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We're so excited about Super Paper Mario that we can't help staring anxiously at every last screenshot released, the helpless retro whores we are.
These latest screens show one instance of how the camera-swiveling mechanic, which transforms the 2D gameplay into 3D, will work.
Mario comes to a gap far too large to jump. He's stuck. But when you swivel the camera, the new view reveals that the seemingly non-interactive background hills, which were nothing more than scenic decoration in old Mario games, actually form a path for Mario to walk along. Brilliant.
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