If you’ve been playing Star Wars: The Old Republic, you’ve likely unlocked the mysterious Legacy system feature after finishing chapter one of your main character’s story arc around level 30. Once unlocked, the system asks you to choose a surname and adds a new Legacy experience bar to the game’s UI.
Speaking to GameSpot, game director James Ohlen offered some broad details on what the Legacy system will bring to The Old Republic in the future. With unique singleplayer stories for each different class, The Old Republic makes rolling multiple classes more tempting than most MMOs – and it looks like the Legacy system will let players make their collection of alts a family affair.
“So the legacy system, it's kind of inspired by the fact that the family dynamic is so important in the Star Wars movies. You have Luke being Anakin's son, the most famous father-son relationship in movies,” says Ohlen, adding, “We wanted to have a system that encouraged players to create alts and to play the game through the different story paths. So the legacy system is meant to do that. It essentially allows you to, instead of just having a bunch of alts that have no relation to each other, you can actually create a family tree where your alts can be related to your main character, either as, you know, a sibling, a son, a father, a family friend, or a husband and wife.”
According to Ohlen, the Legacy system is meant to help with the end-game and make leveling up your other characters more fun. As you level-up your Legacy experience, you’ll unlock new abilities and perks.
It all sounds like a nice complement to The Old Republic’s more story-driven experience. You can find out more about BioWare’s plans for The Old Republic with its upcoming Rise of the Rakghouls update. Check it out for more details on the update’s new Flashpoint, Operation, and PvP content.
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