Kingdoms of Amalur's first bit of post-release downloadable content, The Legend of Dead Kel, is due out later this month, and looks to bring an extremely large chunk of land to Amalur. Like, a really, really big one, as big as any of the game's other areas, with between eight to ten hours of gameplay. At $10, eight to ten hours provides a pretty good bang for your buck. We recently had a chance to sit down with the DLC, getting an early look at what Dead Kel has to offer when it releases on March 20.

It begins like just about every other grand adventure: in a tavern. We stumbled into the Seafoam Tavern in Rathir and started the quest, which directed us to take a ship to Gallows End. Gallows End is as ominous an island as it sounds, with most captains refusing to even sail in that direction for fear of being shipwrecked. Their worries, apparently, were valid, and we soon found ourselves gagging on saltwater on the shore, looking at a row of gallows in the city ahead.

Things were going great, obviously.

Above: Not Dead Kel, but some other creepy skeleton pirate

Once we actually made our way to the city (which really wasn't as bad as we feared, what with the gallows and all) we began being pulled through fairly typical Kingdoms of Amalur adventures. We fought some angry monsters, killed some evil pirates, and started completing quests in different areas in order to find a way off the island. And you really do need to find a way off the island, that's not just plot fluff. You're stuck there until you do, which makes sense, what with the whole being shipwrecked thing. Within an hour or so you'll get a ship to travel back to the main land, but before then there's no fast travels. You're landlocked.

As we fought through dungeons we were fed more details about the island, which apparently hosts a mysterious power. Tied to that power is Dead Kel, an evil skeletal pirate with a powerful connection to the island. He's, obviously, the main bad guy of the DLC, controlling the island with his creepy, skeletal fist.

While it might seem like everything is gloomy and depressing, there was one bit of actual good news on the island, and it came in the form of an abandoned fortress. This massive, walled compound is filled with monsters to fight, but by completing different quests we're told that you'll be able to clean it up, eventually gaining control over it. That's right: in The Legend of Dead Kel you don't get a house, you get an entire fortress. Eat that, Skyrim.

Above: Welcome to your dark, moody fortress

Dead Kel certainly looks like it's going to be worth the $10 asking price when it comes out later this month, but be sure to check back for more information near release to find out if the rest of the DLC lives up to expectations.


  • doctornecrosis666 - March 2, 2012 1:36 p.m.

    Another 10 hours gameplay sounds good to me, I've spent seventy odd hours so far and have only just got to the second island, its been a lot more fun than Dragon Age 2 and Fable 3!
  • Fuzunga - March 1, 2012 5:12 p.m.

    Wow, if the DLC is so awesome this early on, I wonder what they'll put out later to top it.
  • patbateman17 - March 1, 2012 2:10 p.m.

    Still on the fence - this game looks like a ton of fun though, all the YouTube videos make it look enjoyable plus obviously the sweet lootz. I'm just not so hot on the button-mashing combat. I got Castlevania:LoS but after a few hours with it the combat bored me so much. :-\
  • lazer59882 - March 1, 2012 7:58 p.m.

    TRUST me dude, while the combat is the best part of the game, the rest of the game is piss-poor. skip it. it's the most repetitive game i've played in a long long time. and for it to so blatantly have wanted to compete with and be compared to the elder scrolls series, it pales in comparison to even Morrowind in terms of depth, interactivity, and interesting shit going on. SKIP IT theres a bunch of RPGs better than this...Risen, DIvinity 2, Sacred 2, OBVIOUSLY Skyrim, dont let the pretty colors fool you, this game will disappoint you to no end.
  • gazzc - March 2, 2012 11:35 a.m.

    Not the most awesome of rpg's, but the combat is fun and I am definitely still enjoying the game so far 25 hours in. I would not call any of it 'piss-poor' and I can't say I have found much to be disappointed at apart from the obvious limitations on the PC resulting from the game being an exact copy of the console version. Also I would take a guess at the 'DLC' being cut from the original game just for the sake of having something to extract a bit more money out of people but I guess you can only blame EA for that.
  • vbsnowsurf - March 1, 2012 8:11 p.m.

    Played through it twice in 2 weeks, 48 hrs first run (thorough) 12 hrs second run (attempt at speed). Fun Fun Fun, ability to reset your characters and abilities at any time is awesome when you want to try another technique. A ton of fun and a TON of loot. Waiting for Diablo 3? Enjoy this game once or twice with different approaches. Also, keeping it in my collection, not re-selling this one, ENJOY!

Showing 1-6 of 6 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000