MotorStorm: Pacific Rift review

Familar, but frantic and exciting sequel lacks killer new ideas

GamesRadar+ Verdict

Pros

  • +

    Monster trucks and more

  • +

    Lush landscapes with new hazards

  • +

    Looks prettier

Cons

  • -

    Not a completely new experience

  • -

    Laborious big rigs return

  • -

    AI gives free wins sometimes

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Your motorbike can outrun the entire field, but it’ll get chewed up and spat out by a couple of monster trucks, which as expected, start throwing their weight around at the beginning of the race. You hang back and watch in awe as a big rig ploughs through an ATV, sending parts and wheels skittering across the track. As the course leads into thick jungle and splits two-ways, you separate from the pack by taking the left-hand fork, ducking just in time to avoid being decapitated by a low branch.

If Pacific Rift were a film, we’d be using cheap buzz phrases such as ‘an adrenaline-fuelled rollercoaster ride’ to describe it and bag ourselves a spot on the poster. But that’s exactly what it is. The team at Evolution has ditched the dry deserts of the first game and come up with a stunning selection of new and varied tracks while sensibly keeping everything else pretty much the same. The island is split into four so-called Elemental Zones: Earth, Air, Fire and Water, which roughly translated means dense jungle, cliffs and precipices, volcanoes and lava, and beaches and waterfalls.

More info

GenreRacing
DescriptionYour motorbike can outrun the entire field, but it’ll get chewed up and spat out by a couple of monster trucks - lush landscapes with new hazards but it’s not a completely new experience.
Platform"PS3"
US censor rating"Teen"
UK censor rating"Rating Pending"
Alternative names"MotorStorm 2"
Release date1 January 1970 (US), 1 January 1970 (UK)
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