Interview: Supreme Commander Chris Taylor

We talk to Gas Powered Games' charismatic figurehead, and find out how games are Taylor-made

Nov 29, 2007

Most developers tend to be a little on the quiet side. Chris Taylor is a glorious extrovert, trading obscene jokes with the worst of them, carelessly mentioning games he hasn’t announced yet and casually trusting no one will abuse his confidence.

He’s also been involved with some of the most interesting games of recent years: Total Annihilation, Dungeon Siege and Supreme Commander. He contains contradictions: inour half-hour with him, he both expressed the opinion that the need for constant total reinvention is something we have to move past while rapturously extolling The New. Two things are clear: Chris is fun to be around andChris thinks a lot. At the moment, he’s thinking about the newly released expansion pack to Supreme Commander, Forged Alliance.

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