Enter the room and you will find the boost on the right side at the end of the room.

Memory 33: When you reach the red colored Memory Storage floor, follow the medical chair through the glass door and then go to the far right corner to grab the memory off the table there.

Memory 34: When you are walking down the hall having flashbacks, go straight to the very end and enter the cell there to find the memory to the left side as you enter.

SAT Patch 21: Once you load your pick and open the green door, make a right when you go through and you will see a room with a glass door and a body on a chair inside. Shoot the switch at the top of the doors and go through to get the patch in front of the body.

Memory 35: When you drop down the hole in the floor after you fight the slew of enemies that Quaid sends to fight you in the circular room, look to opposite side from where Bad is lying. Blast the panel and follow the corridor to the end where there is a fan and the memory in front of it.

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Jeff McAllister is a freelance journalist who has contributed to GamesRadar+ over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.