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High Voltage bringing Conduit to the 3DS, working on mystery Kinect game for 2K

High Voltage has enjoyed a relatively prosperous relationship with Nintendo, so it comes with no great shock to hear that the studio has amped up development on a Conduit game for the 3DS. See what we did? Shock? Amp? Oh don't play coy, you like it when your gaming news hertz.

Earlier this week, High Voltage's chief creative officer, Eric Nofsinger revealed to Eurogamer that developers had begun conducting early tests on Nintendo's new handheld to gauge just how well it can handle a version of its popular Wii first-person shooter. According to Nofsinger, this preliminary work has yielded “very good” results, and High Voltage is confident that its future 3DS release will closely match the look and feel of its upcoming Conduit sequel.

"We're still early. The resolution is definitely lower, but the screen real estate is smaller so it balances out. We've not had a lot of severe optimization yet, but we're going to be able to have something very close to this [Conduit 2] on the 3DS probably by GDC,” explained Nofsinger.

Asked what opportunities lie in wait for Conduit on the small screen, Nofsinger added, "There's nothing like it at all. We can be a shining star on this."

In the same interview, Nofsinger also confirmed that High Voltage is working on a mysterious title for 2K Games on Xbox 360 that will ship with Kinect support, explaining, "We're doing that with 2K. It's a licensed game. That's our bread and butter as a developer. That's how we've stayed in business for almost 18 years.”

High Voltage's next big Wii release, Conduit 2, is slated to hit your ohm console this April.

[Source: Eurogamer]

Feb 4, 2011

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6 comments

  • RideZeLitenin - February 5, 2011 3:10 a.m.

    I'd like to see how Conduit would do on the 3DS... How HVS would take advantage of the 3DS and all it's snazzy graphics (shader support!!!) and 3D....
  • marioman50 - February 5, 2011 2:12 a.m.

    @NESman How would an FPS work on 3DS without touch screen controls? It's not like there's a right analog stick on the damn thing.
  • NESman - February 4, 2011 11:39 p.m.

    uh, should edit that. No touch screen for controling or shooting. I like buttons.
  • NESman - February 4, 2011 11:38 p.m.

    Buttons please, no touch control or shooting.
  • bobbybroccoli - February 4, 2011 10:49 p.m.

    so is this a reamake of conduit 1, or a new game?
  • CH3BURASHKA - February 4, 2011 9:35 p.m.

    High Voltage definitely likes challenges. However, perhaps they should stop shoehorning their orthodox games onto unorthodox platforms. Conduit was alright, but not the Wii's "Halo-killer". It didn't seem like they intended to, but they set themselves up for it. However, I'm willing to see what they're trying to do with Kinect, as long as it isn't Conduit again, but something completely original and made specifically for Kinect.

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