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Ghost Recon: Future Soldier video preview - experience an entire mission from the campaign

Are you curious about Ghost Recon's new direction? With a full five years since the last major game in the series, how could you not be? This isn't just another annual installment like we see with Call of Duty… this is a reinvention of the franchise formula, one that has been gestating for half a decade.

Here's your best look yet at Future Soldier: what's changed, what's evolved, what's simplified, what's deeper. We've recorded the entire tenth mission of the game's campaign – 15 minutes of footage – with creator commentary from Lead Game Designer Roman Campos Oriola. Watch:

Check back later today for our video preview of the game's incredibly detailed weapon customization system, GunSmith. Ghost Recon: Future Soldier releases for 360 and PS3 on May 22 in North America and May 24 in Europe.

11 comments

  • Bertnell - January 27, 2012 4 a.m.

    Forget Battlefield and MW, thi is the best Military shooter ever!
  • DKmanden999 - January 27, 2012 12:52 a.m.

    I really like the way they have done the animations, also the weapons customization looks like alot of fun, might just have to buy it for this.
  • gazdog9 - January 27, 2012 12:29 a.m.

    Ha Ha ! downed by his own grenade bouncing off something , classic Ghost Recon. Been there before more than once (embarrassed face). I promised myself I wouldn't get excited about this game after the whole Splinter Cell beta invite debacle but I have to say it's looking pretty good . I'm sure it'll get a lot of flak from the "classic" Ghost Recon fans but as someone who loved GRAW 1&2 this looks good to me
  • HappyGamer100 - January 27, 2012 12:10 a.m.

    i love how they're putting up more video content :)i remember playing a lot of GRAW as it was my first game on my 360 and i will definitively keep a close an eye on this
  • DualWieldingIsNotFeasible - January 26, 2012 4:48 p.m.

    I've never been a big fan of Ghost Recon, but I'm a little burnt out on runny-gunny FPS gameplay, at the moment. I'll be keeping my eye on this. Also, rare appearance of Charlie on video.
  • nintendo365 - January 26, 2012 3:29 p.m.

    lol its the same name as Advanced Warfighter. By advanced they meant Future and Warfighter is the same thing as a Soldier. UNCLEVERNESS FTL
  • taokaka - January 26, 2012 2:56 p.m.

    A few things annoy about what was shown, firstly it didn't seem open enough to actually plan out your assault, secondly the stealth cloak mixed with the headshot synchronization looks kind of over powered, thirdly I wish that they brought back that if you get killed in combat then that character is dead for the rest of the campaign and finally it's not Ghost recon: jungle storm HD. But other than that this game seems to be doing good.
  • Kinnolo - January 26, 2012 2:30 p.m.

    the game isn't out yet and the game play already has visual discrepancies. His holster was empty the entire level. No side arm. There were some issues when using the camouflage of it not recognizing the player and showing normal terrain. Still looks good, but it seems like a slightly edged up GRAW 2.
  • An_Awesome_Guy - January 26, 2012 2:02 p.m.

    This is looking pretty good. I do think it's a shame that the only reference to the original Ghost Recons is a "tribute" level, but this is clearly a different game, and it looks like it's good at what it does. The stealth gameplay looks slick, and the shooting looks suitably weighty and impactful, but I'm worried that it will just become a headshot fest. To me, it looked like the cloak and synchronised headshot technique could be used frequently enough to become a solution to every encounter, but I'm sure they will have time to balance that before release.
  • ObliqueZombie - January 26, 2012 12:17 p.m.

    This is looking slick. Very good graphics, and some pretty heavy coordination tactics that me and my friends could really enjoy. I'm really diggin' the deliberate pace of the game, as opposed to guns blazing, "SHIT THEY FOUND US" gameplay. I'm sure there'll be some of that, but it's all based on how I play the game. When they DO happen, damn, it should be intense.
  • ParagonT - January 26, 2012 11:25 a.m.

    Meh...

Showing 1-11 of 11 comments

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