The Legend of Zelda 3DS Gameplay

Nintendo showed off it's upcoming Link to the Past followup at a recent event and let us get some hands-on time with the game. The demo started us off in a 13-floor dungeon filled with familiar enemies you might recognize from the 16-bit era. Watch as we use Link's hammer, bow, and new wall merging power to bypass the labyrinth's puzzles and confront the dungeon's big boss in the video below.

The Legend of Zelda is set to release (and get it's full name) this holiday on Nintendo 3DS.




  • Swedish_Chef - April 20, 2013 3:42 a.m.

    Is that remade Link To the Past Music I hear? Thank you based Nintendo. <3
  • Asmodean - April 18, 2013 7:59 p.m.

    I hate you Nintendo... I haven't purchased anything from you guys since the 1995. Now I have to get a 3DS just because you know how to pull on my heart strings.
  • dns - April 18, 2013 5:50 p.m.

    Why Link to the Past is no sold on 3DS eShop? :(
  • Fuzunga - April 18, 2013 12:10 p.m.

    Wow, this looks excellent! As someone who has never liked the gameplay of 2D Zeldas, I'm really liking this so far.
  • RayPaw - April 18, 2013 11:50 a.m.

    I'm not sold on the merge ability but otherwise this looks like a great update on LttP! Makes me want to dust off the SNES original too.
  • BladedFalcon - April 18, 2013 11:25 a.m.

    Alright, seeing it in motion, I do feel a bit more warmed up to the graphics now, the way link and the enemies move and animate is pretty smooth while also evoking that sweet sense of nostalgia. I DO hope that most of the actual game will provide more original music, enemies and ideas though, because most of this pretty much felt stripped wholesale from aLttP, and while that would be FINE if it was a remake, they're selling it as a sequel, so I'd expect to see new things, not just old stuff pandering to my nostalgia bone.
  • Drekner - April 18, 2013 11:55 a.m.

    I agree... Your entire comment was exactly what I was thinking while I was watching it. Even the boss is ripped straight from LttP but.. In that same regard that same boss has been in a few different games. Haha.
  • shawksta - April 18, 2013 7:15 p.m.

    If you noticed a trend, allot of games, most specifically 3DS, tend to have Stupid Quality when shown from Videos and Pictures sized for view. Its overall quality of the games are better when seen from an actual 3DS, even if its a video of an actual 3DS.
  • BladedFalcon - April 18, 2013 8:41 p.m.

    Yep, but it would still look better if it used sprites or hand drawn animation though.
  • shawksta - April 19, 2013 11:40 p.m.

    You know what we need more of? Sprite games with a depth motion using special effects and Zooming. Project X zone has a bit of it, where most of them are all locked in Japan somewhere. You know when Reshiram and Zekrom uses their signature moves in Pokemon Black and White? Or just Black and white in General during battle with all those zoom in's? Yeah, THOSE
  • BladedFalcon - April 20, 2013 8:25 a.m.

    I agree, stuff like Project X Zone is exactly the kind of advancement in graphics I'd love to see more of, and I think it's a perfect fit for a handheld game. ....And now I'm scared that when/if nintendo announces a new advance wars, it will also be with 3D graphics just like with FE: Awakening -.- Which, I LOVE that game, but I still prefer the sprite animations from the GBA games...
  • JarkayColt - April 18, 2013 11:24 a.m.

    This was pretty impressive. Falling down those dungeon floors unintentionally looked like it would get really frustrating after a while, though. XD
  • TheMcFinder - April 18, 2013 11:19 a.m.

    god i want this game.
  • Talvari - April 18, 2013 11:14 a.m.

    I love how faithful to the original this is. Kinda wondering if this will actually be a dungeon in the game or whether it was just something created for press. Either way it does a really good job of building hype for it!

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