Prototype was a game
where you could tear apart tanks and helicopters with your bare hands. Where do
you go from there? In the latest developer diary for Prototype 2, the design
team at Radical Entertainment talks about combat in the upcoming sequel.
Entertainment isn’t about to introduce suplexing skyscrapers to Prototype 2,
but the team is looking at how to tweak the original’s combat system to make
fighting multiple enemies more fun. The new tactical dodge move will hopefully
strike a nice balance between freeform ass-kicking and more strategically
minded strikes, offering more opportunities to dodge and change targets as you
make a bloody mess out of anything in your way.
Prototype 2 is scheduled for a worldwide release on April 24, 2012 for the PC,
Xbox 360, and PlayStation 3.
Oct 7, 2011